On Sat, 22 Sep 2007 12:59:26 -0400 ... We have tested this, and it worked smoothly. Moreover the rubber band selection also works smoothly in the new version. ...
Dear all My name is Mark Aussems and I am a Ph.D. Student at the University of Edinburgh and am running a project on digital handwriting analysis. In the past,...
Hi Mark, Thank you for your kind words (we'll quote you on our next grant application!) Your project looks very interesting. Let us know if you present your...
Welcome Mark! On Wed, 17 Oct 2007 10:19:25 -0000 ... Incidentally my collegue room mate is currently on a research stay at the University of Edinburgh, thaough...
... Please have a look at this message: http://tech.groups.yahoo.com/group/gamera-devel/message/1505 The there described plugins should exactly do what you are...
Hello All, we've recently completed a small (70 images) comparison of staff removal algorithms for early music from the MusicStaves toolbox. If interested,...
On Thu, 01 Nov 2007 12:59:48 -0000 ... This is very interesting! I would guess that the results of the linetracking algorithm could be improved by using the...
Hallo Jason, I have had a look at the examples under http://coltrane.music.mcgill.ca/GEMM/images/v/set_b/ 2ViTL_1572_V_1421_D_MUs_03_002/ and have some...
Hi Christoph Many thanks for your message, which was very useful to me! You are quite right in saying that there is no information about automatic handwriting...
Dear Ichiro Many thanks for your message. I look forward to reading about the results of using Gamera on musical notation! As for the results of my research: I...
Hello Christoph, Thanks for taking a look at the results. The selection for the test set was made because it best suited the breadth of images that we will be...
Dear Michael, I have just noted that the welcome change in rotate() to allow the choice of the interpolation order inadvertantly breaks old code. (Thanks to...
That sounds fine. Feel free to make this change yourself -- I probably won't have time to in the next few days. Cheers, Mike ... -- Michael Droettboom ...
On Tue, 6 Nov 2007 12:38:19 -0500 ... Done. Please note that I could not test it in the GUI because gamera_gui no longer works on my system, but gendoc.py runs...
I just committed what I hope is a fix. Unfortunately, it's a lot of work to get wx 2.4 up and running here, so I didn't test it. Please let me know how it...
On Wed, 7 Nov 2007 11:25:37 -0500 ... Many thanks, that works now! Strangely I have now observed a problem in the new version of rotate(): it is the only...
It looks like it should have printed an exception to the console (in the Gamera window, not stdout) that hopefully will provide more clues. ... -- Michael...
On Wed, 7 Nov 2007 12:54:41 -0500 ... Unfortunately nothing is printed to the Gamera window. Doing some more testing, I have however observed that the problem...
I can't reproduce this on Windows, Mac or Linux, all with Python 2.5 and wx 2.8. This shouldn't force an upgrade, though -- There's no reason it shouldn't...
On Thu, 8 Nov 2007 07:20:40 -0500 ... Yes, this showed the culprit: the call to AddSpacer(4) in line 562 of args_gui.py. Apparently thsi must be on my system ...
Good to have narrowed it down. It affects the space between the text input box and the button on the right. This was added somewhat recently to make things...
... Just tested this at home on my Intel Mac (OSX 10.4 with the wxpython 2.5 that came with it) and it also required the tuple as argument. Interestingly I got...
On Nov 8, 2007 4:56 PM, Christoph Dalitz ... I have updated this to self.control.Add((4, 4), 0), which works on wxPython 2.8. Please verify it also works for...
On Fri, 9 Nov 2007 07:18:26 -0500 ... Yes, works under wxPython 2.4. A minor note on teh installation instructions on OSX: I must install with pythonw rather...
Yes... In versions of Python 2.5 from python.org, python and pythonw are one and the same -- it figures out automatically which one to use. I don't know what...
Hallo, just made the following observation: When saving a file as PNG from teh image display dialog, the file is stored without compression (other than stored ...
It looks like it's actually erroneously saving the png file as a tiff file. The level of PNG compression is completely hard-coded in Gamera. This is now fixed...