-- Russ Abbott _____________________________________________ Professor, Computer Science California State University, Los Angeles Cell phone: 310-621-3805 o Check out my blog at http://russabbott.blogspot.com/
On Mon, Dec 21, 2009 at 10:25 AM, Bill LANGDON <W.Langdon@...> wrote:
Sorry if everyone has already seen this, but
I had missed it and then Daniel Rodriguez highlighted Eureqa.
It might be interesting for you.
Distilling Free-Form Natural Laws from Experimental Data
Michael Schmidt and Hod Lipson
Science 3 April 2009: 81-85.
An algorithm has been developed to search for natural laws of physics in large data sets. http://dx.doi.org/doi:10.1126/science.1165893
Apologies for cross-postings. Please send to interested colleagues and students
-- CALL FOR PAPERS - Deadline for submissions: 19 February 2010 --
IADIS INTERNATIONAL CONFERENCE E-HEALTH 2010
Freiburg, Germany, 29 – 31 July 2010
(http://www.ehealth-conf.org/)
part of the IADIS Multi Conference on Computer Science and Information Systems
(MCCSIS 2010)
Freiburg, Germany 26 – 31 July 2010
(http://www.mccsis.org)
* Conference background and goals
The use of ICTs (Information and Communication Technologies) in Healthcare
Services is the main mechanism to improve efficiency and effectiveness.
This conference aims to draw together information systems, practitioners and
management experts from all quadrants involved in developing computer technology
to improve healthcare quality.
* Format of the Conference
The conference will comprise of invited talks and oral presentations. The
proceedings of the conference will be published in the form of a book and CD-ROM
with ISBN, and will be available also in the IADIS Digital Library (accessible
on-line).
* Best Papers
Selected authors of best papers will be invited to submit extended versions of
their papers to selected journals (i.e. IADIS International Journal on Computer
Science and Information Systems - ISSN: 1646-3692) including journals from
INDERSCIENCE Publishers.
* Types of submissions
Full and Short Papers, Reflection Papers, Posters/Demonstrations, Tutorials,
Panels and Doctoral Consortium.
All submissions are subject to a blind refereeing process.
* Topics related to e-Health are of interest. These include, but are not limited
to the following areas:
A. Research Issues
• Computers and Primary Care
• Clinical Data Visualisation Standards
• e-Health Architectures
• Healthcare Data Architecture and Terminology Standards
• Federated Electronic Health Records
• Personalized Medicine
• Health Informatics and Education
• Human Computer Interaction
• Infrastructure and Architecture
• Internet and Medicine
• Interoperability issues
• IT and Patient Care
• Nursing Informatics
• RFID and localization techniques
• Usability and Ubiquity in e-Health
• e-Health Virtual Communities
• Business Process Management Systems
• Second Life for Healthcare Support and Education
B. Management Issues
• Case Studies
• Management Change
• Confidentiality and Privacy
• e-Health Collaborative Strategies and Techniques
• e-Training
• Healthcare Management Dashboards
• Legal issues
• Balanced scorecards models to improve Hospital Performance and Productivity
• Business Intelligence in Healthcare
• e-Health to improve Healthcare Quality and Patient Safety.
• Healthcare Information Systems Regulatory issues
• Security in e-Health
• Service Models
• Social implications
• Stakeholders involvement
C. Applications
• Clinical Information Systems
• Data Mining and Clinical Studies
• Medical Guidelines
• e-Health Decision Support Systems
• e-Logistics and e-Pharmacy
• Intelligent Medical Systems
• Mobile Applications
• Patient Electronic Health Records
• Healthcare Portals to inform and connect Patients with Physicians
• Patients and Public Health
• Social Networks in Healthcare contexts
• e-Health Marketing
• e-Procurement and e-Commerce
• Telemedicine
• Automatic Identification and Data Collector Systems
• Unified data processing and communication Systems
• Web Based Applications
• e-Health 2.0
* Important Dates:
- Submission Deadline: 19 February 2010
- Notification to Authors: 19 March 2010
- Final Camera-Ready Submission and Early Registration: Until 12 April 2010
- Late Registration: After 12 April 2010
- Conference: Freiburg, Germany, 29 – 31 July 2010
* Conference Location
The conference will be held in Freiburg, Germany.
* Secretariat
IADIS Secretariat - IADIS INTERNATIONAL CONFERENCE E-HEALTH 2010
Rua Sao Sebastiao da Pedreira, 100, 3
1050-209 Lisbon, Portugal
E-mail: secretariat@...
Web site: http://www.ehealth-conf.org/
* Program Committee
e-Health 2010 Conference Program Chair
Mário Macedo, Instituto Politécnico de Tomar, Portugal
General MCCSIS 2010 Conference Co-Chairs:
Piet Kommers, University of Twente, The Netherlands
Pedro Isaías, Universidade Aberta (Portuguese Open University), Portugal
Dirk Ifenthaler, Albert-Ludwigs-Universität Freiburg, Germany
Nian-Shing Chen, National Sun Yat-sen University, Taiwan
Committee Members: *
* for committee list please refer to http://www.ehealth-conf.org/committees.asp
- CALL FOR PAPERS - CALL FOR PAPERS -
WORKSHOP ON
Evolutionary Computation and Multi-Agent Systems
and Simulation Workshop (ECoMASS-2010)
to be held as part of the
2010 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2010)
July 7-11, 2010 (Wednesday-Sunday)
Portland Marriott Downtown Waterfront Hotel
Portland, Oregon, USA
Organized by ACM SIGEVO
www.sigevo.org/GECCO-2010/
PAPER SUBMISSION DEADLINE FOR WORKSHOP: March 25, 2010
Workshop URL: http://www.cscs.umich.edu/ecomass/
---------------------------------------------------------------
Evolutionary computation (EC) and multi-agent systems and simulation
(MASS) both involve populations of agents. EC is a learning technique
by which a population of individual agents adapt according to the
selection pressures exerted by an environment; MASS seeks to
understand how to coordinate the actions of a population of (possibly
selfish) autonomous agents that share an environment so that some
outcome is achieved. Both EC and MASS have top-down and bottom-up
features. For example, some aspects of multi-agent system engineering
(e.g., mechanism design) are concerned with how top-down structure can
constrain or influence individual decisions. Similarly, most work in
EC is concerned with how to engineer selective pressures to drive the
evolution of individual behavior towards some desired goal. Multi-agent
simulation (also called agent-based modeling) addresses the bottom-up
issue of how collective behavior emerges from individual action.
Likewise, the study of evolutionary dynamics within EC (for example in
coevolution) often considers how population-level phenomena emerge from
individual-level interactions. Thus, at a high level, we may view EC and
MASS as examining and utilizing analogous processes. It is therefore
natural to consider how knowledge gained within EC may be relevant to
MASS, and vice versa; indeed, applications and techniques from one field
have often made use of technologies and algorithms from the other field.
Studying EC and MASS in combination is warranted and has the potential
to contribute to both fields.
The goal of this workshop is to facilitate the examination and
development of techniques at the intersection of evolutionary
computation and multi-agent systems and simulation.
The ECoMASS workshop welcomes original submissions in the theory and
practice on all aspects of Evolutionary Computation and Multi-Agent
Systems and Simulation, which include (but are not limited to) the
following topics and themes:
-Multi-agent systems and agent-based models utilizing evolutionary
computation
-Optimization of multi-agent systems and agent-based models using
evolutionary computation
-Evolutionary computation models which rely not on explicit fitness
functions but rather implicit fitness functions defined by the
relationship to other individuals / agents
-Applications utilizing MASS and EC in combination
-Biological agent-based models (usually called individual-based
models) involving evolution
-Evolution of cooperation and altruism
-Genotypic representation of the complex phenotypic strategies of MASS
-Evolutionary learning within MASS (including Baldwinian learning and
phenotypic plasticity)
-Emergence and feedbacks
-Open-ended strategy spaces and evolution
-Adaptive individuals within evolving populations
*Paper Submission
See http://www.cscs.umich.edu/ecomass/ for details.
*Important Dates
Paper submission deadline: 25 March, 2010
Notification of acceptance: 1 April, 2010
Final Papers Due: 13 April, 2010
Registration Deadline: 19 April, 2010
*Workshop Chairs:
Bill Rand, University of Maryland
Rick Riolo, University of Michigan
Ooops... forgot the URL to the conference:
http://game.itu.dk/cig2010/
Sorry!
