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Messages 3124 - 3153 of 3635   Oldest  |  < Older  |  Newer >  |  Newest
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3124
Hi Adok, As you probably already know http://www.hugi.scene.org/ is down. I imagine you're really busy with school and find Hugi a distraction. Good luck with...
Loren Blaney
loren_blaney@...
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Apr 2, 2006
2:46 pm
3125
Hi All, Out of lurk mode - havent looked at a compo since about #5. Gonna have a quick crack at this current Phi compo. (Just to see if I can even use tasm let...
David Maunder
bushy555
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Apr 5, 2006
6:05 am
3126
Hi Bushy, Last week I suggested some rules for a Golden Ratio / Phi compo. I'd be happy to go ahead and make them official if that's what folks would like. ...
Loren Blaney
loren_blaney@...
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Apr 6, 2006
12:10 am
3127
This link should take you directly to the page with the tiny C program: http://numbers.computation.free.fr/Constants/TinyPrograms/tinycodes.html -Boreal ... ...
Loren Blaney
loren_blaney@...
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Apr 6, 2006
12:20 am
3128
... ta Cheers,...
David Maunder
bushy555
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Apr 6, 2006
12:37 am
3129
... Sounds good to me if we do the "phi" compo. I would say that though, it gives me an excuse to get back into some math as well as brushing up on my ...
Debbie Wiles
debs3759
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Apr 6, 2006
8:17 am
3130
... Count me in! ... Let's go with the Golden Ratio - it's a great idea for a compo! //Flyke...
ville@...
riffo_dk
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Apr 6, 2006
11:17 am
3131
A phi compo sounds good to me, too. ... New Yahoo! Messenger with Voice. Call regular phones from your PC and save big....
Dan Moore
danmoore63043
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Apr 7, 2006
7:01 am
3132
Well, it looks like at least some folks are interested this Golden Ratio compo, so attached is a rules pack with an example program and tester. Feel free to...
Loren Blaney
loren_blaney@...
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Apr 8, 2006
6:19 pm
3133
... From: "Loren Blaney" <loren_blaney@...> To: <hugi-compo@yahoogroups.com> Sent: Saturday, April 08, 2006 11:19 AM Subject: [hugi-compo] Hugi Compo...
Benjamin David Lunt
fys@...
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Apr 8, 2006
7:14 pm
3134
... address). Simply send the file to me!...
Claus-Dieter Volko
adok.geo
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Apr 8, 2006
8:11 pm
3135
Hi! How many hours is the time limit? :-) My algorithm is very slow... :-( Bytes, Chut...
Fekete Ákos
fekete.akos@...
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Apr 9, 2006
5:37 pm
3136
0.083333333 :-) ... From: "Fekete kos" <fekete.akos@...> To: <hugi-compo@yahoogroups.com> Sent: Sunday, April 09, 2006 11:38 AM Subject: [hugi-compo]...
Loren Blaney
loren_blaney@...
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Apr 9, 2006
9:46 pm
3137
... I think we should change rules to "entry must print AT LEAST 2400 decimals", not EXACTLY 2400. Test suite must check only 2400 first decimals....
Oleg Homenko
beeblbrx@...
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Apr 10, 2006
7:48 am
3138
The file "rules.txt" states: To avoid putting too much burden on Sniper, your entry must complete the test suite in less than 5 minutes on his computer. Hope...
Debbie Wiles
debs3759
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Apr 10, 2006
11:42 am
3139
On 4/10/06, Oleg Homenko <beeblbrx@...> wrote: I think we should change rules to "entry must print AT LEAST 2400 ... I think the rules as they are now, are...
Ahti Legonkov
legonkov
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Apr 10, 2006
11:43 am
3140
Hi! Thanks. It's enough for 2-300 digits with my current algo. :-) (Duron 1800) Bytes, Chut...
Fekete Akos
akos.fekete@...
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Apr 10, 2006
5:11 pm
3141
1. Please note Example.sol has incorrect last digit (in fact, it is rounded). Should be ...98230925(52...) instead of ...98230926 Here is a link with 10000...
Oleg Homenko
beeblbrx@...
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Apr 13, 2006
8:08 am
3142
Hi! I think the rounding is ok on the last digit. It is a correct way to description a number on xxxx digits. Bytes, Chut...
Fekete Akos
akos.fekete@...
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Apr 13, 2006
11:02 am
3143
I think it's down to the difference between displaying the first 2400 decimal digits and displaying accurate to 2400 places. If the rules said display the...
Debbie Wiles
debs3759
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Apr 13, 2006
5:05 pm
3144
Check out: http://en.wikipedia.org/wiki/Significant_figures If we define that all digits are significant figures, then rounding is not allowed and Beeblebrox...
Claus-Dieter Volko
adok.geo
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Apr 13, 2006
5:21 pm
3145
How about if we just change the wording of the rules to say "rounded" instead of "accurate"? In other words, they would say: "The challenge is that your entry...
Loren Blaney
loren_blaney@...
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Apr 13, 2006
6:10 pm
3146
Maybe some of the lurkers out there would be interested in this info on assembly coding. Attached is a "cheat sheet" that I use all the time. It summarizes the...
Loren Blaney
loren_blaney@...
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Apr 13, 2006
6:29 pm
3147
... From: "Loren Blaney" <loren_blaney@...> To: <hugi-compo@yahoogroups.com> Sent: Thursday, April 13, 2006 11:29 AM Subject: [hugi-compo] Assembler ......
Benjamin David Lunt
fys@...
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Apr 14, 2006
12:37 am
3148
Attached is an updated rules pack. The changes are extremely minor and should not have any impact on what you are already doing. The only change makes it clear...
Loren Blaney
loren_blaney@...
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Apr 16, 2006
9:13 pm
3149
... From: "Loren Blaney" <loren_blaney@...> To: <hugi-compo@yahoogroups.com> Sent: Sunday, April 16, 2006 2:13 PM Subject: Re: [hugi-compo] HC26 -...
Benjamin David Lunt
fys@...
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Apr 17, 2006
12:22 am
3150
... BTW f[1]=6 saves one byte :)...
Oleg Homenko
beeblbrx@...
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Apr 17, 2006
7:37 am
3151
... Put this in one line to get 156 bytes: int a=1000,b,d,f[3435],n=800,k,m;main(){ for(;b<3434;f[f[b++]=1]=6); for(;n--;printf("%.3d",d/a+*f),*f=d%a) ...
Anton Khorev
tony29@...
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Apr 17, 2006
2:35 pm
3152
Hi All, Cant get my entry under 148 bytes - reason being is that I have yet to work out a better algorithm --- I'll be honest, I'm still using the example...
David Maunder
bushy555
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Apr 27, 2006
11:58 pm
3153
Hi Bushy, Usually we use the same tricks to decrease the size, so I think you should examine some old HC entries. You can learn from them. I hope it's a good...
Fekete Akos
akos.fekete@...
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Apr 28, 2006
6:37 am
Messages 3124 - 3153 of 3635   Oldest  |  < Older  |  Newer >  |  Newest
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