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Messages 88100 - 88129 of 89271   Oldest  |  < Older  |  Newer >  |  Newest
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88100
It's coming ... that is pretty much all we need to know. When??? .... When it is ready. In the meantime we have a spankey new release to kick about. We'll all...
John Gonzales
stoli2000us
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Feb 1, 2009
8:52 pm
88101
Hmm, odd I've used the border option for a lot of projects & not had that problem, but I've not baked out GI. I'm guessing this might be GI settings messing up...
Shaun Lee Bishop Nem...
nemesiscgi
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Feb 1, 2009
9:33 pm
88102
Hi, here is my test scene : http://earthwormjim.free.fr/stock/baking_test.zip I've included some renders : baking_gi_redbg : here you can clearly see the bug,...
Alexx
alexxlefou
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Feb 1, 2009
11:02 pm
88103
I'll try my best to have a look in the morning. Shaun. ... From: Alexx To: lw3d@yahoogroups.com Sent: Sunday, February 01, 2009 11:02 PM Subject: Re: [LW]...
Shaun Lee Bishop Nem...
nemesiscgi
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Feb 2, 2009
2:48 am
88104
I want to make the deforming object (joints/soft effects) produce hypervoxels, but when I make the object produce particles it comes out from the position of...
Tom Mesozoic Prods
dinodude64
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Feb 3, 2009
2:06 am
88105
i had that exact same issue, the easiest thing i found so that a) you dont have massive amounts of smoke pouring our of the hands and face and b) you can make...
Alex Lee
alex6321625
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Feb 3, 2009
2:20 am
88106
also make those emitters the right length width and position ... -- Alex Lee 336-543-8288 336-632-1625...
Alex Lee
alex6321625
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Feb 3, 2009
2:20 am
88107
You have to hit the calc button when emitting particles from an object thats being deformed. -Larry ... hypervoxels, but when I make the object produce...
Larry
larryjshultz
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Feb 3, 2009
6:58 am
88108
Is there any practical use for BOOLEAN:ADD? I think it's just in there for 'completeness'....
Jeric_Synergy
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Feb 3, 2009
5:44 pm
88109
... Does it not cut new verts and polys into the cuttee? If so, this seems like it would be quite useful for some. Dean A. Scott, mfa Owner / Animator ...
Dean A. Scott
chrusionfx
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Feb 3, 2009
6:08 pm
88110
The bridge tool is driving me nuts today. I have these two simple disks. Both are flat and have 26 points. When I use the bridge tool to connect them I get...
Joe Lertola
ilertj2
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Feb 3, 2009
7:14 pm
88111
Yup a lot of redundancy of tools lying about that need to either be jettisoned or consolodated. From what I have gathered this Will be firmly addressed in 10....
John Gonzales
stoli2000us
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Feb 3, 2009
7:20 pm
88112
Hi Joe make sure you don't have any two point polys or polys lying on top of each other, or for that matter one point polys 0 point polys or points that aren't...
John Gonzales
stoli2000us
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Feb 3, 2009
7:26 pm
88113
Since, AFAICT, MovePLUS duplicate everything MOVE does, PLUS adds "Move Along Normal", is there any reason not to replace MOVE with MOVE PLUS???...
Jeric_Synergy
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Feb 3, 2009
8:06 pm
88114
It is not any of those problems. I just have two polygons with 26 points each and no overlapping points. The problem happens with both mac and pc versions of...
Joe Lertola
ilertj2
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Feb 3, 2009
8:07 pm
88115
I just tried Bridge with 24 point polygons, and it worked fine until I displaced and rotated one of the polygons relative to the other, as it appears in your...
Mark Morehead
marklynn3
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Feb 3, 2009
8:24 pm
88116
I've used boolean add when union didn't work how i liked ... From: "John Gonzales" <gonzales@...> To: <lw3d@yahoogroups.com> Sent: Tuesday,...
Jon Carroll
draven_ww
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Feb 3, 2009
8:28 pm
88117
That would cause discrepancies alignment is not necessarily paramount but radical departures from an aligned path will cause the crossing of polys. I have had...
John Gonzales
stoli2000us
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Feb 3, 2009
8:59 pm
88118
Yes there were times I just tried any of the different modes to see if that would work and surprisingly at times it would... Cheers ... [Non-text portions of...
John Gonzales
stoli2000us
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Feb 3, 2009
9:00 pm
88119
Hi Joe, I have run into this problem before. It seems that some situations just confuse the bridge tool. There is an Lscript called Polysew, that seems to do a...
John Liebler
manfredmanfr...
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Feb 3, 2009
9:53 pm
88120
Absolutely. Sometimes you Just want to slice into teh Geometry. With Boolean Add you dont need portions of Drill....
William Vaughan
lwevangelist
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Feb 3, 2009
10:48 pm
88121
The reason is that Move plus doesnt have all the options of Move. It is lacking in any Falloff options and for that reason I would hate to see Move plus...
William Vaughan
lwevangelist
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Feb 3, 2009
10:49 pm
88122
On Tue, 03 Feb 2009 22:49:11 -0000, William Vaughan <williamv@...> ... In that case it should be called "Move Plus or Minus" or "Move More or less"! -- ...
Fernando Martins
fmgmartins
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Feb 3, 2009
11:19 pm
88123
What is the best way to convert a spline curve to a chain of 2 point polygons? Thanks, -Joe...
Joe Lertola
ilertj2
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Feb 4, 2009
12:38 am
88124
Extrude it and delete the new points...
William Vaughan
lwevangelist
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Feb 4, 2009
12:45 am
88125
another way is to click Strand Maker and it will drop a 2 point poly chain in the next available layer...
William Vaughan
lwevangelist
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Feb 4, 2009
12:46 am
88126
Have you seen this? http://kart.sesam.no/3d/ A beta version of a 3d model and viewer covering most of Oslo. Looks pretty good, with very nice textures. Not so...
Bjørn K Nilssen
bknilssen
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Feb 4, 2009
1:20 am
88127
... I rarely use this so didn't percieve the difference. I guess the thing to do is to ADD all the options of MOVE to MOVE+, and only then do away with MOVE....
Jeric_Synergy
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Feb 4, 2009
1:31 am
88128
Wow! that;s a 3D model??? Cheers ... [Non-text portions of this message have been removed]...
John Gonzales
stoli2000us
Offline Send Email
Feb 4, 2009
1:33 am
88129
Move tool using fall off options actually replaces the following tools: -Drag -Shear -Magnet -DragNet ... [Non-text portions of this message have been...
William Vaughan
lwevangelist
Offline Send Email
Feb 4, 2009
1:44 am
Messages 88100 - 88129 of 89271   Oldest  |  < Older  |  Newer >  |  Newest
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