Julian
2009/12/17 Julian Togelius <julian@...>:
> First call for papers
> Call for tutorial and special sessions proposals
> 2010 IEEE Conference on Computational Intelligence and Games
> IT University of Copenhagen, Denmark, August 18-21, 2010
>
> Games have proven to be an ideal domain for the study of computational
> intelligence as not only are they fun to play and interesting to
> observe, but they provide competitive and dynamic environments that
> model many real-world problems. Additionally, methods from
> computational intelligence promise to have a big impact on game
> development, assisting designers and developers and enabling new types
> of computer games. The 2010 IEEE Conference on Computational
> Intelligence and Games brings together leading researchers and
> practitioners from academia and industry to discuss recent advances
> and explore future directions in this quickly moving field.
>
> Topics of interest include, but are not limited to, the following:
>
> * Learning in games
> * Coevolution in games
> * Neural-based approaches for games
> * Fuzzy-based approaches for games
> * Player/Opponent modeling in games
> * CI/AI-based game design
> * Multi-agent and multi-strategy learning
> * Applications of game theory
> * CI for Player Affective Modeling
> * Intelligent Interactive Narrative
> * Imperfect information and non-deterministic games
> * Player satisfaction and experience in games
> * Theoretical or empirical analysis of CI techniques for games
> * Comparative studies and game-based benchmarking
> * Computational and artificial intelligence in:
> o Video games
> o Board and card games
> o Economic or mathematical games
> o Serious games
> o Augmented and mixed-reality games
> o Games for mobile platforms
>
> The conference will consist of a single track of oral presentations,
> tutorial and workshop/special sessions, and live competitions. The
> proceedings will be placed in IEEE Xplore, and made freely available
> on the conference website after the conference.
>
> Paper submission deadline March 15
> Tutorial and special session proposal deadline January 31
>
> --
> Julian Togelius
> Assistant Professor
> IT University of Copenhagen
> Rued Langgaards Vej 7, 2300 Copenhagen S, Denmark
> mail: julian@..., web: http://julian.togelius.com
> mobile: +46-705-192088, office: +45-7218-5277
>
--
Julian Togelius
Assistant Professor
IT University of Copenhagen
Rued Langgaards Vej 7, 2300 Copenhagen S, Denmark
mail: julian@..., web: http://julian.togelius.com
mobile: +46-705-192088, office: +45-7218-5277
First call for papers
Call for tutorial and special sessions proposals
2010 IEEE Conference on Computational Intelligence and Games
IT University of Copenhagen, Denmark, August 18-21, 2010
Games have proven to be an ideal domain for the study of computational
intelligence as not only are they fun to play and interesting to
observe, but they provide competitive and dynamic environments that
model many real-world problems. Additionally, methods from
computational intelligence promise to have a big impact on game
development, assisting designers and developers and enabling new types
of computer games. The 2010 IEEE Conference on Computational
Intelligence and Games brings together leading researchers and
practitioners from academia and industry to discuss recent advances
and explore future directions in this quickly moving field.
Topics of interest include, but are not limited to, the following:
* Learning in games
* Coevolution in games
* Neural-based approaches for games
* Fuzzy-based approaches for games
* Player/Opponent modeling in games
* CI/AI-based game design
* Multi-agent and multi-strategy learning
* Applications of game theory
* CI for Player Affective Modeling
* Intelligent Interactive Narrative
* Imperfect information and non-deterministic games
* Player satisfaction and experience in games
* Theoretical or empirical analysis of CI techniques for games
* Comparative studies and game-based benchmarking
* Computational and artificial intelligence in:
o Video games
o Board and card games
o Economic or mathematical games
o Serious games
o Augmented and mixed-reality games
o Games for mobile platforms
The conference will consist of a single track of oral presentations,
tutorial and workshop/special sessions, and live competitions. The
proceedings will be placed in IEEE Xplore, and made freely available
on the conference website after the conference.
Paper submission deadline March 15
Tutorial and special session proposal deadline January 31
--
Julian Togelius
Assistant Professor
IT University of Copenhagen
Rued Langgaards Vej 7, 2300 Copenhagen S, Denmark
mail: julian@..., web: http://julian.togelius.com
mobile: +46-705-192088, office: +45-7218-5277
Apologies for cross-postings. Please send to interested colleagues and students
-- CALL FOR PAPERS - Deadline for submissions: 25 January 2010 --
IADIS INTERNATIONAL CONFERENCE INFORMATICS 2010
Freiburg, Germany, 26 – 28 July 2010
(http://www.informatics-conf.org/)
part of the IADIS Multi Conference on Computer Science and Information Systems
(MCCSIS 2010)
Freiburg, Germany 26 – 31 July 2010
(http://www.mccsis.org)
* Conference background and goals
The IADIS Informatics 2010 shall host fundamental topics on Informatics. In
addition, its scope is not just limited to fundamental theory, but it should
also cover the impact of Informatics on society and human life,
and it shall furthermore complement theory foundations with technical
considerations and practice.
* Format of the Conference
The conference will comprise of invited talks and oral presentations. The
proceedings of the conference will be published in the form of a book and CD-ROM
with ISBN, and will be available also in the IADIS Digital Library (accessible
on-line).
* Best Papers
Selected authors of best papers will be invited to submit extended versions of
their papers to selected journals (i.e. IADIS International Journal on Computer
Science and Information Systems - ISSN: 1646-3692) including journals from
INDERSCIENCE Publishers.
* Types of submissions
Full and Short Papers, Reflection Papers, Posters/Demonstrations, Tutorials,
Panels and Doctoral Consortium.
All submissions are subject to a blind refereeing process.
* Topics related to Informatics are of interest. These include, but are not
limited to the following areas:
- Theory Foundations (Main area)
- Algorithms
- Architectures
- Artificial intelligence
- Compilers
- Complex systems
- Data modeling
- Expert systems
- Graph theory
- Hybrid methods
- Interfaces
- Interpreters
- Natural language processing
- Numerical computation
- Object orientation
- Ontologies
- Programming languages
- Programming techniques
- Scientific computing
- Service-oriented architecture
- Theorems
- Human Respect (Main area)
- Accessibility
- Application design
- Bio-signal processing
- Computing for handicapped
- Computer science in practice Education and Informatics
- Ethics
- Freedom of information
- Geographic information
- Information retrieval
- Medical applications
- Multimedia
- Privacy
- Public digital libraries
- Public science archives
- Quality-of-service
- Security
- Ubiquitous tools
- Visualization
- Virtual reality
- Technical Aspects (Main area)
- Adaptive systems
- Computer aided design
- Computer aided manufacturing
- Computing practices
- Development processes
- Distribution processes
- Distributed systems
- Embedded systems
- Grid computing
- Industrial applications
- Interoperability
- Marketing
- Networking
- Parallel systems
- Performance issues
- Simulation
- Software development
- Software engineering
- System integration
- UML
* Important Dates:
- Submission Deadline: 25 January 2010
- Notification to Authors: 26 February 2010
- Final Camera-Ready Submission and Early Registration: Until 26 March 2010
- Late Registration: After 26 March 2010
- Conference: Freiburg, Germany, 26 – 28 July 2010
* Conference Location
The conference will be held in Freiburg, Germany.
* Secretariat
IADIS Secretariat - IADIS INTERNATIONAL CONFERENCE INFORMATICS 2010
Rua Sao Sebastiao da Pedreira, 100, 3
1050-209 Lisbon, Portugal
E-mail: secretariat@...
Web site: http://www.informatics-conf.org/
* Program Committee
Informatics 2010 Conference Program Chair
Hans Weghorn, BA-University of Cooperative Education, Germany
General MCCSIS 2010 Conference Co-Chairs:
Piet Kommers, University of Twente, The Netherlands
Pedro Isaías, Universidade Aberta (Portuguese Open University), Portugal
Dirk Ifenthaler, Albert-Ludwigs-Universität Freiburg, Germany
Nian-Shing Chen, National Sun Yat-sen University, Taiwan
Committee Members: *
* for committee list please refer to
http://www.informatics-conf.org/committees.asp
2010 Genetic and Evolutionary Computation Conference (GECCO-2010)
July 7-11, 2010 (Wednesday-Sunday)
Portland, Oregon, USA
Organized by ACM SIGEVO
http://www.sigevo.org/GECCO-2010
19th International Conference on Genetic Algorithms (ICGA) and the
15th Annual Genetic Programming Conference (GP)
One Conference - Many Mini-Conferences - 15 Program Tracks
The Genetic and Evolutionary Computation Conference (GECCO-2010) will
present the latest high-quality results in the growing field of genetic and
evolutionary computation.
