... to ... keeps ... Why not have a new MUF primitive? me @ #12345 $ifdef __glowver gcontrols $else controls $endif if me @ "You control it." notify else me @...
97
Jaffa Tamarin
jaffa@...
Sep 10, 1998 5:39 pm
... The current GlowMuck distribution has for MUF permissions: Some test on the TINKERPROOF flag which is compatible with nothing else in the server. The...
98
Jaffa Tamarin
jaffa@...
Sep 10, 1998 6:15 pm
... Nope. Mortals can {force} themselves just as easily as wizards (just need to set yourself XFORCIBLE and @flocked to yourself). It even works in GlowMuck...
99
Artiste Extrordinaire!
artie@...
Sep 11, 1998 3:15 am
This alpha takes a harder shot at fixing some of Jaffa's concerns, but doesn't as yet allow mlevel-based MPI execution. Spaces in paths is fixed in this...
100
Stephanie Jansen
sciuridae@...
Sep 12, 1998 9:25 pm
I'd like to request for Glow a property that only W4 players and W4 programs can access. I see on many MUCKs there's no systematic way to handle lost passwords...
101
Artiste Extrordinaire!
artie@...
Sep 12, 1998 11:35 pm
... This system already exists in place, but it is not for W4 wizards, it is for W3 and now W2 wizards. Originally it was just W3 wizards. At some point with...
102
markpasc@...
Sep 12, 1998 11:47 pm
... [snip] ... [moresnip] It'd probably be difficult to implement, but wouldn't something like a '@@prop39; work, with respect to converting back to Fuzzball? ...
103
markpasc@...
Sep 13, 1998 2:23 am
Hey, I know a good new feature for glow! A Java Virtual Machine! ;) Mark O'Brien (Natasha of SPR) ...
104
Stephanie Jansen
sciuridae@...
Sep 13, 1998 3:02 am
... that a ... if ... of ... Real name isn't a reliable way of handling lost passwords. Some people make that information public, putting it in their pinfo or...
105
Pkunk Fury
pkunk@...
Sep 13, 1998 7:38 pm
... That'd be interesting.. I was thinking about that myself recently, some seperate properly prefixes for the 4 wizlevels, to allow higher wizzes to have...
106
Pkunk Fury
pkunk@...
Sep 13, 1998 8:16 pm
Umm.. Any projection on when GlowMUCK will receive the socket primitives found in NeonMUCK? I'd sure like to see those... ;) --Syvel of Sociopolitical...
107
Artiste Extrordinaire!
artie@...
Sep 13, 1998 8:19 pm
... Considering Loki is getting bogged down with RL stuff I don't forsee his Neon 3 (Xenon?) coming out any time soon, and I was hoping to use the newly...
108
Artiste Extrordinaire!
artie@...
Sep 13, 1998 9:40 pm
ftp://muq.org/pub/legacy/glowmuck/beta/alpha-8-3.0.4.tgz I highly recommend getting this version for all of you testing the new inserver path code. I realized...
109
Davis, Iain E.
DavisI@...
Sep 14, 1998 1:49 pm
Hmm. Instead of generating several symbol tokens, how about: <token...perhaps @?><m-level access number>... e.g.: @set me=@4/blah Rendering the '@4/blah39;...
110
medusa@...
Sep 14, 1998 7:19 pm
I have a question about a few things I cant find a answer for. What do the following do? ****************************************************************** The...
111
Destiny
destiny@...
Sep 14, 1998 10:24 pm
... V is viewable on muf programs and vehicle on objects. The viewable flag means someone can list the program, and the vehicle flag means an object can...
112
Artiste Extrordinaire!
artie@...
Sep 14, 1998 10:27 pm
The 'V' flag means that other players can @list a program. (Besides being vehicle.) It allows a bit more security to prevent people from stealing public...
113
Mike Dodds
mgd@...
Sep 15, 1998 3:15 pm
Andy, Hmmm, I've got a backwards compatibility issue in the flag? prim. All our code checks for "w" flag?, which now fails for "W1" players and objects....
114
Destiny
destiny@...
Sep 16, 1998 4:46 am
... I don't know if you have Andy's libray for glow setup on your muck or not, but I believe that's where andy has the macros .mage? .wiz? and .arch? (maybe...
115
Jaffa Tamarin
jaffa@...
Sep 17, 1998 7:02 pm
Hihi peoples :) Finally got time to look at this a bit. I pulled down the alpha 9 version from the ftp site, so my comments are based on that. Firstly, I...
116
Mike Dodds
mgd@...
Sep 17, 1998 7:32 pm
Oh, I realize it's "consistant" with the new flags, but it causes a backwards compadibility issue. Anyway wizbitted program out there makes the check "w"...
117
Destiny
destiny@...
Sep 17, 1998 8:20 pm
... True is a part match for the truemage? (I think that is it) flag, which means you are a wizard, regardless if you are quelled or not. That is how it was...
118
Artiste Extrordinaire!
artie@...
Sep 18, 1998 5:07 am
... I hope so. :) ... Side effect #1 that I figured was better to leave this way. That's how it was originally in fuzzball. ... Side effect #2 that I wasn't...
119
Artiste Extrordinaire!
artie@...
Sep 18, 1998 5:14 am
... I would highly recommend anything that does "w" flag? be changed to a muf macro because yes this does change between Glow and FB because of the extra...
120
Artiste Extrordinaire!
artie@...
Sep 18, 1998 5:20 am
... Um, it'd be prolly truemage, I think I go up the stepladder that way. I do try to encourage people looking for a specific flag to use the full flag name....
121
Pkunk Fury
pkunk@...
Sep 18, 1998 8:42 am
... For what its worth.. when I originally made the switch from FuzzBall to GlowMUCK, we had _many_ programs that were doing that "W" flag checking... some...
122
Jaffa Tamarin
jaffa@...
Sep 18, 1998 6:06 pm
... I don't see the problem with just having the same tests for MUF as for regular permissions, so if 'me @' is a Realm Owner, they control through MUF...
123
Stephanie Jansen
sciuridae@...
Sep 30, 1998 3:48 am
I caught someone lagging the server by running a command almost a thousand times. Most had the same parameter but a few were different. Can Glow get some...
124
Destiny
destiny@...
Sep 30, 1998 8:39 pm
... @newpassword <player>=<password> and @boot player Have always worked great for me about solving that problem ;) ~Maddax ...
125
Artiste Extrordinaire!
artie@...
Oct 1, 1998 12:33 am
There are parameters to defeat people to do this. I believe the settings in normal Fuzzball are more fail-safe than in Glow. Reason being if you are doing an...