On Sep 24, 2004, at 7:13 AM, tobiasasphaug wrote:
> I open Meshwork 2.0.1 on my OSX 3.5, and things go well until I 3D
> preview my object.
> the textures in almost every instance do not apply themselves in a
> flat way according the
> the desired axis, and in many cases neglect to render several planes.
> the result looks like
> an object with wrinkled skin missing several sides.
Can't say what you're doing wrong without seeing what you've done, but
I can point you to my Meshwork tutorials at
<
http://www.geocities.com/jeffq_cnet/Meshwork/index.html>
I suggest following the "...and planar" link.
> also, is it only me and my copy that do not enjoy the option of
> Apl-Z/undo, or is this a
> missing feature in Meshwork?
That is a missing feature in the current release.
==
Jeff Quan
jquan@...