Topics include: genetic algorithms, genetic programming, evolution
strategies, evolutionary programming, real-world applications, learning
classifier systems and other genetics-based machine learning, evolvable
hardware, artificial life, adaptive behavior, ant colony optimization, swarm
intelligence, biological applications, evolutionary robotics, coevolution,
artificial immune systems, and more.
IMPORTANT DATES
* Submission deadline: January 13, 2010
* Notification of paper acceptance: March 10, 2010
* Camera-ready submission: April 5, 2010
* GECCO-2010 Conference: July 7-11, 2010
ON-LINE CALENDAR& UPDATES
* Calendar (ical format):http://tinyurl.com/gecco-2010-ics
* Updates:http://twitter.com/GECCO2010
CONFERENCE FLYER
*http:www.sigevo.org/docs/cfp-gecco-2010.pdf
TUTORIALS & WORKSHOPS
GECCO-2010 offers a rich program including more than 30 tutorials and
the following international workshops:
- Seventh GECCO Undergraduate Student Workshop
- 2010 GECCO Symbolic Regression and Modeling Workshop
- Evolutionary Computation Techniques for Constraint Handling
- 1st GECCO Workshop on Visualization Methods for Genetic and
Evolutionary Computation (VizGEC)
- Medical Applications of Genetic and Evolutionary Computation (MedGEC)
- Optimization by Building and Using Probabilistic Models (OBUPM-2010)
- Black Box Optimization Benchmarking 2010 (BBOB 2010)
- Entropy, Information and Complexity
- Theoretical Aspects of Evolutionary Multiobjective Optimization:
Current Status and Future Trends
- Evolutionary Computation and Multi-Agent Systems
and Simulation (ECoMASS) Fourth Annual Workshop
- Thirteenth International Workshop on Learning Classifier Systems
VENUE
The Portland Marriott Downtown Waterfront Hotel, located in downtown
Portland, is near the Portland Riverplace Marina, restaurants, shopping &
performing arts venues.
MORE INFORMATION
Visithttp://www.sigevo.org/gecco-2010 for information about electronic
submission procedures, formatting details, student travel grants,
the latest list of tutorials and workshop, late-breaking papers, and
more.
Conference updates are also posted on Twitter at
http://twitter.com/GECCO2010
CONTACT
For technical matters, contact Conference Chair Martin Pelikan at
pelikan@...
For conference administration matters contact submit your questions to
the moderated comment system at:http://geccosupport.wordpress.com
ORGANIZERS
* Conference Chair: Martin Pelikan
* Editor-in-Chief: Juergen Branke
* Local Chair: Kumara Sastry
* Publicity Chair: Pier Luca Lanzi
* Tutorials Chair: Una-May O'Reilly
* Workshops Chair: Jaume Bacardit
* Competitions Chairs: Christian Gagné
* Late Breaking Papers Chair: Daniel Tauritz
* Graduate Student Workshop Chair: Riccardo Poli
* Business Committee: Erik Goodman& Una-May O'Reilly
* Evolutionary Computation in Practice: Thomas Baek,
Thomas Bartz-Beielstein, Erik Goodman and Joern Mehnen
GECCO is sponsored by the Association for Computing Machinery Special
Interest Group for Genetic and Evolutionary Computation (ACM SIGEVO).
* Apologies if you receive multiple postings *
======================================================================
Special Session on Computational Intelligence for Bioinformatics (CIB)
IEEE World Congress on Computational Intelligence
Barcelona, Spain, 18th-23rd July 2010
http://www.neuronelab.dmi.unisa.it/wcci2010
======================================================================
Submission deadline: 31st January 2010
This special session is intended to bring together top researchers,
practitioners, and students from around the world. CIB will serve as a
platform to discuss applications of Computational Intelligence in the
field of Bioinformatics, Computational Biology, Bioengineering, and
Pharmacy, for solving problems in the life sciences, biology, health and
medicine.
The CIB special session is sponsored and co-organised by the IEEE BBTC,
the IEEE DMTF and the INNS Bioinformatics and Biopattern SIGs. CIB
consists of three tracks, namely:
1. CIBCBB: Computational Intelligence in Bioinformatics, Computational
Biology, and Bioengineering.
2. CIBDA: Computational Intelligence for BioPattern Data Analysis.
3. CIPI: Computational Intelligence for the Pharmaceutical Industry
We cordially invite you to submit research articles in this special
session of WCCI 2010. Please refer to a CIB track (see above) when
submitting your paper.
For more information about the WCCI 2010 conference and the CIB special
session, please visit http://www.wcci2010.org/. We look forward to
seeing you in Barcelona.
With Best Regards,
Michael Lones,
On behalf of the WCCI 2010 CIB co-organisers.
Dr. Michael Lones
Intelligent Systems Research Group
Department of Electronics
University of York, UK
http://www-users.york.ac.uk/~mal503/
----- Apologies for cross posting -----
Dear Colleagues,
This is a friendly reminder that the proposal submission deadline for
our edited volume "Variants of Evolutionary Algorithms for Real-World
Applications" is fast approaching. If you are interested, please submit
a 2-3 pages proposal to tweise@... (cc. rchiong@...) on or
before December 15, 2009. If you need a little more time beyond the
deadline, kindly get in touch with us too.
Best wishes,
Thomas Weise
SECOND CALL FOR BOOK CHAPTERS
Variants of Evolutionary Algorithms for Real-World Applications
A volume edited by Raymond Chiong, Thomas Weise and Zbigniew
Michalewicz
Proposals Submission Deadline: 15 DECEMBER 2009
Full Chapters Due: 15 FEBRUARY 2010
Website: http://www.it-weise.de/book/
To be published by Springer-Verlag in 2011
Book Objectives & Mission:
Started as a mere academic curiosity, Evolutionary Algorithms (EAs)
first came into sight back in the 1960s. However, it was not until the
1980s that the research on EAs became less theoretical and more
practical. As a manifestation of population-based, stochastic search
algorithms that mimic natural evolution, EAs use genetic operators
such as crossover and mutation for the search process to generate new
solutions through a repeated application of variation and selection.
Due to their ability to find satisfactory solutions for conventionally
hard and dynamic problems within acceptable time, EAs have attracted
interests from many researchers and practitioners in recent years. The
general-purpose, black-box character of EAs makes them suitable for a
wide range of real-world applications. Standard EAs such as Genetic
Algorithms, Evolutionary Programming, Evolution Strategies and Genetic
Programming are becoming more and more accepted in the industry and
commercial sectors. With the dramatic increase in computational power
today, an incredible diversification of new application areas of these
techniques can be observed. At the same time, new variants and classes
of evolutionary optimisation methods such as Differential Evolution,
Estimation of Distribution Algorithms, Cultural Algorithms,
Grammatical Evolution, Gene Expression Programming, Cooperative and
Competitive Co-evolutionary Algorithms, Multi-objective Evolutionary
Algorithms, to name just a few, emerged.
When systems utilising EAs reach production stage, off-the-shelf
versions of these methods are regularly replaced by dedicated
algorithm variants. These specialised EAs often use tailored
reproduction operators, search spaces differing significantly from the
well-known binary or tree-based encodings, non-trivial genotype-
phenotype mappings, or are hybridised with other optimisation
algorithms. This book aims to promote the practitioner's view on EAs
by giving a comprehensive discussion of how EAs can be adapted to the
requirements of various applications in the real-world domains. It
will pool knowledge and experience on how EAs can be exploited to
solve a wide range of problems in diverse fields such as scheduling,
manufacturing, logistics, space allocation, stock cutting, anomaly
detection, engineering design, software testing, bioinformatics and
data mining, among others. The main focus will be on applications
which are actually delivered and integrated in some industrial or
real-world settings.
