Hi,
HandVu Beta3 has just been released - in source and as a Windows installer.
The Release Notes are copied below. Let me know if it works on your
platform! Thanks,
Mathias.
HandVu Beta3 Release Notes
* Beta3 uses the latest OpenCV library, version 0.9.7.
* OpenCV's CvCam has replaced DXApp and DXFilter as the default video
capture method on Windows. This avoids all filter registration problems that
Beta2 used to have on some machines. The DX* demos will cease to be
supported.
* HandVu.h is now the C interface to the entire library and the
preferred method of access. Unless you want to modify HandVu code, you will
not have to include any C++ headers, which would just slow down your
compilation process. Upgrading your application to the C interface is
straight forward -- in fact, it encapsulates some of the functionality that
had to be provided by the application before (such as the RefClock).
* Faster, asynchronous image grabbing and processing was added to the
hv_OpenCV demo. This significantly improves tracking speed and accuracy on
non-Windows platforms (it was fast on Windows before), however, it is still
experimental. If you would like to use it, set async_processing=true in
hv_OpenCV.cpp. If you are an X expert, maybe you know why drawing into a
window from different threads causes problems?
* HandVu can now use configure and make under cygwin, in addition to
Visual Studio. (This requires a simple fix on OpenCV's build of "cvaux": it
does not link in the OpenCV/otherlibs/cvaux/src/camshift.cpp object file.)
* An improved ./configure process installs only the main headers (to the
C interfaces) and it creates Makefiles only once.
* The horizontal-mirrored issue has been fixed, at least on all tested
platforms, with all capture interfaces. Let us know if the debug output in
the video keeps showing up at the bottom instead of at the top of the frame.