Hi ! I hope you all had a nice xmas and new year, I have been a bit busy in January, lots of work to do, but I am back working with MagicLight again now, I...
mikael_aronsson@...
Jan 28, 2001 11:24 am
375
Hi ! If you are interested in a free modeler for Windows, then have a peek at: http://openfx.org/news/index.php Mikael...
mikael_aronsson@...
Feb 17, 2001 6:48 pm
376
I actually have had a peek- the problem with this one is that its overloaded with...stuff. The interface isn't terribly good, either(not blender bad, but still...
Alex Magidow
axiom@...
Feb 17, 2001 11:42 pm
377
Hi ! I have just poked around a little bit with it, but you are right, the user interface is not that good, at least it is possible to use it...... (with ...
Mikael Aronsson
mikael_aronsson@...
Feb 18, 2001 12:35 am
378
hi big download but worth it , great work do you think it will ever be able to export to dx regards, dave ... From: <mikael_aronsson@...> To:...
tdave100
tdave100@...
Feb 18, 2001 12:48 am
379
Hi ! My ISP have problems with their server so my home page may not work, there has been problems all weekend, it should be fixed soon (they say). Sorry about...
mikael_aronsson@...
Apr 1, 2001 11:55 am
380
Hi ! At last I have a good internet connection (ok it just 512kb, but it's much better then a modem), I also have a much better ftp site so I will move all the...
mikael_aronsson@...
Jun 8, 2001 5:58 pm
381
Hi ! I just wanted to notify you all that Qt is now available free for Windows to...., you will not get any source code and a few other things, but nothing ...
Mikael Aronsson
mikael_aronsson@...
Jun 26, 2001 7:47 pm
382
Hi ! I had to modify the source code a bit to make it work on Qt 3 (still beta), and also a few things to get it to compile on gcc 2.96, I do expect it to...
mikael_aronsson@...
Jun 29, 2001 10:45 pm
383
Hi again ! The mesh editor has now turned into a useful tool I think, there are a few bugs to hunt down and it need a little optimization in a few places, but...
mikael_aronsson@...
Jul 2, 2001 1:59 pm
384
Hi again ! I have decided to support both mesh and parametric modeling, the first alpha only had booleans working on B-rep shapes, but this can be slow with...
mikael_aronsson@...
Jul 6, 2001 9:02 pm
385
whats the current(and updated) website these days? TIA, Alex Magidow ... -- " Society exists to serve the social needs of people, not the productivity needs of...
Alex Magidow
axiom@...
Jul 6, 2001 10:43 pm
386
Hi ! The main website is still: http://home.bip.net/mikael_aronsson But the bandwidth is a bit limitid on this one so the latest download is at: ...
Mikael Aronsson
mikael_aronsson@...
Jul 7, 2001 12:03 am
387
Hi ! There isn't much going on at the moment, it's vaction time and the weather is great... Anyway, the raytracer that I have used with MagicLight so far is ...
mikael_aronsson@...
Jul 27, 2001 11:16 am
388
Hi ! I still have a few things to work out to make MagicLight work with Qt 3, and there are some compatibility problems between Qt 3 and the Qt 2.x version...
mikael_aronsson@...
Sep 27, 2001 7:11 pm
390
Hi ! Sorry about the spam, it is not very common as you have to be a member to read and post to this list, the message is removed and the sender banned from...
mikael_aronsson@...
Oct 16, 2001 8:38 am
391
Hi again ! I have solved the problem, I have activated the moderator function so any posts to the list must be okayed by me first, and I will NOT allow any...
mikael_aronsson@...
Oct 16, 2001 8:47 am
392
Hi ! I did some experiments with a Java Swing interface to MagicLight (using JNI), and it look's pretty ok, I used Java4GL, but I think I will do the OpenGL...
mikael_aronsson@...
Nov 14, 2001 9:21 am
393
Hi ! As I said before I have dropped the raytracer and is now using a scanline renderer instead, the reason is of course that a raytracer is to slow for...
mikael_aronsson@...
Nov 28, 2001 8:36 am
394
Hi ! To use custom shaders you will need gcc on Linux and lcc on Windows, I decided to go for lcc because it is much easier to install then gcc ...
Hi ! Hmmm, a bit of topic, but since I am the moderator that's not a problem ;o) Do you know of any links to information about tesselation of blobs into...
Hi ! I will use the file area in the forum as a backup for all downloadable files, some times downloading from the website is slow so in that case, this could...
Hi again ! If you have peeked anything at the latest screenshots you will notice that MagicLight doesn't look like most other modelers. The GUI has gone...
Hi ! Hope you all had a happy new year, I have added support for UV coordinates to MagicLight to now, I didn't do this before as I simply didn't have it very...
Hi ! I just want to point out that the version of MagicLight that is available for download on the website is not even alpha, all parts have not been moved...
Hi ! New screenshot is up at: http://home.bip.net/mikael_aronsson/images.html It shows the new modified timeline editor or if you prefer, sequencer. It works...
Hi again ! I forgot to say that I have switched to Visual Studio 7 on Windows, I don't have enough space to have both VC6 and VC7 installed so I had to choose,...
Hi ! Sorry about the long delay, you are probably jused to it anyway.... ;o) I will put up a new version pretty soon, with lot's of new stuff, I have also...
Hi ! It does look like the Java version of MagicLight is working pretty well, it's not at all slow because the modeler itself is still C/C++ code in a dll, the...