Hi Joe,
Been a long time since I last has anything to say about Meshwork, but that's not
to say I
haven't been using and enjoying it since 1999!
My latest project has been to take up the Elite-remaking mantle and create
Oolite, a fully
fledged version of the original game.
Oolite's website is at:
http://oolite.aegidian.org/
Naturally, I used Meshwork to make all the models (which are allavailable in the
source
code).
I saw the work that had been done on RBElite in various places, do I take it
that project is,
if not dead, then pining for the fjords?
What's the ETA on a new version of Meshwork?
Hope all's well!
-- Giles Williams
(who previously used Meshwork & RealBASIC to create MeQanno - the only quake
model
editor ever released for the Mac).