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magiclight · MagicLight 3D modeling & animation
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Custom shaders   Message List  
Reply | Forward Message #394 of 428 |
Hi !

To use custom shaders you will need gcc on Linux and lcc on Windows,
I decided to go for lcc because it is much easier to install then gcc
(mingw32/cygnus), but if any one wants to use gcc on Win32 this will
also be supported of course.

The custom shaders is just a C function in a dll/shared library, so
it's a bit like plugins, procedural textures, displacement and light
shaders will be supported to start with, I have plans to add custom
primitive objects also.

Mikael






Wed Dec 5, 2001 4:15 pm

mikael_aronsson
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Message #394 of 428 |
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Hi ! To use custom shaders you will need gcc on Linux and lcc on Windows, I decided to go for lcc because it is much easier to install then gcc ...
mikael_aronsson
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Dec 5, 2001
4:16 pm
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