Recommended topics include, but are not limited to, the following:
+ Methods (variants of):
- Genetic Algorithms
- Genetic Programming
- Evolution Strategies
- Evolutionary Programming
- Differential Evolution
- Estimation of Distribution Algorithms
- Co-evolutionary Algorithms
- Multi-objective Evolutionary Algorithms
- Memetic Algorithms
+ Applications:
- Planning, Scheduling and Timetabling
- Space Allocation, Bin Packing and Stock Cutting
- Logistics and Transportation
- Computer Networks and Telecommunications
- Computer Security, Privacy and Anomaly Detection
- (Computer) System Configuration and Management
- Software Testing and Software Engineering
- Hardware Design and Testing, Circuit Layout, Circuit Synthesis
- Engineering Design and (Industrial) Design Optimisation
- Data Mining, Customer Decision Prediction
- Expert Systems
- Medicine, Diagnosis
- Chemistry
- Biology, Molecular Biology, Genetics, Bioinformatics
- Business and Financial Applications, Fraud Detection
Submission Procedure:
Researchers and practitioners are invited to submit on or before
December 15, 2009 a 2-3 pages proposal to tweise@... (cc.
rchiong@...) clearly explaining the mission and concerns of
the proposed chapter. Authors of accepted proposals will be notified
between 2 to 3 weeks time about the status of their proposals. Full
chapters are expected to be submitted by February 15, 2010. All
submitted chapters will be reviewed by at least three reviewers and
the final decision of acceptance or rejection will be based on their
recommendations.
Manuscript Preparation:
The full chapters must be prepared according to Springer's style guide
for contributed books and conform to additional instructions provided
at http://www.it-weise.de/book/style.zip. Manuscript preparation in
LaTeX is strongly recommended. Works based on previously published
materials must be substantially extended.
Important Dates:
Deadline for chapter proposals 15 December 2009
Deadline for full chapters 15 February 2010
Notification of acceptance/rejection of chapters 15 May 2010
Deadline for submission of final chapters 15 June 2010
Publication of book First half of 2011
All inquiries can be forwarded to Dr.-Ing. Thomas Weise via e-mail at
tweise@....
Generative and Developmental Systems Track, GECCO 2010, Call for Papers and
Participation
GENERATIVE AND DEVELOPMENTAL SYSTEMS TRACK
2010 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2010)
http://www.sigevo.org/GECCO-2010
Dear Generative and Developmental Systems (GDS) Researcher,
We invite you to submit a paper to the GDS track at GECCO 2010, which we
believe is the premier conference for GDS-related work worldwide.
Our program committee of GDS experts means that your paper will be
reviewed by many leaders in the field. Moreover, the attendance at the
GDS track has been high ever since it started in 2007. The size and
prestige of the GECCO conference will allow many researchers to learn
about your work, both at the conference and via the proceedings (GECCO
has the highest impact rating of all conferences in the field of
Evolutionary Computation and Artificial Life*).
This track focuses on work which has gone by many names, such as
artificial development, artificial embryogeny, computational embryology,
generative systems, indirect encodings, developmental encodings, genetic
regulatory networks (GRNs), Lindenmayer Systems (L-Systems), genotype to
phenotype mappings, etc. We invite papers on these topics or related
subjects.
We also want to alert you to the historical importance of this track.
Many of you share our excitement about this field and its connection to
the powerful capabilities of biological encoding and development. For
many years, there was no consistent annual venue to which researchers in
this area could submit papers to be reviewed by a committee of GDS
researchers.
Most opportunities to present work in this area have been through one-
time workshops or symposia that do not carry the same weight as a GECCO
conference publication.
To address this gap, a committee of GDS researchers encouraged GECCO to
establish an official conference track in 2007. With the establishment of
the track, we now have an opportunity to build a strong and consistent
community that can improve and flourish over time.
However, the track can only survive with your submissions. It is
important to note that GECCO permanently cancels tracks that fail to
attract sufficient submissions. Therefore, our community can preserve
this new resource only by contributing papers. We know that you have
many options for submitting your GDS-related ideas, and we hope that you
will consider the long-term investment that GDS represents for the
community. Our program committee is selected from among the top GDS
researchers in the world, and we hope that our track will continue to
flourish with your enthusiasm.
IMPORTANT DATES
* Submission deadline: January 13, 2010
* Notification of paper acceptance: March 10, 2010
* Camera-ready submission: April 5, 2010
* GECCO-2010 Conference: July 7-11, 2010
The conference will be held July 7-11, 2010 in the very nice city of
Portland, Oregon, USA.
For more information, please see the GECCO homepage at
http://www.sigevo.org/gecco-2010
Best Regards,
Jeff Clune and Julian Miller
2010 GECCO GDS Track Chairs
* http://www.cs-conference-ranking.org/conferencerankings/topicsii.html
GECCO is sponsored by the Association for Computing Machinery Special
Interest Group on Genetic and Evolutionary Computation (SIGEVO). SIG
Services: 2 Penn Plaza, Suite 701, New York, NY, 10121, USA,
1-800-342-6626 (USA and Canada) or +212-626-0500 (Global).
Dear all,
I thought some of you may be interested in the following two vacancies:
[1] A postdoctoral fellow is being recruited for the project
"Evolutionary Optimisation of Self Assembling Nano-Designs (ExIStENcE)".
Further details at
http://www.jobs.ac.uk/job/AAK381/research-associate-fellow/
[2] A doctoral studentship in Systems Biology is available to EU
citizens only (due to funding restrictions). Further details at
http://www.jobs.ac.uk/job/AAE302/phd-studentship-in-integrative-biology/
I'll be happy to answer informal inquiries.
Nat Krasnogor
CALL FOR COMPETITIONS
2010 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2010)
Sponsored by ACM SIGEVO
http://www.sigevo.org/GECCO-2010
The GECCO-2010 Program Committee invites proposals for competitions to be held
in conjunction with the 2010 Genetic and Evolutionary Computation Conference
(GECCO-2010) in Portland, Oregon, USA, July 7-11.
These are competitions that would be open to anyone attending the conference,
and would be on a topic of interest covered by the event. Even though nominal
prizes will be awarded, the main purpose of these competitions will be
recognition of scientific, technical and/or artistic excellence by the
community.
A special session on competitions will be held during the GECCO-2010, with
presentation of different competitions and associated submissions. Nominal
prizes will be awarded at the SIGEVO meeting ceremony, to be held on
July 11th, 2010 (provisional planning).
Competition organizers should prepare a proposal that includes:
* Description of the problem addressed;
* Description of the data and a web link for downloads;
* Evaluation procedures and established baselines;
* Estimation of the number of participants;
* Possible sources of sponsorship, if any;
* Short bios of the proposers, including experience in similar events.
Please submit your proposals to the GECCO-2010 Competition Chair:
Christian Gagne, Laval University, Quebec City, Canada
christian.gagne@...
Proposals should be submitted on or before the deadline of:
** January 22nd, 2010 **
Competitions will be posted on the GECCO-2010 Web site as they are approved.
GECCO is sponsored by the Association for Computing Machinery Special
Interest Group for Genetic and Evolutionary Computation (ACM SIGEVO).
EvoCompetitions 2010 - Call for Competitions proposals
DEADLINE EXTENDED: 21ST DECEMBER 2009
---
For the first time, EvoStar (www.evostar.org) is inviting proposals
for competitions relevant to the topics of the EvoStar events.
These are competitions that would be open to anyone attending the
EvoStar events on 7 - 9 April 2010 in Istanbul.
Nominal prizes would be awarded at the EvoStar closing ceremony on
9 April 2010, but the main purpose is for winners to obtain
recognition by the EvoStar community.
Competition organisers should prepare a proposal to include:
* description of the problem addressed
* description of the data and, if possible, a web link for downloads
* evaluation procedures and established baselines
* an estimation of the number of participants
* the specific EvoStar event or events the competition is
relevant to
* possible sources of sponsorship, if any
* short bios of the proposers, including experience in similar
events
Please submit your proposals to the EvoCompetitions Chair
Anna I Esparcia-Alcázar, ITI, Spain
anna@...
on or before the deadline of **21st December 2009**.
Competitions will be published on the EvoStar website, www.evostar.org, as soon
as they are approved.
