After the toolpaths are created, dragging the "keep toolpath" dialog box causes the z-map to be repeatedly redrawn, as long as the box is over the main window....
The redraw problem needs addressing, but I've been puting it off for a while. I'm not sure of an elegant solution, so I may have to do as you say and defer...
I loaded in a 2048 x 2048 bitmap, and building the z-map wasn't that bad, but the redraw was pretty painful. Very memory hungry, though. Gerry ... for ... as ...
... I'd appreciate that too, Robert. It's rotation also. As long as the bounding box is still visible on rotate/pan/scale I wouldn't need to see the actual...
No easy way out of that one. Each pixel is loaded as to triangles, so a 2048x2048 bitmap will create about 8 million triangles. A lot of memory and a lot of...
Okay, I added the option to only draw every N triangle for both bitmaps and zmaps. It provided a huge speeedup with accceptable loss of visual quality. Also, I...
Do the bitmaps resize to match a user defined stepover? One thing I would like to see is to be able to change the stock size for bitmaps, and on a related...
In the new version, the bitmaps resize to match the user defined stepover and dimensions. Currently the stock would then be limited to the dimensions entered....
For the surrounding area, how about giving the user a choice between the deepest cut or not cutting it at all? Gerry ... is ... is ... the ... before ... I ......
"Would you be willing to trade accuarcy of the display(the toolpath ... I actually would rather see the display show the resoulution of the actual tool path....
In the new scheme the toolpath resolution remains unchanged. Lines do not burden the video card nearly as much as triangles so I have no problem showing them...
I'll do that. For the next release I'll make the level configuarble to the highest of lowest depth. Leaving it unmachined will take more changes which are...
I use KCam to view 3d tool paths. ... do not burden ... showing them at full ... the user chose that ... NCSectry for ... What programs are ... toolpaths...
I had a chance to try KCam last night to check the display differences that you mentioned. Overall I thought that the toolpaths look pretty similar. KCam...
Just wanted to let everyone know that Beta 6 has been uploaded. The following is a list of changes. Most came directly from user input, so I hope the changes...
Where is it? Can't find it here or your website. Gerry ... The ... input, so ... dragged ... not ... specified ... ends ... OBJECTNAME". ... block ... and...
With a bitmap loaded, and both boxes checked under preferences, should I be able to see the geometry/zmap while dragging (not sure if I'm actually looking at...
Robert, are you planning on implementing some way to configure the post processor. At least the ability to add M-codes to turn spindles and maybe, coolant,...
I'm really trying to figure out what people want/need to be configurable. I thought about adding check boxes for coolant and spindle. What else do people...
Robert, Congratulations on your excellent progress. Have you considered adding a waterline (or waterline + mesa) tool path strategy? I know would be a bit...
I've been working on a new roughing algorithm that may end up allowing me to do waterline machining. I want to make it possible to combine strategies, like...
Has anyone had any trouble with it locking up? When I click to start building the roughting passes It never seems to finish and windows says it stopped...
A few questions before I can answer: 1) How big was the stock in inches? 2) What was the stepover size? 3) What size tool is being used? 4) How long did you...
robgrzesek <robert@...> wrote:A few questions before I can answer: 1) How big was the stock in inches? 2) What was the stepover size? 3) What size tool...
Command not found is real bad. I'll look into that. WHat OS are you using? As far as time is concerned, that fine a stepover will take a while to compute....