... Well, there exists a win32 port, but it looks like it's 2 revs behind. (0.6 as opposed to 0.7a). http://www.datanerds.net/~mike/libevent.html As I have...
Austin K. Kurahone
kurahone@...
Sep 1, 2003 7:55 am
2168
... I'm not sure this is possible. I think it it might be best to create a new API and wrap the old one over it in a way that uses a single global and make it...
... Hmmm. I'm currently about half way done with it right now. What I'm doing is adding 3 new calls, event_newcontext, event_setcontext, and event_getcontext...
Austin K. Kurahone
kurahone@...
Sep 1, 2003 9:37 am
2170
... Hmmm, he did some clever adaptations of the signals subsystem. Very interesting. I'll try to adapt his changes to the latest version of libevent later (and...
... No problem. :) On the libevent front, I have the code changes mostly done now. Still fighting with a way to make signal handling work properly (mostly...
Austin K. Kurahone
kurahone@...
Sep 1, 2003 3:51 pm
2172
... How does this work with multiple threads that each need their own libevent context? Cheers, Steve OSX freeware and shareware:...
Success! - it was (probably) as you suggest - I just rebuilt it from source, and copied the new files over the ones in your disk image. Is the stuff in the...
... Glad to hear it. ... It should be a vanila distribution as far as the build process goes. There's a small patch I made to sigma0 that they already...
Austin K. Kurahone
kurahone@...
Sep 1, 2003 10:27 pm
2176
Hello, I just joined the group after "re-discovering" Io. It's long been a dream of mine to help re-create a Newton-like PDA environment using modern tools and...
... Check out http://www.IoL4.com/ Austin is interested in building an ARM version which would make it possible to run it on the later version of the...
... IoL4 is a great idea. It's awesome that it exists. I have a feeling it may be too low- level for me to be helpful with, though. ... This looks more my...
... That sounds like a righteous project. I've not done anything like that before but I know a lot of C, some Lua and I've programmed PalmOS a bit (for fun) ...
Right, I've reduced the test program to x=method(for(i,1,3,write(i);yield)) @@x which either prints: 123 ==>Nil or ==>Nil The most recent version I found that...
... Well, in the beginning, I'd imagine it would be easiest to bootstrap it using a host OS. For example, have a small cross-platform shell app that sits on...
... Which is why I recommend delaying on-PDA development until much, much later in the project. :) Start it out as a "simulated PDA environment" hosted on a...
On Tue, 2 Sep 2003, Steven Frank wrote: [snip] ... *grins* Yah. The OS should attempt to stay the hell out of the way, except when you want it. ;) ... ...
Austin K. Kurahone
kurahone@...
Sep 3, 2003 1:45 am
2187
... I don't know if you've ever worked with the Classic Mac OS's QuickDraw routines, but I imagine a small subset of that functionalty. ...
... Is this preferable to using Mesa GL (which is a software implementation of OpenGL that works with a framebuffer)? http://www.mesa3d.org/ Cheers, Steve OSX...
... Btw, here's some details on using Mesa with a framebuffer: http://www.mesa3d.org/osmesa.html And here's an example with a simple RGB framebuffer: int main(...
... The model I have 700C Zaurus does 640x480, but it's the exotic Japan only clamshell model. ... I use vmware under win32. Since the bootloader is...
Austin K. Kurahone
kurahone@...
Sep 3, 2003 6:01 am
2191
... I have the C760 (also 640x480) and think these Zaurus machines would make a great target for an Io PDA. You get the touch screen pen based tablet format ...
... I'm not sure. I don't know anything about Mesa GL, so I'll go read up on it. Thanks for the links! My gut feeling is that an OpenGL implementation is...
... Those 700-series are some sweet hardware. I used to have an SL-5500, and loved the hardware, but was constantly driven crazy by the inconsistent GUI that...
... Thanks, I'd be interested to hear your thoughts on this. It would be nice to be able to use the same graphics API on all platforms. Looking at one of the...
... I think only 32 MB of that is actual SDRAM and the rest is flash for storage, but your point still stands. :) Is there an advantage to using a software GL...
... It can draw 2d lines and polygons and do bitmap compositing, scaling, etc operations and do all the fancy transformations, clipping, alpha, stenciling, etc...