(General note to all listers, if you upgrade to 3.0.3 you need to log in as #1 and @tune multi_wiz_levels=yes to turn them back on.) Look in defaults.h, what...
Artiste Extrordinaire!
artie@...
Aug 2, 1998 6:44 am
56
I just went and got it compiled this morning. It is looking fairly good. If Winsock 1.0 returns garbage for host names, you will get only the numerical IP...
Artiste Extrordinaire!
artie@...
Aug 2, 1998 3:57 pm
57
ftp://legacy.muq.org/pub/legacy/glowmuck/beta/alpha-2-3.0.4.tgz This is the rest of the upgrade to using @path inserver. The first alpha contained new...
Artiste Extrordinaire!
artie@...
Aug 17, 1998 12:40 am
58
Maybe this is a commonly known problem, if it is , I apologize... When I try to run it, I get this: C:\GlowMUCK\game>glowmuck data\std-db.db data\std-db.out...
Jeff Szymona
grendel@...
Aug 20, 1998 10:41 pm
59
Just really reporting in that I've had no troubles yet with the Alpha 2 release.. seems to work rather well so far. :) Nice work! --Syvel of LegacyMUCK ...
Pkunk Fury
pkunk@...
Aug 21, 1998 10:58 pm
60
... Actually.. I have run into a few problems... 1. Seems paths no longer allow spaces in the triggering name... like: t;temple;solar temple is no longer a...
Pkunk Fury
pkunk@...
Aug 23, 1998 1:54 am
61
... Oh.. I just noticed another thing... that '@relink'... if you @relink a non-existing path... it.. uhh.. creates a path.. what that intended? --Syvel ...
Pkunk Fury
pkunk@...
Aug 23, 1998 2:04 am
62
Hmmm, I've got a real quandry with my news files here at Castles and Coves. The main news file "news.txt" is found just fine. But, if you try to do a "news...
Mike Dodds
mgd@...
Aug 23, 1998 7:21 am
63
... Cant say I've experienced either of those problems, myself. --Pkunk Fury ____________________________________________________________ List Site:...
Pkunk Fury
pkunk@...
Aug 23, 1998 7:31 am
64
... The news files belong in the news dir. Did you move them back and it work properly? I'd suspect you accidently moved the files at some point. ... Hmm. I'm...
Davis, Iain E.
DavisI@...
Aug 23, 1998 2:37 pm
65
Hee, I would say you found most of the 'cheats' I used to make @paths work inserver. The reasons paths are done the way they are is because there are certain...
Artiste Extrordinaire!
artie@...
Aug 23, 1998 2:39 pm
66
It's also an ALPHA release. :) You could always delay the beta or final releases until you have to correct some of these things. :) ... ...
Davis, Iain E.
DavisI@...
Aug 23, 1998 2:46 pm
67
Depending on the system you are running on, the news directory support may not be available, along with info and help's special directories. The reason for...
Artiste Extrordinaire!
artie@...
Aug 23, 1998 2:46 pm
68
Greetings, interested persons :) Here, in no particular order, are some of my thoughts regarding GlowMuck: a) Permissions checking for {force} is still too...
Jaffa Tamarin
jaffa@...
Aug 25, 1998 8:23 pm
69
... True. I'm W4, and I can't "@view $lib/<anything>", as that requires the force prim. ... The other solution, which is bad, is to make #1 G. But, I can see...
Mike Dodds
mgd@...
Aug 25, 1998 8:42 pm
70
Regarding Questions I myself have a question regarding commands, and codes on Glow 3.0.0. I was told, oh how wonder Glow MUCK 3.0.0 is. I'm very satisfied with...
medusa@...
Aug 25, 1998 9:47 pm
71
... LSProp is just a prop lister right? It may have to do that it doesn't understand some of the Glow flags, ie mucker levels and such. I don't use lsprop or...
Artiste Extrordinaire!
artie@...
Aug 26, 1998 12:01 pm
72
... I agree with you. You should always be able to force yourself, regardless of M/W-Levels. ... HeeHee. That would be nice. FB-matching has always been...
Davis, Iain E.
DavisI@...
Aug 26, 1998 1:46 pm
73
... Ooh. This raises a very good point. If you're presenting a "problem" or "bug" in glowmuck, be sure to include the exact version number in your message....
Davis, Iain E.
DavisI@...
Aug 26, 1998 1:54 pm
74
If you're on the TinyFugue mailing list, you've already seen this. But I thought it might be relevant to glowmuck, since it comments on Pueblo being dead and ...
Davis, Iain E.
DavisI@...
Aug 26, 1998 1:59 pm
75
... Not exactly. I don't see it being problematic having a special case for #1. So you have the rule as it exists at the moment, "items owned by level N can...
Jaffa Tamarin
jaffa@...
Aug 26, 1998 2:00 pm
76
... *nods* That would certainly work. I think it's going to come down to knowing which is more important to the glowmuck community. I, personally, like ...
... Actually, the easiest way to implement this you end up being able to set TINKERPROOF on #1 if you want #1's objects not to be modified by anyone else :) ...
Jaffa Tamarin
jaffa@...
Aug 26, 1998 9:43 pm
79
For those interested in learning what MCP is: http://www.moo.mud.org/mcp/ ____________________________________________________________ List Site:...
Davis, Iain E.
DavisI@...
Aug 27, 1998 12:41 am
80
Ok, I'm back from Atlanta now, with a little time... :) ... I will have to look into seeing if there are ways to improve the permissions checking for {force}....
Artiste Extrordinaire!
artie@...
Aug 30, 1998 12:23 am
81
... This would be a way of implementing keeping others from playing from #1's stuff, but unfortunately I have to try to maintain semi-sane defaults for the...
Artiste Extrordinaire!
artie@...
Aug 30, 1998 12:44 am
82
... Actually... some programs do require W4 permissions. Mainly one that may need to 'force' a W4 level wizard. On another note... the suspend properties are...
Pkunk Fury
pkunk@...
Aug 30, 1998 1:21 am
83
... I guess I'm missing the point, but why would you want to force a W4? That just sounds like you are setting yourself up for problems. A W3 can do just...
Destiny
destiny@...
Aug 30, 1998 1:48 am
84
... Well.. to point out the specific need... On FurryFaire, we have a Xnews program that automatically forces the posting wizard to shout there's a new News...