ok, I have returned from my month long experience with pretty much no computer or internet access... I continue on my current language effort. it still looks a...
... And I just made a binding between Kogut and Python (incomplete yet), with appropriate automatic translation of objects: simple types are converted by...
... itself ... yes, I had commented on this as many of my previous gui's were basically tied to the object system (eg: 3 such guis were tied to different forms...
Aside from the dubious benefit of XML being builtin to the syntax, I don't understand what the advantage of your language is over Io; it seems to be more...
Hey Folks, I think the goal for most of our projects is primarily just to have fun and explore ideas and hopefully learn some things in the process. With this...
... I am not directly competing with io... the idea of the xml is to hopefully make it easy to work with, as xml does seem to be getting pretty popular. part...
Hi! ... I like the idea of being able to "embed" a language into another. For instance, this is exactly what we do in Python, Perl or Java when writing...
... xml ... For ... of ... the ... well, if not the parser screws up... ok, for my other stuff I had an xml parser written allready. when 'xml' is seen, it...
The following is intended to be constructive criticism, unlike my previous extremely rude comment. Note how I don't mention Io. I understand the benefits of...
... I could use a different syntax, but it my case it was quite convinient to use as it saved me having to write code to parse something else... of course...
... (or ... think ... standardized ... yes, interesting. ... those ... than ... XML is ... bit ... agreed. if needed an alternate syntax could be added,...
I've been watching the discussion started by cr88192 on using XML as a sub-syntax, and a couple things have come to mind, that I thought I would add to the...
... I don't think you understand, it does look like XML, it's just stored as nested function calls internally. ... So what you're really doing is using your...
... as a ... would ... context was ... with XML ... unevaluated, it ... XML for ... on the ... allowing ... some of this is possible in my lang allready: ...
... yes. another poster can up with an interesting use of namespaces (of course I altered the idea a little as well). ... largely, yes. ... sgml being defeated...
... That looks a lot better. Not only does it have a 1-to-1 corrospondance to XML and is much easier to type, but it looks like it would be great for the ...
... xml is not that bad either once one gets used to it... having an alternate syntax opens up the issue of what syntax to use for what things, and there is...
for my new gui I have put a few screenshots on the site. various screenshots: http://bgb-sys.sourceforge.net/shots.html yes, I am aware of the lack of anything...
... Looks like you've put in a lot of work into this.. I know you like 3D worlds, live environments, gui, cad etc. -- what do you want the end result to be?...
... general ... 3D ... end result ... working on ... drifting from ... probably similar here. I have never really figured it out what I am making/trying to...
... Really nice, ive been thinking of putting something similair in Pluk so its more easy to nicely interface a guibuilder with handwritten code and such. ... ...
Bart van der Werf (Bl...
bluelive@...
May 7, 2004 9:31 am
1641
... Pluk so ... code and ... yes. a gui builder could be nice, albeit personally I don't have a strong reason to write one myself. ... no, not really. the...
That looks good. I like the idea of a declaritive gui, but I don't understand why everyone wants to use XML for it. I looked at your lang-bgb language which...
... Can you give me an example of where s-exprs couldn't do this? (and remember that s-exprs != Lisp semantics) ... There are tons of s-expr parser/printers,...
... this was about lang/bgb here. (break), (continue), and (return <value>) could be added, but these would have been a major implementation pain (along with...
... What situations would you need break and continue for? For me, call/cc is more expressive and useful for breaking out of multilevel loops (where break and ...