Ok, I've had a working glowmuck running with @path before and along the way moving from Linux to FreeBSD I find myself rebuilding a muck from scratch. No ...
540
Craig Castle
minstrel32
Nov 3, 2001 4:09 am
Been too long since I last did this. wpsetup, dummy.... :) ... Name: Craig Castle E-mail: sysop64@... Date: 11/02/01 Time: 22:07:48...
541
Syvel
syvel@...
Nov 3, 2001 4:21 am
I thought cmd-path wasn't even needed anymore? You need to have lib-userprop installed to use cmd-path. Then after its installed properly, you should have an...
542
inhandra
Nov 15, 2001 1:21 am
Well, I've been wondering. I haven't heard ANY news about upgrades for glow, and with proto and fuzzball doing so well under sourceforge.. Has anyone ever...
543
markpasc@...
markfoxie
Nov 16, 2001 7:46 pm
Is there a particular reason color codes in leave_mesg don't work, or do I have a misconfiguration somewhere?...
544
Ron Wilson
rlw@...
Nov 16, 2001 8:02 pm
... In-Muck email could be implemented with MUF communicating with a robot on the email server. If that is how it was done, should be able to port it over. I...
545
Artiste Extrordinaire!
artie@...
Nov 17, 2001 4:18 am
I believe that you can't use color codes in leave_mesg because it can occur even if you aren't logged in. Ie. it's not associated with your player object,...
546
inhandra
Nov 18, 2001 1:40 am
For some reason, I'm just not recieving emails from this mailing list. I have to go on the web to get them, and I'm pretty sure I'm set to recieve mails....
547
Tony Belding
tlbelding@...
Nov 19, 2001 4:02 am
I have a very old multi-player game coded in C, which was intended to be played on a BBS. I would like to make it playable on my MUCK, but am undecided what's...
548
markpasc@...
markfoxie
Nov 19, 2001 4:19 am
... You might also consider middleware that logs on with a Player object, as a conduit between the muck and the external program, like NeoNet and (iirc) the...
549
Artiste Extrordinaire!
pakratartie
Nov 20, 2001 1:23 am
I've only had trouble sending mail, not getting it. You might want to make sure you are set up to receive mail from the list correctly. The only other...
550
Artiste Extrordinaire!
pakratartie
Nov 20, 2001 1:25 am
Glow really isn't designed for a 'door' type program because it's a single-threaded loop. You're probably best off coming up with a muf version depending on...
551
inhandra
Nov 20, 2001 9:27 pm
Okay, thanks, I got it figured out. :) Some bulk mail was slipping past that Yahoo! filter thing, so I had made an extra one to nuke all incoming email that...
552
Tony Belding
tlbelding@...
Nov 21, 2001 10:47 pm
I recently had the opportunity to recompile Glow.... and change a few compile-time options while I was at it. We finally got rid of paths (thank gawd!), so...
553
Syvel
syvel@...
Nov 22, 2001 10:33 am
As far as building commands goes, I *always* replace the inserver building commands with muf versions. Primarily because the muf program I use, called ...
554
Tony Belding
tlbelding@...
Nov 24, 2001 10:57 pm
Program Error. Your program just got the following error. Shutterbug.muf(#19483), line 132; RECYCLE: Cannot recycle active program My problem with this is.......
555
Ron Wilson
rlw@...
Nov 26, 2001 6:38 pm
... Every MUCK I have had a character one, has used the ABODE flag (instead of the LINK_OK) flag for determining the default for the parent room of the room...
556
inhandra
Nov 26, 2001 7:39 pm
This sounds like a very, very good idea to me. The trick is getting it
coded in, or in some cases, finding the TIME to code it in.. I'm sure
PakRat has...
557
Tony Belding
tlbelding@...
Dec 6, 2001 9:10 pm
Is the Q flag used for anything other than QUELL on a player? In other words, does putting a Q flag on a thing-object have any meaning to Glow? The reason I...
558
inhandra
Dec 6, 2001 9:32 pm
If you set Q on a W-bitted player, they temporarily "loose" their
wiz-powers.
If you set Q on a room, it looses the "contents" listing (so I recall).
I'm not...
559
inhandra
Dec 11, 2001 12:11 am
A friend of mine, who was dabbling with ansi on a MUCK, began having
trouble. I offered him help, being that I'm decent when it comes to
descriptions and ansi...
560
Mark Paschal
markfoxie
Dec 11, 2001 12:22 am
... Because {tell} and {otell} do it, I think....
561
inhandra
Dec 11, 2001 12:33 am
Next question: Why do {tell} and {otell} return TWO lines?
----- Original Message -----
From: "Mark Paschal" <markpasc@...>
To:...
562
Mark Paschal
markfoxie
Dec 11, 2001 12:41 am
... Because (in the desc example) one copy is immediately notified to the viewer when the MPI is evaluated, and one is returned as the value of the desc....
563
Artiste Extrordinaire!
pakratartie
Dec 11, 2001 1:07 am
I followed the tell/otell model because I saw a distinct reason for wanting to have the result pushed back on the stack. The result does not have color...
564
Jennifer Boeyink
javinia
Dec 11, 2001 5:15 pm
NarniaMUCK has gone through this extensive little soap opera for the past few days. As I understand it, on December 6th it attempted to do a full save, and...
565
Tony Belding
tlbelding@...
Dec 11, 2001 10:13 pm
... That sounds unfortunately similar to what happened with Furscape several months ago. We were having repeated crashes during the saves, and everything our...
566
Artiste Extrordinaire!
pakratartie
Dec 12, 2001 12:28 am
I can offer some tips of things that do cause crashes: 1. Running out of diskspace / quotas. (obvious) 2. Having the muck killed badly when a system is...
567
Tony Belding
tlbelding@...
Dec 12, 2001 3:09 am
... OK, this could be a problem. I assumed the script that starts Glow would recognize if there was already a glow process running and would abort. If that's...
568
Artiste Extrordinaire!
pakratartie
Dec 12, 2001 4:02 am
It's actually not a dumb question, it's quite valid with the various unix flavors. If you're on Linux, you want to do: ps ux If you're on a SYSV style Unix or...