Workshop on Procedural Content Generation in Games (PC Games)
Co-located with FDG 2010 – Monterey, California – June 18, 2010
http://pcgames.fdg2010.org/
Overview
As computer games increasingly take place inside large, complex
worlds, the cost of manually creating these worlds is spiraling
upwards. Procedural content generation, where a computer algorithm
produces computationally generated levels, art assets, quests,
background history, stories, characters, and weapons, offers hope for
substantially reducing the authoring burden in games. Procedural
content generation has multiple benefits beyond reducing authoring
cost. With rich procedural generation, a single person becomes capable
of creating games that now require teams to create, thus making
individual artistic expression easier to achieve. Automated content
generation can take player history as one of its inputs, and thereby
create games that adapt to individual players. Sufficiently rich
content generation algorithms can create novel game elements, thereby
discovering new game potentials. Finally, the procedural generation
algorithm itself acts as an executable model of one aspect of the
game, thereby improving our theoretical understanding of game design.
Important Dates
* Paper submission: Feb. 24, 2010
* Notification to authors: April 5, 2010
* Workshop held: June 18, 2010 (day before the main conference)
Workshop Organization
PC Games is a full-day workshop, with a peer-reviewed workshop
program. Following a traditional working conference model, each talk
session will have 2-3 paper presentations, followed by extensive time
for questions and answers, as well as general discussion.
Research Areas
The PC Games workshop solicits paper submissions as either full papers
(8 pages) or short papers (4 pages). PC Games welcomes research
results that are either fully or semi-automated, in the following (and
related) list of research areas. Papers will be published as part of
the workshop proceedings.
* Procedural game level generation, for all game genres
* Procedural scenario generation for both entertainment and serious games
* Procedural quest generation, for single and multiplayer (online) games
* Procedural (non-player) character generation
* Procedurally generated game objects (e.g. weapons, vehicles, …)
* Procedural art asset generation, for a wide range of art assets
* Procedural creation of buildings, villages, towns, and cities
* Automatic layout techniques and procedural generation of interiors
* Procedural creation of natural environments, including terrain,
water, clouds, plants, trees, etc.
* Procedural generation of crowds in real time
* Procedural animation of both procedurally and manually created content
* User control in procedural generation and intuitive input mechanism
for procedural systems
* Construction and use of mixed-mode systems with both manual editing
and automatic generation of content
* Integrating frameworks for procedural methods
* Procedural creation of background history and background stories for
game worlds
* Adaptive game balancing and content generation based on prior player history
* Techniques for games that evolve and/or discover new game variants
* Procedural generation of computer and/or tabletop games
* Automatic generation of game rules
* Procedural generation of content for web-based and social networking games
* Player and/or designer experience with procedural content generation
* Models of player experience with procedurally generated content
* Theoretical implications of procedural content generation
* Meaningful incorporation of procedural generation into game design
* Procedural generation during development (e.g. for prototyping,
design, testing, tuning, etc.)
* Lessons from historical examples of procedural generation
* Case studies of industrial application of procedural generation
Submission Instructions
Submissions to the PC Games workshop must follow ACM SIG conference
formatting guidelines
(http://www.acm.org/sigs/publications/proceedings-templates). Papers
must be submitted using the Easychair submission system
(http://www.easychair.org/conferences/?conf=pcgames2010).
Program Committee
Ruth Aylett, Heriot-Watt University
Rafael Bidarra, TU Delft
Ian Bogost, Georgia Tech.
Cameron Browne, Imperial College London
Simon Colton, Imperial College London
Eric Galin, LIRIS - CNRS - Université Lumière Lyon 2
Magy Seif El-Nasr, Simon Fraser University
Erin Hastings, Alion Science and Technology
Pascal Mueller, Procedural, Inc.
Ian Parberry, Univ. of North Texas
Jimmy Secretan, DiSTI Corporation
Ken Stanley, Univ. of Central Florida
Julian Togelius, ITU Copenhagen
Jim Whitehead, Univ. of California, Santa Cruz
Georgios Yannakakis, ITU Copenhagen
R. Michael Young, North Carolina State Univ.
The PC Games workshop is co-located with the 2010 Foundations of
Digital Games (FDG 2010, www.fdg2010.org), which is an official
conference of the Society for the Advancement of the Science of
Digital Games (SASDG).
FDG 2010 is supported by a generous sponsorship from Microsoft Research.
--
Julian Togelius
Assistant Professor
IT University of Copenhagen
Rued Langgaards Vej 7
2300 Copenhagen S
Denmark
julian@...http://julian.togelius.com
+46-705-192088
--
Julian Togelius
Assistant Professor
IT University of Copenhagen
Rued Langgaards Vej 7
2300 Copenhagen S
Denmark
julian@...http://julian.togelius.com
+46-705-192088
This is a reminder of our "International Conference on Neural Network and Artificial Intelligence" to be held in Brest, Belarus, on 1-4 June, 2010.
We have already confirmed from the following four world top-class influential key-note guests. - Shun-ich Amari (Riken, Japan) - Steven Bressler (Florida Atlantic University, US) - Joaquin Sitte (Queensland University of Technology, Australia) - Xin Yao (University of Birmingham, UK)
Expecting your interest to join us at the conference and present your precious research results, or your theory,
Important Dates: - 1 March 2010 ... Submission due - 28 March 2010 ... Notification of Acceptance - 1 May 2010 ... Camera-ready due:
Or, please just come and enjoy discussions.
Belarus is a land of fairly well-kept secret. In this lovely wonder land, with luck, you'll find something that could not be discovered elsewhere.
Akira Imada (Prof. Dr.) Department of Intelligent Information Technology, Brest State Technical University Moskowskaja 267, Brest, 224017 Republic of Belarus phone: +375-162-42-6321 fax: +375-162-42-2127
* Apologies for the poor formatting in the previous post. It should
hopefully be corrected here. *
* Apologies for cross posting. Please help forward to interested people *
======================================================================
CIGPU 2010 - CALL FOR PAPERS
======================================================================
Special session:
Computational Intelligence on Consumer Games and Graphics Hardware
(CIGPU 2010)
As part of:
IEEE World Congress on Computational Intelligence Conference 2010 (WCCI-2010)
======================================================================
The remarkable speed and price benefits of applying massively parallel
graphics hardware, such as the GPU, to scientific computing tasks are
becoming much more widely known and are attracting a great deal of
interest. In computational intelligence (CI), there have already been
impressive demonstrations of the power of this technology but the
research area is still developing rapidly. There is much work to be
done on questions such as how to make this raw power easily accessible
for general CI research, how to apply it to new CI fields and how to
continue to get the most out of it as the technology develops. There
is also increasing interest in the use of related technologies found
in game consoles such as Microsoft's Xbox, Sony's Playstation and the
Cell processor, and in portable entertainment and cellular phone
mobile devices.
Building on the success of previous CIGPU sessions and workshops,
CIGPU 2010 will further explore the role that these technologies can
play in CI research. Submissions of original research are invited on
the use of parallel graphics hardware for computational intelligence.
Work might involve exploring new techniques for exploiting the
hardware, new algorithms to implement on the hardware, new
applications for accelerated CI, new ways of making the technology
available to CI researchers or the utilisation of the next generation
of technologies.
Anyone who has implemented any computational intelligence technique
using any parallel graphics hardware (or related - see below) will
want to submit to this special session.
Examples of appropriate platforms and types of hardware include but
are not limited to :
* Graphics cards and GPGPU platforms (such as CUDA, OpenCL etc)
* Portable devices (such as cell phones, PDA etc)
* Gaming consoles and their processors (such as Playstation (and the
Cell), Xbox etc)
* Larrabee
* Other mass market parallel electronic hardware
Examples of appropriate CI techniques include but are not limited to :
* Artificial Neural Networks
* Bayesian Networks
* Computational Biology or Bioinformatics
* Classification
* Data mining
* Differential Evolution
* Evolutionary Computation (such as genetic programming, genetic
algorithms, evolutionary programming etc)
* Fuzzy Logic
* Hybrid computational intelligence techniques
* Parallel search algorithms
* Robotics
* Support Vector Machines
======================================================================
Special Session Website
http://www.cs.ucl.ac.uk/staff/W.Langdon/cigpu/
======================================================================
Submissions
Submission deadline: 31st January 2010
Page limit: 8 pages.
