Search the web
Sign In
New User? Sign Up
meshwork · Meshwork Users
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
novice advice on texturemapping   Message List  
Reply | Forward Message #1189 of 1216 |
Re: [meshwork] novice advice on texturemapping


On 24 Sep 2004, at 15:13, tobiasasphaug wrote:

> my apologies if this is an identical question to a previous one, but
> my lingo vocab is too
> poor to detect it.
>
> I'm trying to make a space ship for the excellent Oolite
> (http://oolite.aegidian.org/) and
> apply textures as he describes in a tutoral.
>
> I open Meshwork 2.0.1 on my OSX 3.5, and things go well until I 3D
> preview my object.
> the textures in almost every instance do not apply themselves in a
> flat way according the
> the desired axis, and in many cases neglect to render several planes.
> the result looks like
> an object with wrinkled skin missing several sides.
>
> is this a typical newbie fool's mistake?

Hi, sorry I was responsible for the Meshwork tutorial (at
http://oolite.aegidian.org/cyoship ) that caused this confusion.

The textures Tobias was using were 255x255 rather than 256x256 or some
other power of two in each dimension and this caused the texturing
mess.

It might be wise to have the next version of Meshwork check (and
ideally, correct) the dimensions of textures pasted into the materials
dialog.

-- Giles Williams




Fri Sep 24, 2004 10:14 pm

gray39ghost
Offline Offline
Send Email Send Email

Forward
Message #1189 of 1216 |
Expand Messages Author Sort by Date

my apologies if this is an identical question to a previous one, but my lingo vocab is too poor to detect it. I'm trying to make a space ship for the excellent...
tobiasasphaug
Offline Send Email
Sep 24, 2004
2:13 pm

Please remove me from this group! ... From: "tobiasasphaug" <tobiasasphaug@...> To: <meshwork@yahoogroups.com> Sent: Friday, September 24, 2004 10:13 AM ...
Becky Hartnett
bekhart@...
Send Email
Sep 24, 2004
7:15 pm

... Can't say what you're doing wrong without seeing what you've done, but I can point you to my Meshwork tutorials at ...
Jeff Quan
jeffq_cnet
Offline Send Email
Sep 24, 2004
8:29 pm

... Hi, sorry I was responsible for the Meshwork tutorial (at http://oolite.aegidian.org/cyoship ) that caused this confusion. The textures Tobias was using...
Giles Williams
gray39ghost
Offline Send Email
Sep 24, 2004
10:15 pm

... Hmm, I too, am trying to generate a spaceship model in accordance with the tutorial. My problem appears to be that - although I could paste graphics, for...
daniel172478
Offline Send Email
Dec 14, 2004
7:33 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help