Try using Monte Carlo intrp. I have had good results using this. Your settings are going to have a lot to do with this as well. There is a very good GI primer...
Actually 4 passes isn't that low. if your settings are set right, you can get away with few passes. Post your settings and lets see what you have... Cheers ......
Caching IS the way to solve it. You set your cache path, set the number of frames and select "animated" cache, hit bake scene and off you go... pretty much...
Exactly!!!! a great resource .... pretty much the definitive. I'd highly recommend this as well.... : ) Cheers ... [Non-text portions of this message have...
Hi, Thanks for all the advice. Tom Bosschaert's radiosity guide seemed very useful. http://www.except.nl/lightwave/RadiosityGuide95/ Today I managed to screw...
I was going to suggest that, but I couldn't remember if the "animated" checkbox was in 9.5 or still in beta, and thus under NDA. ... ~~Phil Nolan Modeler /...
You may have a point there Phil what with open beta a the release it gets hard to tell after awhile.... ... [Non-text portions of this message have been...
Wondering if anyone can help me regarding polygon vertex values in UV space. "What the heck do you mean?" Okay - build a 1x1x1 meter cube, create a UV map...
My simple answer is, there is only one point. What you see in the UV map is the same point across multiple polys. I'm sure you know that already and are trying...
Usually when I'm working with UVs and trying to find where one point is supposed to connect to it's "partner". I select it, then go over the the model and...
Quick Question. I need to break apart some objects to use Hard dynamics on. Wasn't there a plug in to do that? --OR-- Is there a good way to do it in LW that...
He is looking for a way his LScript can call on it to select the points is what I got from his original post. So we covered how we would do it manually and I...
Hi All, Steve Warner on his Sub-D Modelling video recommends a plugin called "MorphMap Mixer" which works in modeller and he shows how to find it on...
As the point occupies multiple UV co-ords maybe you should approach it differently. Instead of trying from the vertex level maybe query the poly, this should...
Good Day, I am trying out 3D_COAT for the Mac. So far it is really nice but I do have one question. I am importing an object that both sub D and non sub D...
I think Andrew has said it's best to not use Sub-Ds. If you load several objects they will all get the same amount of smoothing as far as I know. Andrew just...
Hmmm sooo If I want to import an object (which seems to work fine) with SubDs I need to export a non subD object that means disabling my sub Ds importing into...
... Not sure I follow you, you can try importing Sub-Ds and it may work, I think it's just not recommended. Here's what I said before simplified: LW: All...
Phil, Thanks for the link, but, unfortunately I'm on a Mac and can't use that plugin. Does anyone have an idea as to how to do this in the modeler w/o plugins?...
... If you're asking about how to get or set discontinuous UVs in LScript: The getvalue() and setvalue() methods of the Vertex Map object agent accept an...