Please see the WCCI 2010 site (www.wcci2010.org) from more details.
======================================================================
Special Session Chairs
Dr Simon Harding
Department of Computer Science
Memorial University of Newfoundland, Canada
Dr W B Langdon
Department of Computer Science
King's College London, UK
Tony Lewis
Department of Computer Science and Information Systems
Birkbeck, University of London, UK
Dr Man Leung Wong
Department of Computing and Decision Sciences
Lingnan University, Hong Kong
======================================================================
----------------------------------------------------------------
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* Apologies for cross posting. Please help forward to interested people *
======================================================================
CIGPU 2010 - CALL FOR PAPERS
======================================================================
Special session:
Computational Intelligence on Consumer Games and Graphics Hardware
(CIGPU 2010)
As part of:
IEEE World Congress on Computational Intelligence Conference 2010 (WCCI-2010)
======================================================================
The remarkable speed and price benefits of applying massively parallel
graphics hardware,
such as the GPU, to scientific computing tasks are becoming much more
widely known and
are attracting a great deal of interest. In computational
intelligence (CI), there have
already been impressive demonstrations of the power of this technology
but the research
area is still developing rapidly. There is much work to be done on
questions such as how
to make this raw power easily accessible for general CI research, how
to apply it to new
CI fields and how to continue to get the most out of it as the
technology develops.
There is also increasing interest in the use of related technologies
found in game
consoles such as Microsoft's Xbox, Sony's Playstation and the Cell
processor, and in
portable entertainment and cellular phone mobile devices.
Building on the success of previous CIGPU sessions and workshops,
CIGPU 2010 will further
explore the role that these technologies can play in CI research.
Submissions of
original research are invited on the use of parallel graphics hardware
for computational
intelligence. Work might involve exploring new techniques for
exploiting the hardware,
new algorithms to implement on the hardware, new applications for
accelerated CI, new
ways of making the technology available to CI researchers or the
utilisation of the next
generation of technologies.
Anyone who has implemented any computational intelligence technique
using any parallel
graphics hardware (or related - see below) will want to submit to this
special session.
Examples of appropriate platforms and types of hardware include but
are not limited to :
* Graphics cards and GPGPU platforms (such as CUDA, OpenCL etc)
* Portable devices (such as cell phones, PDA etc)
* Gaming consoles and their processors (such as Playstation (and the
Cell), Xbox etc)
* Larrabee
* Other mass market parallel electronic hardware
Examples of appropriate CI techniques include but are not limited to :
* Artificial Neural Networks
* Bayesian Networks
* Computational Biology or Bioinformatics
* Classification
* Data mining
* Differential Evolution
* Evolutionary Computation (such as genetic programming, genetic algorithms,
evolutionary programming etc)
* Fuzzy Logic
* Hybrid computational intelligence techniques
* Parallel search algorithms
* Robotics
* Support Vector Machines
======================================================================
Special Session Website
http://www.cs.ucl.ac.uk/staff/W.Langdon/cigpu/
======================================================================
Submissions
Submission deadline: 31st January 2010
Page limit: 8 pages.
Please see the WCCI 2010 site (www.wcci2010.org) from more details.
======================================================================
Special Session Chairs
Dr Simon Harding
Department of Computer Science
Memorial University of Newfoundland, Canada
Dr W B Langdon
Department of Computer Science
King's College London, UK
Tony Lewis
Department of Computer Science and Information Systems
Birkbeck, University of London, UK
Dr Man Leung Wong
Department of Computing and Decision Sciences
Lingnan University, Hong Kong
======================================================================
----------------------------------------------------------------
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[Our apologies if you receive multiple copies of this announcement]
------------------------------------------------------------------
International Workshop on Learning Classifier Systems
Call for Papers - Post-Workshop Proceedings Volume IWLCS 2008/2009
Submission deadline: February 19, 2010
------------------------------------------------------------------
A Compilation of two exciting workshop years - IWLCS 2008 / 2009.
Current advances and future outlooks.
Since Learning Classifier Systems (LCSs) were introduced by Holland
(1977) as a way of applying evolutionary computation to machine learning
problems, the LCS paradigm has broadened greatly into a framework
encompassing many representations, rule discovery mechanisms, and credit
assignment schemes. Current LCS applications range from data mining to
automated innovation to on-line cognitive control. Classifier systems
are a very active area of research, with newer approaches, in particular
Wilson's linear approximation-based XCSF (Wilson, 2002), receiving a
great deal of attention. LCS are also benefiting from advances in the
field of reinforcement learning, adaptive filtering, and machine
learning. Novel insights in these two areas are continuously integrated
into the LCS framework.
For the post-workshop proceedings volume, we invite submissions of
extended versions of the workshop contributions as well as additional
contributions that survey state-of-the art advances, cutting edge
research in the field, as well as future outlooks following on from
workshop discussions. The volume will comprise recent developments in
all areas of research on, and applications of, Learning Classifier Systems.
* Submission Format
Submitted papers (deadline February 19, 2010) should have a maximum
length of twenty (20) pages in 10pt, one-column format. Please use the
LNCS Springer-Verlag style as specified at
http://www.springeronline.com/comp/lncs/authors.html
(LATEX utilities can be found in the file llncs2e.zip). Papers will be
reviewed for acceptance by the program committee and the organizers to
ensure highest possible post-workshop proceedings quality.
All papers should be submitted, providing both source and a printable
version in PDF format, using the online submission system at
http://senldogo0039.springer-sbm.com:80/IWLCS/servlet/Conference
* Important dates
* Paper submission deadline: Friday, February 19, 2010
* Notification to authors: Friday, March 25, 2010
* LNCS Post-workshop proceedings camera-ready material: by Friday,
April 22, 2010
* Estimated publication of volume: Around IWLCS 2010
* Committees
Organizing Committee
* Jaume Bacardit, University of Nottingham (UK). E-mail:
jaume.bacardit@...
* Will Browne, Victoria University of Wellington (NZ). E-mail:
will.browne@...
* Jan Drugowitsch, University of Rochester (USA). E-mail:
jdrugowitsch@...
Advisory Committee
* Tim Kovacs, University of Bristol (UK)
* Xavier Llora University of Illinois at Urbana-Champaign (USA)
* Pier Luca Lanzi, Politecnico de Milano (Italy)
* Wolfgang Stolzmann, Daimler Chrysler AG (Germany)
* Keiki Takadama, Tokyo Institute of Technology (Japan)
* Stewart Wilson, Prediction Dynamics (USA)
* Martin V. Butz, Universitat Wurzburg (Germany)
* Ester Bernado-Mansilla, Universitat Ramon Llull (Spain).
* Further Information
For more details, please visit the workshop website at:
http://www.cs.nott.ac.uk/~jqb/IWLCS2009/
--
-------------------------------------------------------------------
Jaume Bacardit, PhD
Lecturer in Bioinformatics
University of Nottingham
Automated Scheduling, Planning and Optimisation research group,
School of Computer Science, Jubilee Campus, Nottingham, NG8 1BB, UK
Multidisciplinary Centre for Integrative Biology,
School of Biosciences, Sutton Bonington, LE12 5RD, UK
Tel: +441159516276
Fax: +44 1159516292
Email: jaume _dot_ bacardit _at_ nottingham _dot_ ac _dot_ uk
Web: http://www.cs.nott.ac.uk/~jqb
--------------------------------------------------------------------
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This message has been checked for viruses but the contents of an attachment
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Sorry for the typo.
It's just a fitness function, not some kind of clever meta "fitness fitness
function"!
--- In genetic_programming@yahoogroups.com, Bob MacCallum <uncoolbob@...> wrote:
>
> Hi all,
>
> Just making a quick plug for our large-scale evolutionary music
> experiment happening this week at http://darwintunes.org
>
> In a collaboration between Prof. Armand Leroi and myself, we have
> coerced around 120 first year biology students at Imperial to be our
> fitness fitness function (providing 250 ratings each during the week).
> It's all on the web and we hope to have a lot of public participation
> too - if we get enough, it will give us another experimental
> replicate.
>
> If you would like to take part and/or tell your friends and
> colleagues, we'd be very grateful.
>
> It won't sound great at the beginning, of course, but that's evolution for
you!
>
> cheers,
> Bob.
