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Messages 71944 - 71973 of 89271   Oldest  |  < Older  |  Newer >  |  Newest
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71944
In theory meaning not tested I somehow have an idea if I understand you properly. For the contours why not add null objects or use the template that you used...
Kenster
duke_forty
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Jan 1, 2005
1:18 pm
71945
no traffic since the early minutes of the 1st? -Jon K. Carroll...
Jon K. Carroll
draven_ww
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Jan 2, 2005
9:10 pm
71946
Rules & Guidelines The following Rules and Guidelines will apply for this group... - No personal attacks or "flaming" of other group members - Private...
lw3d@yahoogroups.com
Send Email
Jan 2, 2005
9:42 pm
71947
i dont know how this would work in your situation, but maybe using a gobo-like thingybob. project the image either as a volumetric spotlight projection, or a...
faulknermano
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Jan 3, 2005
12:06 am
71948
... everybody hungover? (not me; gave it up...)...
Al Street
lwhermit
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Jan 3, 2005
12:16 am
71949
... Not hung over, just working hard. Which sometimes feels about the same. :) ... ~~Phil Nolan 3D Modeler & Animator www.philnolan3d.com ... [Non-text...
will0hms@...
willohmsford
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Jan 3, 2005
1:30 am
71950
I just rendered out this image sequence with 3600 frames and After Effects keeps telling me one frame is missing. Any idea how I can find out which frame so I...
will0hms@...
willohmsford
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Jan 3, 2005
2:51 am
71951
Expert advice needed. :-) I've tried loading an audio file onto a null using audiochannel, but the WAV file was 36 MB in size and it crashed LW real quick. So...
Michael Strickland
dr_strik9
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Jan 3, 2005
3:07 am
71952
this was weird, i got this at 6:54 PM after like 3 people had replied. i wonder if yahoo is screwy. ... From: "Jon K. Carroll" <draven@...> ...
Jon K. Carroll
draven_ww
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Jan 3, 2005
3:22 am
71953
To make lip-sync (all in LW) I usually separate the head of the body (maintaining its endomorphs) and I animate it in a separate scene to speed up the...
gerardstrada
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Jan 3, 2005
4:04 am
71954
Sounds like a good workflow. This is pretty much a head only, so I don't need to split off the head into another scene, but that's a good idea. Compressing the...
Michael Strickland
dr_strik9
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Jan 3, 2005
4:28 am
71955
Any other brilliant ideas? :-))) How do you "pro" toons guys usually do it? I'm no "pro toon guy", but for lip-sync I like Magpie Pro. It lets you load up...
will0hms@...
willohmsford
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Jan 3, 2005
5:16 am
71956
... I took a stab at Lscript for the better part of the day (first time ever) and came up with the following. It reads in a CSV (comma separated value) text...
Dean A. Scott
simagic3d
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Jan 3, 2005
6:41 am
71957
The script had some extraneous debug code commented out and some other niggles. Fixed it here. // Make points for stars in X,Y,Z from a CSV file of equatorial...
Dean A. Scott
simagic3d
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Jan 3, 2005
6:55 am
71958
Ive always done the same thing without any major issues in LW. We would also create a "low rez" version of the wav file used for lip syncing and as Gerardo...
Larry
larryjshultz
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Jan 3, 2005
7:58 am
71959
Hello All, Can someone please explain to me how im supposed to use the Dv view plugin? I've scoured the forums, googled it etc. but theres no definitive ...
Mat Recardo
prefim
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Jan 3, 2005
10:25 am
71960
In AE, the error report should be giving you the frame number that's missing. The other way is to scrub the timeline until you get to a frame that displays...
Julian Baum
julest272002
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Jan 3, 2005
10:41 am
71961
I shared this link the other day but it was for the wrong thing. This is for use with sounds loaded THROUGH the GRAPH EDITOR. ...
Robert Wilson
uncommongrafx
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Jan 3, 2005
12:44 pm
71962
Just do a preview, After Effects will put color bars where the missing frame is. ... -- - Jon Baker http://www.rstc-movie.com/...
Jon Baker
jdavidbakr
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Jan 3, 2005
3:37 pm
71963
If you have fcheck (which is probably doubtful as it's a image sequence player utility supplied with Maya) it will stop on the frame before the missing frame. ...
Anthony Rosbottom
bliz71
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Jan 3, 2005
4:37 pm
71964
... Thanks, that's what I was hoping would happen but it didn't it just gave en error code and said "this sequence is missing 1 frame. I did figure it out ...
will0hms@...
willohmsford
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Jan 3, 2005
4:46 pm
71965
I've had nothing but trouble with the audio in LW7.5c since day one. In WAVELAB I've resampled at all the options for bit rate and frequency and they all sound...
Tom Wood
subversiveen...
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Jan 3, 2005
5:39 pm
71966
Great to hear that Pawel has done it again :) A word of caution about audio and LW though: Render your preview and comp with audio as a test regularly. IMHO,...
Stijn
kangol22nl
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Jan 3, 2005
7:09 pm
71967
Hey all: I'm trying to setup Lightnet in XP, which doesn't share the Program Files Directory (by default, anyway). Anyone know how to force the issue? Thanks....
Mitch Rosefelt
pixeldroid
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Jan 4, 2005
2:06 am
71968
Hi Dean, I'm still hoping to have time to look at this, though breath-holding is not advised...};^) Besides, I think you are closer than you know. Bring your...
Sean Hyde-Moyer
mobilemoyer
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Jan 4, 2005
2:41 am
71969
... hehehe... I think you're right! ... Yep, discovered this. All is well now. The spray of points in modeler I thought would take on at least an...
Dean A. Scott
simagic3d
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Jan 4, 2005
4:13 am
71970
I found the answer: Go to: Control Panel/Administrative Tools/Local Security Policy/Security Options/Network Access:Sharing and Security Model for Local...
Mitch Rosefelt
pixeldroid
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Jan 4, 2005
4:19 am
71971
Yes I agree with you, Powell is really a Genius!!! I've listened very interesting things about his SmartMorph but I didn't know anything about some features...
gerardstrada
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Jan 4, 2005
11:03 am
71972
First a question. How much RAM are you running with? There is one easy way to speed up a script like this (which won't help the memory issue, but will make...
Sean Hyde-Moyer
mobilemoyer
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Jan 4, 2005
3:25 pm
71973
... Seems Lscript doesn't play nicely when it comes to plotting one point at a time (begin edit(); addpoint(x,y,z); endedit();) and/or making such a poly. This...
Dean A. Scott
simagic3d
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Jan 5, 2005
2:31 am
Messages 71944 - 71973 of 89271   Oldest  |  < Older  |  Newer >  |  Newest
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