Hello, First, let me introduce myself. I'm a new student of Ichiro Fujinaga's at McGill. I'll be working on Gamera, and so expect to hear from me again from ...
The unit testing and documentation examples are one-and-the-same with plugin functions (though I realise that's not entirely clear from the docs, in...
There is now very brief documentation about unit testing with Gamera here: http://dkc.jhu.edu/gamera/html/unit_testing.html Comments and feedback encouraged. ...
Hallo, just saw in the online docs that new thinning methods have been added. However after checking out from cvs, removing my previous gamera install and...
Oops. I generated these docs from my working copy (which I shouldn't have done.) No, the thinning algorithms are not complete -- I'm finding both of the ...
Hello, My understanding of the current function of the equality operator over objects of type Image in Gamera is that it tests that the the bounding boxes of...
Thanks for all the detail. I may not have time to follow up beyond this until Wednesday... These were written the way they were, if I remember correctly, for...
Hallo, this is somewhat offtopic, but maybe someone here has also encountered the following problem which kept me busy searhing for an inexplicable error in my...
... From http://publications.gbdirect.co.uk/c_book/chapter2/ expressions_and_arithmetic.html: "If either operand is negative, the result of / may be the...
Dear Python C-Api experts, after obtaining a class property with PyObject_GetATtrString I need to check whether this property is None. I am sure there must be...
From the Python API docs (http://www.python.org/doc/api/noneObject.html#l2h-365): Since |None| is a singleton, testing for object identity (using "==" in C) is...
... This idea seems excellent to me, especially because, as you mention, the current state doesn't quite work. ... Within the current unit tests, there are...
Hallo, when I call a free C++ plugin function (i.e. one that is not an image method), as in plugins.skeleton_utilities.is_staff_segment_candidate_new(s,dt,1) I...
You'll need to create an instance of the class, and then call that. For an example, see union_images in image_utilities.py -- at the bottom of the file is: ...
Hallo, for some reason I cannot call draw_line from a C++ plugin function and obtain the error: include/plugins/skeleton_utilities.hpp:140: error: no matching...
On Tue, 16 Aug 2005 18:26:54 -0400 ... Oh my! <blush> Although this solves the (deprecated?) draw_line call, the following calls to draw_line_points still...
I think that's my fault -- it's code from Gamera 3.x that was erroneously brought into Gamera 2.x. Line 158 in draw.hpp should read: draw_line(image, a.y(),...
Hallo, while doing a lot of scalar products and angle calculations, I would find it useful if the "Point" data would behave like a 2d-vector, ie. if the ...
On Wed, 17 Aug 2005 14:31:10 +0200 ... Just observed that Point.x and Point.y are of type coord_t (= size_t = unsigned int) so that Points cannot be used as...
... This is one of the additions in Gamera 3.x -- FloatPoint which is a pair of doubles. It was just too cumbersome to put this into Gamera 2.x and maintain...
Hi, I am running a fresh CVS from August the 16th and getting the following error when I try to apply a _splitx to a glyph: Traceback (most recent call last): ...
Sean, Hmmm... Thanks for letting me know. I'm not able to reproduce this here. Perhaps you're doing something differently that I didn't anticipate. ...
Hi Michael Thanks for the prompt response. I added the print you suggested and got this before the error: <gameracore.Rect offset_y: 731 offset_x: 3083 nrows:...
This turns out to be related to Python 2.4... Python 2.4 changes how arguments are passed to bound static methods, so it was getting the image passed in...
Mike, Well that fixed the problem and it works brilliantly! I actually didn't think that 3.0 was stable enough (an assumption in MY head ;) ). Perhaps I'll...