Hallo, just observed that there is some confusion in the gamrea documentation about thinning and skeletonization. From what I have learnt in textbooks,...
... I agree that the outputs of these functions meet different ends and that should be reflected in the documentation. However, in the literature, there is...
Thanks! I reached a similar conclusion, but by experimentation. To add to my confusion, a corporate tech friend of mine insisted that I install the latest...
First, thanks for being patient on this. ... I've done a little work estimating the amount of space allocated by the algorithm. I figured that by getting a...
Michael Droettboom wrote:
> I've done some profiling with valgrind's massif tool to see where memory
> is being allocated. You can see from the graph that...
Hi Mike, I applied the two files. The behavior is the same, except scale(.9,1) terminates Gamera with no error or warning. It looks more and more like a...
... What are you using for your memory numbers? I see the same sort of behavior, though my numbers are much smaller. I don't think this necessarily indicates...
On Tue, 30 Aug 2005 06:43:45 -0400 ... This does not seem to be possible. From the wxmenu docs: "A menu item has an integer ID associated with it which can be...
Hallo, just observed that the poor wxwidgets design using global wxMenu identifying numbers cannot be solved on an individual dialog level. Eg. if I start...
... Thanks for finding that. The above recipe is recommended for most other wxWidgets... it's a shame they lost consistency for menu items. ... Yes. It may...
... You can generate a new id with wx.NewId(). I'll update the Gamera core so that menu ids will not trample plugin/user menus. (Though it's only worth my...
Good morning! Mike, thank you for spending so much time on MY issue. I didn’t focus on the scaling factor of my ‘large’ images as you pointed our below....
... You're welcome. I want Gamera to be as good as it can be, and I appreciate you reporting this bug to help this happen. There are certainly ways this...
Hallo, some time ago we spoke about a "progress_bars" options for gamera. I have tried enable the progress bars in a non gui console script as described in the...
... The option is "progress_bar" (without the 's'). Maybe that will work. ... The option only affects text-mode progress bars. GUI progress bars are always...
Hallo, while trying to write a gamera_gui script, which can be called from the command line with "gamera_gui -e myscript", I am trying to make this script ...
On Thu, 08 Sep 2005 13:02:11 -0400 ... This does not work either. I just found the following message from the Cygwin mailing list, which leads me to the...
On Fri, 9 Sep 2005 08:37:15 +0200 ... As this approach does not work, I have tried a wrapping approach: 1) the original script is myscript_noicons 2) a wrapper...
... Sorry about that. It worked for my on Fedora Core 4 -- I didn't realise it wouldn't also work elsewhere. ... The key is going to be to put the objects in...
Dear Readers, This is my first post here and I hope I'll not bore you too much. For some time I have been thinking about building a system to add digital...
... Welcome! ... Interesting problem. ... Thanks. Though I still think we have a long way to go to make the installation easier. ... I would start by...
On Mon, 19 Sep 2005 19:12:30 -0400 ... How can the images that you uploaded be viewed? (Sorry, I am no yahoo expert) ... Assuming that your camera is in a...
... http://groups.yahoo.com/group/gamera-devel/ You'll have to login, and then click "Photos" in the left sidebar. ... Sounds worth trying also. Cheers, Mike...
Dear readers, First let me say that I'm happily surprised with the help I'm getting! My initial experiences with Gamera are mixed. I immediately bumped into...