Hi ! Happy new year, I am still with you..... I have done some tests with another NURBS library now, and this should support everything we had with IRIT,...
Mikael Aronsson
mikael_aronsson@...
Jan 2, 2000 11:58 pm
270
Are you planning to implement subdivision surfaces at any point(ie, in a future release)? They're really versatile, and can easily be accommodated with a...
Alex Magidow
axiom@...
Jan 3, 2000 2:07 am
271
Hi ! I don't have any support for it at the moment, but it should not be any problem to implement it and it can be very useful. Mikael ... From: Alex Magidow...
Mikael Aronsson
mikael_aronsson@...
Jan 3, 2000 8:42 am
272
Hi ! I hope you all survived xmas and the new year, OpenGL can be fast on Linux to, until now I haved used a Matrox card and software rendering using Mesa. My...
Mikael Aronsson
mikael_aronsson@...
Jan 5, 2000 10:47 pm
273
Hi ! I think I have asked this before, but I will ask it again anyway.... At the moment the user interface is based on an MDI interface (you can have many...
Mikael Aronsson
mikael_aronsson@...
Jan 5, 2000 11:03 pm
274
My votes for SDI, then. When FOX starts shaping up, you can always implement it. ... -- LuAnne: You know, at the beauty academy they teach us that people...
Alex Magidow
axiom@...
Jan 6, 2000 12:01 am
275
I agree! By the way Mikael, have you tested or seen Catia yet? They've released on the NT platform now and it is quite unlike the "old" Unix based system....
Anders Lundberg
kickioanders@...
Jan 6, 2000 12:47 am
276
Hi ! I have peeked at a manual for Catia, but so far I have not tested it, but I agree that it does look very nice. Mikael ... From: Anders Lundberg...
Mikael Aronsson
mikael_aronsson@...
Jan 6, 2000 3:56 pm
277
I vote for SDI, too. Since there are several views of a scene anyway, I think its good to have another hierarchical when you intend to work with several scenes...
Mathias Bachmann
mbachmann@...
Jan 7, 2000 10:06 am
278
Hi ! Thanks for the input, so far no one has voted for MDI, so from now on I will use an SDI interface, everything is going pretty well, I have been very busy...
Mikael Aronsson
mikael_aronsson@...
Jan 7, 2000 10:39 am
279
So my input is too late... anyways ;) As far as I understood MDI defines the ability to display more than one child window within a frame window. I agree to...
Hans Josef Classen
Hans.Classen@...
Jan 10, 2000 10:32 am
280
Hi ! ... From: Hans Josef Classen <Hans.Classen@...> To: magiclight@egroups.com <magiclight@egroups.com> Date: den 10 januari 2000 04:35 Subject:...
Mikael Aronsson
mikael_aronsson@...
Jan 10, 2000 11:21 am
281
Hi ! At the moment MagicLight does not support 256 color modes, you must have 15,16,24 or 32 bit color depth to use MagicLight. This means that I can skip all...
Mikael Aronsson
mikael_aronsson@...
Feb 6, 2000 5:54 pm
282
... No problem at all for me. Cheers Hans Josef...
Hans Josef Classen
Hans.Classen@...
Feb 7, 2000 7:46 am
283
... ditto- I use true color... ... -- You Know You've Been Raytracing Too Long When: You think that the evolution theory was based on the triangular origin of ...
Alex Magidow
axiom@...
Feb 7, 2000 12:49 pm
284
Hi ! The server that holds my website is down for service, this will take two more days or so, you may have problems reaching the website under this time, my...
Mikael Aronsson
mikael_aronsson@...
Feb 24, 2000 1:41 pm
285
Hi ! Just so you all know it, from now on MagicLight does not work with 256 colors or less, you need at least 15 bit color mode to run it. Even the toolbar...
Mikael Aronsson
mikael_aronsson@...
Mar 9, 2000 9:17 am
286
Hi ! There are now 4 different types of shapes in MagicLight, analytic, nurb, triangular bspline and mesh. You can always convert shape types from left t...
Mikael Aronsson
mikael_aronsson@...
Mar 27, 2000 10:16 am
287
Hi ! As some people have reported problems with the home.bip.net webserver, slow downloads and so on, I have decided to update both websites when I release...
Mikael Aronsson
mikael_aronsson@...
Mar 28, 2000 11:51 am
288
But whats the url to the websites? would u please send them to me? thanks!...
Fernando Motta
fhildebrand@...
Mar 29, 2000 3:21 am
289
Hi ! It will be http://magiclight.linuxatwork.at/index.html but don't bother going there yet, There is just crap at the moment. I will post a message to the...
Mikael Aronsson
mikael_aronsson@...
Mar 29, 2000 6:57 am
290
Hi ! I have updated the screenshot of MagicLight 2 on the website http://home.bip.net/mikael_aronsson/images.html Mikael...
Mikael Aronsson
mikael_aronsson@...
Apr 3, 2000 4:35 pm
291
Hi again ! New website ... The new website is comming together pretty good and if everything works out it should be up at the end of the week, but no promise. ...
Mikael Aronsson
mikael_aronsson@...
Apr 5, 2000 2:18 pm
292
Hi again ! There is more new stuff on it's way, MagicLight now support batch rendering from the GUI, I will also support batch rendering from the command line...
Mikael Aronsson
mikael_aronsson@...
Apr 6, 2000 7:40 am
293
Hi ! At the moment I develop with Qt, which is only free on UNIX, on Windows it cost money, so that's not an option. The reason for using Qt is that it is a...
Mikael Aronsson
mikael_aronsson@...
Apr 12, 2000 6:06 pm
294
Hi ! I have started to update the website with information about MagicLight II, but there is not much stuff yet, but it's on it's way. Mikael...
Mikael Aronsson
mikael_aronsson@...
Apr 14, 2000 11:20 am
295
Hi ! I would like to know your preferences regarding the GUI stuff in MagicLight, it will be pretty portable but I will support at least on GUI on Linux and...
Mikael Aronsson
mikael_aronsson@...
May 15, 2000 10:00 am
296
I like the KDE interface a lot. So I vote for QT. Later....
Andy Gorges
droid@...
May 17, 2000 7:08 am
297
Hi ! So far it looks like most people would be ok with Qt, so as it looks now I will continue to use Qt (2.1) for MagicLight on UNIX, that is fine with me as I...
Mikael Aronsson
mikael_aronsson@...
May 17, 2000 7:45 am
298
Hi ! The "Sequencer" or if you prefer "Time line editor" is now almost complete and working. It is similiar to the sequencer used in for example Infini-D and...