> > > From: deadly_asp [mailto:asp@e...]
> Well, me and a friend were going over it for the first time,
> and the first thing that snagged us was when it came to WIZ
> levels, it just says "make a W3 wizard" (or somthing similar)
> but it dosent say HOW to do this. and thats a running theme
> throuout. It tells the brand new user to do somthing, but
> with no explination to back it up. as well as swiftly moving
> on to more advanced topics (site blocking lets say) that a
> new user could probably leave till later, when there are so
> many questions raised, such as HOW to install MUF, what MUF
> programs are needed. In the end we found some answers to
> thsese questions, but not without a lot of searching and
> frustration. I cringe to think how many great MUCK ideas were
> squashed because a new user had no idea what to do!
My apologies for taking a couple of days to get this, it has been a busy
week.
The Admin Guide was certainly written with the idea that someone setting up
a new muck would have at least one person that had experience on Glowmuck or
Fuzzball, at least on the player side, and preferably on the wizarding side.
It also tends to emphasize the items that are unique to Glowmuck, rather on
basics that apply to entire Fuzzball family of servers.
However, mu*ing culture has changed since it was written. It undoubtedly
needs re-written, making no assumptions about what the reader knows, just
make sure all bases are completely covered.
To answer some of the specific questions you mentioned (which you may have
found the answer to already)
1) Setting a player with a given wiz-bit is like setting any other flag:
@set <player>=W3.
2) Installing MUF programs...the MUF program package actually has a brief
discussion of how to install MUF programs, although it could use more info,
particularly with specific clients. It is a separate package downloadable
from glowmuck.sourceforge.net. An important distinction here: 'MUF' is a
programming language (arguably a scripting language). The Glow Development
Group provides a default set of programs get you started which are by no
means all-encompassing.
You may also want to visit MUCK University, if you haven't already. MUCK U
is working putting together various 'courses' on how to build, program, &
operate a glowmuck. The initial material has focused on building which
covers a fair bit of the basic information an administrator might need.
I think that covers all the sources of information you can hit: MUCK U, this
mailing list, and the website. There also a fair number of generically
fuzzball sites out there that may be of help.
Don't hesitate to ask specific questions on the list as they come up.
Hopefully, someone will answer them with in a reasonable time frame. :)
Iain/Feaelin