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GP in 1958!   Message List  
Reply | Forward Message #2492 of 5001 |
Hi all,

for those historians out there wondering about early EC and "the first
guy to do GP", here's a fascinating email I just had. I hope you enjoy
it.

Peter.


Dear Mr. Bentley

       I was very interested to read your article in the New
Scientist. The following may interest/amuse you.

      In 1958 I built "LEO II/4" (which was the first computer Ford
Motor Company had in Britain). It was as big as a house. Over 7000
valves, Average add time some 320 microseconds. I had unlimited access
to play on it as I wished (in my own time) - which must have been
unusual in those days.

    I had read a book by Professor Grey Walter, a neurology researcher
at Bristol,  (I think that is who it was - it is a long time ago now)
about homoeostasis. He had randomly wired a group of telephone exchange
uniselectors (contacts and motors) and mechanically linked pairs of the
moving arms. Then he applied power. After chuntering for a bit the
system worked itself into the state where it was "happy to sit" because
there was no power being routed to any motor.

       I was obsessed by my toy and wondered how I could programme it
so that it kept running until a quiescent state had been reached. I
thought of what in those days were "eleven-plus"  (exams for grammar
school entry) tests and questions like The "First four members of a
series are a, b, c, d. What is the fifth? And how I would do them.
Namely, do calculations based on 4 until the fourth member's value is
achieved.  The the same algorithm on 3,2,1 and if they give the right
result, apply it to 5.

     So I wrote a program to invent little programs by randomly 
picking up instructions to change the current number in the
"accumulator" by

        ADD  1, or 2 or 3

        ADD  1 x  the number, or 2 x, or 3 x

        ADD the number squared or 2 x

        AS ABOVE, but SUBTRACT.

        Random numbers (for selecting one action out of 16) were
generated by picking out 4 bits from the middle of successive squarings
of a 39 bit number.

         The only bias in the selection of the next instruction was to
take into account whether an augmenting or a decreasing one was
currently needed.

        In other words,  given the value of

               a  *  x ^ 2 + b *  x + c   for x = 4, 3 , 2, 1

      find the value of a, b, c and the value of the expression for x
= 5

        It worked!. The average time to find and answer was some nine
seconds.  If the algorithm reached 23 instructions it was aborted and a
new one started. This was because the successful program was output by
punching the machine code onto a single Hollerith card, which could
only represent 22 instructions.

     The same type of cards were used to feed the programme - hand
punched in machine code binary - into the computer.

      I was pleased with the resuilt, but having done it, it all
seemed rather trivial. I now realise that had I known where to publish
it might have been of interest. Though it may be that there was no
relevant literature in those days.

       I subsequently, on the next main frame I was building, tried
assemblling algorithms from Boolian sub-routines to create the logic of
a single-bit adder. But did not have time to complete it / lost
interest because it was a lot of work to show that it could inevitably
be done (!)

    I hope you have found this amusing.


          Regards


                  Steve Farrow



Mon Mar 8, 2004 12:54 pm

p.bentley@...
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Message #2492 of 5001 |
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Hi all, for those historians out there wondering about early EC and "the first guy to do GP", here's a fascinating email I just had. I hope you enjoy it. ...
Peter J Bentley
p.bentley@...
Send Email
Mar 8, 2004
12:54 pm

Thanks a ton for sharing that great story! You wonder how many people may have tinkered with similar ideas back in the past. Probably limited (as he points...
Nic McPhee
nicmcphee
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Mar 9, 2004
3:02 pm
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