Hi, The problem with your II_TYPE is easily to solve by setting your enviroment variablen right: I put a dutch guide as attachment with this mail. You must...
Hi, I am trying to compile cubicles with Release MFC training and running into problems. First,it gives me the error : \IntegralImage.h(218): fatal error...
JinHak, First of all, training on Windows platforms is not supported. Second, the source code distribution does not include the training component. Third, to...
Hi, after the recognition, when i select the option 1 -> SetOverlayLevel (1) i only see the central point. My question is, how do i get the coordinates of that...
Hi, i download the msi version and it works great. But when i try to run the handvu from the source the capture is very slow(2 frames). I try to use threads,...
Hi, i download the msi version and it works great. But when i try to run the handvu from the source the capture is very slow(2 frames). I try to use threads,...
Hi, You might have built the "Debug" configuration. That's unoptimized code that will run considerably slower. Change to the "Release" configuration to get...
Hi again, thanks for the help, but unfortunely the program is still very slow. I changed the configuration to Release then i builded the program but the...
Hi, And you said the precompiled program runs faster? That's odd. Are you sure you built both the "cubicles" library and HandVu itself in Release mode? Can...
hi, ... from the HandVu web page: http://www.cs.ucsb.edu/~matz/HGI/HandVu.html ... The detection occurs solely in greylevel images, with a VIola-Jones style ...
I have tried to print data that probability of hand color like this. Hand_vu project -> OpticalFlow.cpp -> AddNewFeatures() or ConcentrateFeatures() if...
Very good catch! There is a silly bug with the GetPixel method; it should be: void GetPixel(IplImage* rgbImage, int x, int y, ColorBGR** color) instead of...
hi. i was looiking for computer vision software and found your website. actually i wanted to ask about tracking everything on the screen except the hand. I...
1. Whether VC6.0 or VS.net should be used in order to build the source codes of those projects in HandVu? 2. Because i have only VC6.0 in my computer, i used...
Hi, The current project files are for VS.net only and older versions are not maintained. Sorry. But the problems you mentioned are not difficult to resolve:...
Hey, ... thanks, this exacltly what i was trying to find. Thanks __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail...
I am looking for someone to make a consumer ready download of HandVu. I am interested in implementing the mouse and button function and I only need the...
Sorry if this question seems very trivial, but I need to know how I should call cvMirror when the orientation of the image is flipped. This is the first time I...
Hi Matz and dear all members, I am trying to install HandVu beta2 on WinXP with the MSI file. At the end of the installation, a window pops up and tells me...
Hi, Sorry for the late reply, been overly busy lately. I suggest using the hv_OpenCV camera capture interface at this point, instead of the DirectShow one....
hello let me introduce myself. my name is jan mucska and I'm study at Academy of fine art in Prague. A few months ago I start to think about a project which...
Well, an answer to this is a bit convoluted... the capture method determines the orientation of the images. If I get a chance, I'll take a look at this before...
Hi, These are known problems and the new version of HandVu is going include a better capture interface than through DirectShow. That will resolve all the ...
hi new version, U make me happy :)))))) I'm glad that handVu is not dead. Don't warry I'll wait with a pleasure. What kind of system U prefer, for HandVu?...
It's a draw between the two OSs. Windows has better camera drivers and Linux gives you more control over the raw data, scheduling, etc. I like Linux better...
Hi, HandVu Beta3 has just been released - in source and as a Windows installer. The Release Notes are copied below. Let me know if it works on your platform!...