On 02/02/02 Jon-o Addleman uttered the following other thing:
> I'm very new to x programming, and haven't touched much other sorts in a
> while, so be gentle.. :)
>
> But I've been looking through the gbuffy code to see if I can learn
> something, and maybe improve the program a bit, since I use it so much.
> I'm a little baffled by a few things... First of all - why is there a
> big function to parse the geometry? Why not just use XParseGeometry,
> since that seems to be what it's for...
>
> In any case, the geometry parsing that's built in doesn't seem to work
> at all... I've not tested it extensively to see what's up, but I can't
> get the window to appear anywhere other than the top left corner. Even
> when the window manager (sawfish) attempts to remember its position.
I don't know that much about x programming myself, and the geometry
parsing routines were a patch from someone else. If there is a better
way, great. The routines do work somewhat, but they also have
un-intended side effects. Feel free to fix them as you can.
Brandon
--
"That guy at the variety store who short-changes you may be a loser, but
he's also the son of a god. A god. One you've never heard of. One
whom nobody worhips anymore. Can you really blame the guy for being
bitter?" -- PLIF 2001-01-15 http://www.plif.com/archive/wc256.gif