I am really getting a mental workout with this project I'm working on. I haven't done this much Lightwave work in awhile and now I'm back in the thick of it....
I don't know if this helps or not but sometimes instead of clip maps I make a selection in Photoshop, turn the selection into a path and export paths to...
If you can, I'd render several (even a lot!) of HV sprite passes for differing densities of smoke, and comp, and likewise the fire. I gave up doing this kind...
On Thu, 01 Sep 2005 01:51:26 +0200, Will Silver <willsilver@...> ... Please, please, please, re-read my message in the original context. The question was...
... If I recall correctly the smoke in that B17 animation was done in post. So I am definitely in agreement here. We are doing more and more in post as it...
... Yeah, Mike you're going straight to hell for this one..... : ) At this point in time it seems that it is a wait and see thing. Yes it would be nice to have...
On Thu, 01 Sep 2005 16:54:07 +0200, John Gonzales ... I know :rolleyes: ;) ... Well, if it will happen it is likely to be commercial, that much I can say ;) ...
Been said ad nauseam--but Particle Illusion is the way to go, for smoke, fire, sparks fx. It's just SO easy, and elegant in results--and it renders in very...
I think perhaps you are referring to this shot: http://www.newtek.com/lightwave/gallery/displayimage.php?album=5&pos=24 To get that thick, sculpted look I...
... another file format for working with Lightwave? The idea is to be able to use vector drawings as textures, without first rasterizing them at a fixed...
... Perhaps but this topic occurs on a regular basis so ad nauseam aside. The smoke effects on that B17 ironically were done in Particle Illusion (at least...
... Actually I didn't know that. Recently watched the remake of Manchurian Candidate, and I could tell that the Iraqi oil fires were Pillusion--they were...
Unless you need 3d particles, 3d camera motion, or 3d particle motion. Then you're stuck with HV. ... From: "John Michael McCool" <mikemcoo@...> To:...
If you are talking about that shot, I can tell you what was used because we made that shot. It was not done with Particle Illusion. However, we had a similar...
Mike Hardison
hardison@...
Sep 1, 2005 8:05 pm
77401
... Hey that's a great idea, I'll be making the next one fer shure fer shure. Let me know and we can have a pint..... Good chatting with you ... -- Rounder...
Good question...... I have heard great things about Dark tree but since it is not available for my platform have no need for it. Some how we have managed to...
Actually I've been wondering about this new texture tree in LW9 - could that be something like Dark Tree? I've got Dark Tree anyway, and wouldn't be without...
... Volume mode. As has been suggested, it's good idea to render separately and> composite. Try softening the smoke edges in a compositing app. Thanks Josh! ...
I'm enjoying it, too. The only issues I've encountered have been black blocks appearing when anisotropy is used, and not being able to disable the raytrace +...
... because we made that shot. ... shot of the B-17 that we created flak smoke with Particle Illusion ... was used for the flame and another set was used for...
... Volume mode. As has been suggested, it's good idea to render separately and> composite. Try softening the smoke edges in a compositing app. Thanks Josh! ...
You're welcome Don, hope it helps. You can see the fruits of our tests there for the movie "Hart's War" or on our demo reel (www.pixelmagicfx.com). The B-17...
Mike Hardison
hardison@...
Sep 1, 2005 8:54 pm
77411
Julian, the short answer is, yes. While not exactly like darktree, it is similar enough that anyone with extensive Darktree experience is going to have a...