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Messages 2904 - 2933 of 3635   Oldest  |  < Older  |  Newer >  |  Newest
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2904
It's been awfully quiet this year. Considering the number of entries of the last compo there should be enough interested out there for another ? So .. anybody?...
Jesper
riffo_dk
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Jun 14, 2005
9:02 am
2905
Hello Jesper, Tuesday, June 14, 2005, 12:02:22 PM, you wrote: J> It's been awfully quiet this year. J> Considering the number of entries of the last compo...
E}I{
iozh13
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Jun 14, 2005
10:06 am
2906
On Tue, 14 Jun 2005 13:01:14 +0300 ... me too :)...
Alberto Venturini
venturini@...
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Jun 14, 2005
10:19 am
2907
Hi all! I'm happy that there is interest in having a new compo. Although I'm currently a bit busy until the end of June due to university exams for which I...
Claus-Dieter Volko
adok.geo
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Jun 14, 2005
5:41 pm
2908
Hi there! Here's the task form I promised in the previous mail. Cheers Claus - Adok/Hugi -- Claus-Dieter Volko - mailto:cdvolko@... Student of Human...
Claus-Dieter Volko
adok.geo
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Jun 14, 2005
5:42 pm
2909
... From: "Claus-Dieter Volko" <cdvolko@...> To: "compo" <hugi-compo@yahoogroups.com> Sent: Tuesday, June 14, 2005 10:47 AM Subject: [hugi-compo] Task form...
Benjamin David Lunt
fys@...
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Jun 14, 2005
11:30 pm
2910
Hi all, here is my vote. Alv...
Alv
alv@...
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Jun 15, 2005
6:57 am
2911 Oleg Homenko
beeblbrx@...
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Jun 15, 2005
7:32 am
2912
Here's my vote. //Flyke (Jesper)...
ville@...
riffo_dk
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Jun 15, 2005
2:13 pm
2913
Hi! [5] 1D Turtlegraphics language Good idea! Bytes, Chut...
Akos Fekete
ae160334
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Jun 15, 2005
6:03 pm
2914
[1] 05 Circle Drawer or Line Drawer [1] 18 Sin/cos/ln emulator w/o FPU use [1] 1C Megacalc (256.256 fixed point calculator) [1] 1D Turtlegraphics language [1]...
E}I{
iozh13
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Jun 15, 2005
8:06 pm
2915
Hello, here's what I'd like to do: [4] 1A Spline drawer [1] 07 IFS Fractal Drawer bye Albe...
Alberto Venturini
venturini@...
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Jun 15, 2005
9:02 pm
2916
I'm with these: [2] 0B Game: Brick out [1] 0F Text Editor [1] 11 Game: Digger [1] 19 Text mode calendar (Unix cal clone) -- jorgen h. seland :...
Jørgen Havsberg S...
jorgenhs
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Jun 17, 2005
8:41 am
2917
Hello everyone, this here is my vote. [5] 1D Turtlegraphics language But just going left up down right and change the pen color seems little uncomplicated. As...
bart bilos
boombox666
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Jun 17, 2005
8:42 am
2918
Hi there! OK. I'll accept the votes posted so far, plus the votes that will be sent to either me or to the list until Sunday, June 19th, 2005. Yours Adok/Hugi ...
Claus-Dieter Volko
adok.geo
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Jun 17, 2005
8:43 am
2919
Hi there! The result of the vote is clear: [17] 1D Turtlegraphics language [5] 04 Assembler or Disassembler [4] 18 Sin/cos/ln emulator w/o FPU use [4] 1A...
Claus-Dieter Volko
adok.geo
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Jun 20, 2005
7:08 am
2920
... I think I did something in 2001 or 2002 together with TAD. Maybe someone can look it up in the archives? Paolo...
Paolo Bonzini
bonzini
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Jun 20, 2005
7:12 am
2921
On Mon, 20 Jun 2005 09:12:07 +0200 ... Ehrm, it doesn't change the result, and it's just a detail... but I voted too :) greetings, Albe...
Alberto Venturini
venturini@...
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Jun 20, 2005
10:48 am
2922
Hi Albe! ... It seems that I counted your vote, but forgot to include your name in the list. (Nobody else voted for the Spline drawer). Sorry! Cheers Claus -...
Claus-Dieter Volko
adok.geo
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Jun 20, 2005
4:03 pm
2923
... From: "Claus-Dieter Volko" <cdvolko@...> To: "compo" <hugi-compo@yahoogroups.com> Sent: Monday, June 20, 2005 12:12 AM Subject: [hugi-compo] Compo 24...
Benjamin David Lunt
fys@...
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Jun 20, 2005
7:21 pm
2924
I think I might have found the archive, though the zip file was not archived. http://groups.yahoo.com/group/hugi-compo/message/533 Here are the rules I came up...
Benjamin David Lunt
fys@...
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Jun 20, 2005
9:14 pm
2925
Hi all, I think I may be interested in participating, but I have one comment: By the same reasoning as below, circle drawing should also be taken out. Else,...
Daniel Rejment
grusbanan2
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Jun 20, 2005
9:22 pm
2926
... From: "Daniel Rejment" <daniel.rejment@...> To: <hugi-compo@yahoogroups.com> Sent: Monday, June 20, 2005 2:21 PM Subject: RE: [hugi-compo] Compo 24...
Benjamin David Lunt
fys@...
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Jun 20, 2005
9:39 pm
2927
Hi Ben! ... Thank you very much for your help! I guess I'll be able to host it. I'm looking forward to the final version of the rules. Cheers Claus - Adok/Hugi...
Claus-Dieter Volko
adok.geo
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Jun 21, 2005
5:22 am
2928
Hi Paolo! ... The archives are located at http://groups.yahoo.com/group/hugi-compo/ Cheers Claus - Adok/Hugi -- Claus-Dieter Volko - mailto:cdvolko@... ...
Claus-Dieter Volko
adok.geo
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Jun 21, 2005
5:38 am
2929
Hi Ben! ... I only have the messages since Nov 2001 and on my HDD so I can't help with that, either. Cheers Claus - Adok/Hugi -- Claus-Dieter Volko -...
Claus-Dieter Volko
adok.geo
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Jun 21, 2005
5:44 am
2930
Hello Sniper, thank you for these draft rules! :) ... Ok; but should we clean the screen, or hold the previous drawings? And, when the user enters the...
Alberto Venturini
venturini@...
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Jun 21, 2005
1:14 pm
2931
Hi Good job on the rules Sniper, that was really fast! :-) I have a comment to Albes first question, ... Considering there is a pause command why not clear the...
ville@...
riffo_dk
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Jun 21, 2005
1:25 pm
2932
Hello all, (I will very likely not compete due to time shortage, so take what you like and drop what you dislike ;)) As I did learn "logo" somewhere around...
Ped
ped7g
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Jun 21, 2005
3:39 pm
2933
We don't have to draw lines fast, so why not to do it this way: 0. Instead of MOVE UP/DOWN/LEFT/RIGHT/ CIRCLE commands input steam has MOVE FORWARD/BACK and...
Anton Khorev
tony29@...
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Jun 22, 2005
1:17 pm
Messages 2904 - 2933 of 3635   Oldest  |  < Older  |  Newer >  |  Newest
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