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Messages 141 - 170 of 428   Oldest  |  < Older  |  Newer >  |  Newest
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141
This and many more things are best solved using a scripting language - and Mikael has already committed himself to embedding Python into MagicLight. Go learn...
Dirk Heise
dheise@...
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Mar 1, 1999
10:34 am
142
Suggestion: Could you add a README.TXT file to such Zips explaining the content? Yesterday i experienced the same thing like Andreas (and went to bed before...
Dirk Heise
dheise@...
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Mar 1, 1999
10:34 am
143
Hi ! Correct, Python will be used as a scripting language in MagicLight, I have not yet figured out the best way to implement it to make it as flexible as ...
Mikael Aronsson
mikael_aronsson@...
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Mar 1, 1999
10:38 am
144
Hi ! I am very sorry about that, consider it done in the future. It's a bit messy at the moment, I am chatting about Gershon (Author of IRIT), to see if there...
mikael_aronsson@...
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Mar 1, 1999
10:47 am
145
Hi ! There has been some complaints about the modifier stack, so I have decided to make some changes, the shutter box for the modifier will still exist,...
mikael_aronsson@...
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Mar 1, 1999
2:28 pm
146
Hi ! The builtin raytracer will have support for radiosity preprocessing in the future, this is usefull for realistic shadows, color bleeding and other...
mikael_aronsson@...
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Mar 1, 1999
4:50 pm
147
Hi ! The nurbs editor is getting better every day, you can now change the degree of a curve or surface without changing the shape of the nurb, you can also...
mikael_aronsson@...
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Mar 2, 1999
8:28 am
148
... Can you change the amount of vertices without losing the shape? I found that to be a bit annoying. Even if you can, you should implement it in such a way...
Alex Magidow
axiom@...
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Mar 2, 1999
12:58 pm
149
Hi ! Yes, now you can do that, either by rasing the degree which adds knots and control points without changing the shape in any way. You can also insert knots...
Mikael Aronsson
mikael_aronsson@...
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Mar 2, 1999
4:18 pm
150
Hi ! Everything is going very well, and the only things missing to make MagicLight a real usefull application is load/save (still does not work) and clipboard...
mikael_aronsson@...
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Mar 3, 1999
1:51 pm
151
Hi ! Good news, the save and load code is now working (as far as I have tested at least), and the serialization code for this will also be used for the...
mikael_aronsson@...
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Mar 4, 1999
4:50 am
152
Hi ! I would like to make it clear (just to avoid any confusion here) that the problems with crashes in MagicLight is only related to the Windows version, as...
mikael_aronsson@...
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Mar 4, 1999
12:58 pm
153
All these changes you keep telling us about, ie. the nurbs features, are they in the current download? Still trying to download that newer copy... ... -- Only...
Alex Magidow
axiom@...
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Mar 4, 1999
10:16 pm
154
Hi ! No, they are not, I am still working on this code and I will release it as soon as possible, but there are a few more things to do before that. ... Alex ...
mikael_aronsson@...
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Mar 5, 1999
9:06 am
155
Hi ! If you download the source code to compile it yourself, please read the README.PREVIEW file before you do anything. There is no configure script, and the...
mikael_aronsson@...
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Mar 5, 1999
9:16 am
156
Hi ! If you try to compile MagicLight without DEBUG defined you will get some strange memory allocation related problems, until a new version si available,...
mikael_aronsson@...
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Mar 8, 1999
10:56 am
157
Hi ! MagicLight does now work on SGI (it's tested on an IRIX 6.2), the current source do need a path to work, but the next version will compile without...
mikael_aronsson@...
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Mar 8, 1999
12:40 pm
158
Hi Mikael, Did you had a look at my Python sources? It´s not finished yet and unfortunately I have no time to work on it until end of March. It supports...
Jan Walter
jan@...
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Mar 8, 1999
12:57 pm
159
Hi ! Yes, I have looked at hem, it all look's very nice, I have not done much on the Python stuff in MagicLight yet, but soon I will begin on that part to, I ...
Mikael Aronsson
mikael_aronsson@...
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Mar 8, 1999
1:14 pm
160
Hi ! I want the best from both worlds, so I have decided to support both mesh objects and primitives, this will be almost completley transparent to the user, a...
mikael_aronsson@...
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Mar 8, 1999
5:37 pm
161
Hi ! I have arranged with replacements for everthing that I use from IRIT now (all GPLed), except for the free form deformation, in the future I will replace...
mikael_aronsson@...
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Mar 8, 1999
5:42 pm
162
... YIPEEEEEE!!!!!!!!!!! ... I like. It will increase Magiclight's power. ... -- Only I can prevent narcissism! ... eGroup home:...
Alex Magidow
axiom@...
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Mar 9, 1999
4:22 am
163
Hi ! At the moment MagicLight uses MDI windows to allow multiple scenes loaded at the same time, I have planes to change this and remove the MDI support, this...
mikael_aronsson@...
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Mar 10, 1999
10:41 am
164
Hi ! I have received some comments on MagicLight, both on Window95, SGI IRIX and Linux, so far, but please continue to give feedback on it. The result of this...
mikael_aronsson@...
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Mar 10, 1999
1:34 pm
165
Hi! I think this is a wise decision. Every "platform independent" GUI does not provide the usual look and feel on a certain platform. It possibly saves...
Hans Josef Classen
Hans.Classen@...
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Mar 10, 1999
2:51 pm
166
... I, personally, don't mind the interface currently. It is a bit slow at times, when my pictures have a million triangles in them, but otherwise, it is...
Alex Magidow
axiom@...
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Mar 10, 1999
10:18 pm
167
Hi ! Thanks for the input. There will be some problems, but the fact that OpenGL is used for most modeling stuff, makes it a lot easier, picking for example,...
Mikael Aronsson
mikael_aronsson@...
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Mar 13, 1999
1:47 am
168
Hi ! I have been a bit busy over the weekend, so I have not done much work on MagicLight, the export/import plugin api will need some thought to figure out, in...
mikael_aronsson@...
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Mar 16, 1999
10:41 am
169
Hi ! Some time ago I found a link to an unofficial povray 3.1 for Linux, but I have lost the link, does any one here have any idea of where I can find a povray...
mikael_aronsson@...
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Mar 18, 1999
12:32 pm
170
I have been unable to locate it. However, if you ask the same question on comp.graphics.rendering.raytracing, you will get a bunch of very rapid responses. ......
Alex Magidow
axiom@...
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Mar 18, 1999
1:08 pm
Messages 141 - 170 of 428   Oldest  |  < Older  |  Newer >  |  Newest
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