>
> --
> http://evolectronica.com - survival of the funkiest
> http://darwintunes.org - a test-tube for cultural evolution
> http://twitter.com/darwintunes
>
Hi all,
Just making a quick plug for our large-scale evolutionary music
experiment happening this week at http://darwintunes.org
In a collaboration between Prof. Armand Leroi and myself, we have
coerced around 120 first year biology students at Imperial to be our
fitness fitness function (providing 250 ratings each during the week).
It's all on the web and we hope to have a lot of public participation
too - if we get enough, it will give us another experimental
replicate.
If you would like to take part and/or tell your friends and
colleagues, we'd be very grateful.
It won't sound great at the beginning, of course, but that's evolution for you!
cheers,
Bob.
--
http://evolectronica.com - survival of the funkiest
http://darwintunes.org - a test-tube for cultural evolution
http://twitter.com/darwintunes
ICML-2010 Call for Tutorials
The ICML-2010 Organizing Committee invites proposals for tutorials to
be held at the 27th International Conference on Machine Learning, on
Monday, June 21, 2010 in Haifa, Israel (http://www.icml2010.org).
We seek proposals for tutorials on core techniques and areas of
knowledge that enjoy broad interest within the machine learning
community. We are interested in tutorials on established or emerging
research topics within the field itself, but we also welcome tutorials
from related research fields or application areas provided that they
are of sufficient interest to the machine learning community. The
ideal tutorial should attract a wide audience. It should be broad
enough to provide a gentle introduction to the chosen research area,
but it should also cover the most important contributions in depth.
Proposals that exclusively focus on the presenters' own work or
commercial presentations are not eligible.
Guidelines for preparing a proposal can be found at:
http://www.icml2010.org/tutorials.html
Tutorial proposals should be submitted via email in PDF format to
tutorials@... . Soon after submission, proposers should
expect to receive a verification of receipt.
The timeline is as follows:
* Tutorial proposals due: February 13, 2010
* Acceptance notification: February 28, 2010
* Website due: March 15, 2010
* Tutorial material due: May 30, 2010
* Tutorials date: June 21, 2010
Contact: Ben Taskar
Tutorials Chair ICML 2010
CALL FOR ICML/COLT 2010 WORKSHOP PROPOSALS
This is a call for workshop proposals for ICML & COLT 2010 in Haifa,
Israel (http://www.icml2010.org and http://www.colt2010.org).
The workshop will take place on June 25, in between ICML June 21-24
and COLT June 27-29. This two day slot presents an excellent
opportunity for you to organize a workshop on the machine
learning-related topic of your choice.
Workshop day: June 25, 2010, Haifa, Israel
Proposal deadline: Monday, January 18, 2010
Acceptance notification: Monday, February 8, 2010
Workshops are a great format for active research on new topics. The
ideal workshop covers a compelling subject of current or upcoming
research, and includes an impressive set of speakers with diverse
backgrounds to discuss the subject. Discussion via panels,
identification of open problems, or a "discussant" are all great
components to include.
Organization
The format, style, and content of accepted workshops is under the
control of the workshop organizers and largely autonomous from the main
conferences. The workshops can be up to seven hours long, split into
morning and afternoon sessions. Workshop organizers are expected to
manage the workshop content, specify the workshop format, be present to
moderate the discussion and panels, invite experts in the domain, and
maintain a website for the workshop. Workshop registration will be
handled centrally by the main conference with a single uniform
registration fee and with registrants allowed to attend workshops other
than the one they register for.
Submission Instructions
Proposals should specify clearly all of the following:
* Workshop title (what is it called?)
* Topic (what is it about?)
* Motivation (why a workshop on this topic?)
* Impact and expected outcomes (what will having the workshop do?)
* Potential list of invited speakers (who might come?)
* List of related publications (where can we learn more?)
* Main workshop organizer (who is making it happen?)
* Other organizers (who else is making it happen?)
* Bio for each organizer (who are you?)
* Workshop URL (where will interested parties get more information?)
* Relevant conferences (which of ICML and COLT would it appeal to?)
This information should be sent by email (in plain text or pdf format)
to workshops@... by January 18.
John Langford
Workshop Chair ICML 2010
The Center for the Study of Complex Systems (CSCS) at the University
of Michigan is pleased to be hosting:
 GPTP-2010 -- Eighth Annual Genetic Programming Theory and
Practice Workshop
 May 20-22 (Thur-Sat), 2010
 Ann Arbor Michigan USA
GPTP is a small, one-track, invitation-only workshop devoted to the
integration of theory and practice. In particular, it focuses on how
theory can inform practice and what practice reveals about theory.
If you are interested in presenting a paper at GPTP-2010, we ask you
to submit an extended abstract describing your work and results. We
will extend a limited number of invitations based on proposed
abstracts.
We encourage our contributors to submit work that asks new questions
about GP and its application, and finds creative ways to address those
questions. We encourage presentation of results that
  * highlight a qualitative new understanding of some GP issue along
with empirical evidence;
  * demonstrate a qualitatively new GP application; or
  * show substantive (2 to 10x!) improvements in speed, reliability,
results quality, etc.
The goal is to continue to make GPTP workshops a leading venue for
high quality, cutting-edge work for progress toward a science of GP.
To see a list of participants and papers for previous GPTP workshops, visit
 http://cscs.umich.edu/events/gptp-workshops
Papers have been published in a series of "Genetic Programming Theory
and Practice" books, one for each year (by Kluwer/Springer).
The format of GPTP 2010 will be similar to that of the previous ones
(2003-2009): a relatively small, invitation-only workshop on the
campus of the University of Michigan in Ann Arbor, with plenty of time
for discussion of a roughly equal mix of a total of 18 papers by
theorists and practitioners. In order to facilitate a substantial
exchange of ideas, workshop talks will be approximately 30 minutes
long, with considerable time allocated for discussion. The papers will
be reviewed by co-participants prior to the workshop, and collected
for publication in a book to be published as soon as possible after
the workshop. As we would like to have the papers available for
distribution before the workshop, the deadline for the submission of
full papers will be mid/late March 2010. Papers will be 16 pages max.
If you are interested in having a paper considered for presentation at
the workshop and included in the book, please send a one-page abstract
as well as a short CV of the authors to:
  gptp-2010@...
by: 11 January 2010. *** Earlier responses are encouraged ***
The abstracts will be reviewed and decisions made by 18 January 2010.
We will select 2-6 proposed papers based on relevance to the GPTP
workshop goals, the expected quality of the contribution, and how the
paper topic will fit with the "mix" of other invited and selected
papers.
There is no "workshop fee" for participation, as workshop is funded by
generous donations from groups and companies interested in advancing
the art and science of GP.
If you have questions, please email them to gptp-2010@... .
GPTP-2010 Workshop Organization Committee
Rick Riolo Trent McConaghy Katya Vladislavleva
ps Please forward to colleagues and/or post the attached announcement.
=================================================
Rick Riolo              rlriolo@...
Center for the Study of Complex Systems (CSCS)
321a West Hall
University of Michigan     Ann Arbor MI 48109-1107
Phone: 734 763 3323 Â Â Â Â Â Â Â Â Â Fax: 734 763 9267
http://cscs.umich.edu/~rlr
Rick Riolo rlriolo@... Center for the Study of Complex Systems (CSCS) 321a West Hall University of Michigan Ann Arbor MI 48109-1107 Phone: 734 763 3323 Fax: 734 763 9267 http://cscs.umich.edu/~rlr
===========
The Center for the Study of Complex Systems (CSCS) at the University of Michigan is pleased to be hosting:
GPTP-2010 -- Eighth Annual Genetic
Programming Theory and Practice Workshop May 20-22 (Thur-Sat), 2010 Ann Arbor Michigan USA
GPTP is a small, one-track, invitation-only workshop devoted to the integration of theory and practice. In particular, it focuses on how theory can inform practice and what practice reveals about theory.
If you are interested in presenting a paper at GPTP-2010, we ask you to submit an extended abstract describing your work and results. We will extend a limited number of invitations based on proposed abstracts.
We encourage our contributors to submit work that asks new questions about GP and its application, and finds creative ways to address those questions. We encourage presentation of results that
* highlight a qualitative new understanding of some GP issue along with empirical evidence; * demonstrate a qualitatively new GP application; or * show
substantive (2 to 10x!) improvements in speed, reliability, results quality, etc.
The goal is to continue to make GPTP workshops a leading venue for high quality, cutting-edge work for progress toward a science of GP.
To see a list of participants and papers for previous GPTP workshops, visit
Papers have been published in a series of "Genetic Programming Theory and Practice" books, one for each year (by Kluwer/Springer).
The format of GPTP 2010 will be similar to that of the previous ones (2003-2009): a relatively small, invitation-only workshop on the campus of the University of Michigan in Ann Arbor, with plenty of time for discussion of a roughly equal mix of a total of 18 papers by theorists and practitioners. In order to facilitate a substantial exchange of ideas,
workshop talks will be approximately 30 minutes long, with considerable time allocated for discussion. The papers will be reviewed by co-participants prior to the workshop, and collected for publication in a book to be published as soon as possible after the workshop. As we would like to have the papers available for distribution before the workshop, the deadline for the submission of full papers will be mid/late March 2010. Papers will be 16 pages max.
If you are interested in having a paper considered for presentation at the workshop and included in the book, please send a one-page abstract as well as a short CV of the authors to:
by: 11 January 2010. *** Earlier responses are encouraged ***
The abstracts will be reviewed and decisions made by 18 January 2010. We will select 2-6
proposed papers based on relevance to the GPTP workshop goals, the expected quality of the contribution, and how the paper topic will fit with the "mix" of other invited and selected papers.
There is no "workshop fee" for participation, as workshop is funded by generous donations from groups and companies interested in advancing the art and science of GP.
If you have questions, please email them to gptp-2010@... .
GPTP-2010 Workshop Organization Committee
Rick Riolo Trent McConaghy Katya Vladislavleva
ps Please forward to colleagues and/or post the attached announcement.
================================================= Rick Riolo rlriolo@... Center for the Study of Complex Systems (CSCS) 321a West Hall University of Michigan Ann Arbor MI 48109-1107 Phone: 734 763 3323 Fax: 734 763 9267 http://cscs.umich.edu/~rlr
2010 Genetic and Evolutionary Computation Conference (GECCO-2010)
July 7-11, 2010 (Wednesday-Sunday)
Portland, Oregon, USA
Organized by ACM SIGEVO
http://www.sigevo.org/GECCO-2010
19th International Conference on Genetic Algorithms (ICGA) and the
15th Annual Genetic Programming Conference (GP)
One Conference - Many Mini-Conferences - 15 Program Tracks
The Genetic and Evolutionary Computation Conference (GECCO-2010) will
present the latest high-quality results in the growing field of genetic
and evolutionary computation.
Topics include: genetic algorithms, genetic programming, evolution
strategies, evolutionary programming, real-world applications, learning
classifier systems and other genetics-based machine learning, evolvable
hardware, artificial life, adaptive behavior, ant colony optimization,
swarm intelligence, biological applications, evolutionary robotics,
coevolution, artificial immune systems, and more.
IMPORTANT DATES
* Submission deadline: January 13, 2010
* Notification of paper acceptance: March 10, 2010
* Camera-ready submission: April 5, 2010
* GECCO-2010 Conference: July 7-11, 2010
ON-LINE CALENDAR & UPDATES
* Calendar (ical format): http://tinyurl.com/gecco-2010-ics
* Updates: http://twitter.com/GECCO2010
CONFERENCE FLYER
* http:www.sigevo.org/docs/cfp-gecco-2010.pdf
TUTORIALS & WORKSHOP PROPOSALS
* To propose a tutorial, contact Una-May O Reilly at unamay@...
* To propose a workshop, contact Jaume Bacardit at jqb@...
Please include GECCO in your subject line.
VENUE
The Portland Marriott Downtown Waterfront Hotel, located in downtown
Portland, is near the Portland Riverplace Marina, restaurants, shopping &
performing arts venues.
MORE INFORMATION
Visit http://www.sigevo.org/gecco-2010 for information about electronic
submission procedures, formatting details, student travel grants,
the latest list of tutorials and workshop, late-breaking papers, and more.
Conference updates are also posted on Twitter at http://twitter.com/GECCO2010
CONTACT
For technical matters, contact Conference Chair Martin Pelikan at
pelikan@...
For conference administration matters contact submit your questions to
the moderated comment system at: http://geccosupport.wordpress.com
ORGANIZERS
* Conference Chair: Martin Pelikan
* Editor-in-Chief: Juergen Branke
* Local Chair: Kumara Sastry
* Publicity Chair: Pier Luca Lanzi
* Tutorials Chair: Una-May O'Reilly
* Workshops Chair: Jaume Bacardit
* Competitions Chairs: Christian Gagné
* Late Breaking Papers Chair: Daniel Tauritz
* Graduate Student Workshop Chair: Riccardo Poli
* Business Committee: Erik Goodman & Una-May O'Reilly
* Evolutionary Computation in Practice: Thomas Baek,
Thomas Bartz-Beielstein, Erik Goodman and Joern Mehnen
GECCO is sponsored by the Association for Computing Machinery Special
Interest Group for Genetic and Evolutionary Computation (ACM SIGEVO).
Oscar Cordon escribió:
>
>
> Buenas!
>
> Pues si me haces el favor, le das una en mano a Antonio Cañas, que
> tiene una reunion aqui en Mieres el lunes para un proyecto europeo del
> CEVUG, y asi me la sube para la biblioteca del centro.
>
Ya se lo he dado a su mujer
Que os lo paséis bien.
JJ
Hi all,
Sorry for broadcasting the message to everybody (especially when it was written
in Spanish). It was only addressed to JJ, asking him a copy of the proceedings.
The usual mistake of directly clicking on the Reply to button without checking
the address. Shame on me!
Cheers,
Oscar.
----- Mensaje original -----
De: Oscar Cordon <oscar.cordon@...>
Para:<genetic_programming@yahoogroups.com>
Cc:
Fecha: jueves, noviembre 12 2009 01:32 PM
Asunto: Re: [GP] Copies of PPSN 2002
Buenas!
Pues si me haces el favor, le das una en mano a Antonio Cañas, que tiene una
reunion aqui en Mieres el lunes para un proyecto europeo del CEVUG, y asi me la
sube para la biblioteca del centro.
Gracias por adelantado! Un abrazo,
Oscar.
----- Mensaje original -----
De: Juan Julian Merelo Guervos <jmerelo@...>
Para:<genetic_programming@yahoogroups.com>
Cc:
Fecha: jueves, noviembre 12 2009 01:03 PM
Asunto: [GP] Copies of PPSN 2002
Hi,
I still have copies of the PPSN 2002 proceedings lying around:
http://www.informatik.uni-trier.de/~ley/db/conf/ppsn/ppsn2002.html
including a whole series of already classical papers, which you can
obtain online, but here's the real thing!
Please send me your snail mail address, and I'll send them to you in a
first come, first served basis.
Cheers!
JJ
[Non-text portions of this message have been removed]
[Non-text portions of this message have been removed]
Buenas!
Pues si me haces el favor, le das una en mano a Antonio Cañas, que tiene una
reunion aqui en Mieres el lunes para un proyecto europeo del CEVUG, y asi me la
sube para la biblioteca del centro.
Gracias por adelantado! Un abrazo,
Oscar.
----- Mensaje original -----
De: Juan Julian Merelo Guervos <jmerelo@...>
Para:<genetic_programming@yahoogroups.com>
Cc:
Fecha: jueves, noviembre 12 2009 01:03 PM
Asunto: [GP] Copies of PPSN 2002
Hi,
I still have copies of the PPSN 2002 proceedings lying around:
http://www.informatik.uni-trier.de/~ley/db/conf/ppsn/ppsn2002.html
including a whole series of already classical papers, which you can
obtain online, but here's the real thing!
Please send me your snail mail address, and I'll send them to you in a
first come, first served basis.
Cheers!
JJ
[Non-text portions of this message have been removed]
Hi,
I still have copies of the PPSN 2002 proceedings lying around:
http://www.informatik.uni-trier.de/~ley/db/conf/ppsn/ppsn2002.html
including a whole series of already classical papers, which you can
obtain online, but here's the real thing!
Please send me your snail mail address, and I'll send them to you in a
first come, first served basis.
Cheers!
JJ