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meshwork · Meshwork Users

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Group Information

  • Members: 120
  • Category: Graphics
  • Founded: Aug 14, 1999
  • Language: English
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I recall you were going to rewrite it in RB....
9 Jul 23, 2007
4:01 pm

joe@...
joestrout
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4 Jun 24, 2005
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2 Jun 22, 2005
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1 May 31, 2005
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Melinda Rackham
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1 Apr 11, 2005
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I found this url surfing, http://blogs.ardice.com But can someone explain to me what a blog is? - Dillian74a...
2 Mar 21, 2005
3:49 pm

Lars Jensen
larsdjensen
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Does Meshwork automatically convert nonalpha textures to 16 bit if they are pasted in at 32 bit? I asked because when I paste, save, and export 32 bit...
4 Feb 11, 2005
6:35 pm

Keith Wiley
lewiscarrollfan
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my apologies if this is an identical question to a previous one, but my lingo vocab is too poor to detect it. I'm trying to make a space ship for the excellent...
5 Dec 14, 2004
7:33 pm

daniel172478
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1 Nov 4, 2004
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1 Oct 6, 2004
12:46 pm

nr597451
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Ollah, been putering away for ages with Meshwork, and a tiny observation pops up when working with OSX.3.5 and Quesa in relation with the preview under OS9.xx....
3 Aug 24, 2004
2:12 pm

Keith Wiley
lewiscarrollfan
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Hmmm, I didn't even know there were any response. Yahoo is not sending me any posts for this group. I have my settings for individual email and I'm gettings...
5 Aug 5, 2004
7:41 pm

Keith Wiley
lewiscarrollfan
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Hi Joe, Been a long time since I last has anything to say about Meshwork, but that's not to say I haven't been using and enjoying it since 1999! My latest...
2 Aug 3, 2004
2:07 pm

Joseph J. Strout
joe@...
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Joe, can you justify Meshwork's uv behavior for me. I don't understand why the program intentionally reverts uv coordinates in the first place. uv coordinates...
2 Jul 28, 2004
12:21 am

Tyranitar
millsaplorin
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I have seen Jeff's tutorials, but for now I don't want to unwrap everything into a square. I actually want to reuse large portions of the map in a tiling...
2 Jul 27, 2004
10:47 pm

Jeff Quan
jeffq_cnet
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Don't want to bug anyone, but I've got a few projects I can't work on until I have a mac program that lets me make skn files for TheSims. I've heard that the...
3 Jul 22, 2004
5:25 am

millsaplorin
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If I assign a u,v greater than 1, will it make the texture repeat? ============ Daniel R. Lurie ============...
3 May 1, 2004
7:52 pm

Joseph J. Strout
joe@...
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What I find extremely frustrating is the inability to import 3DS files... I know its in the menu... it's might even work. But how will I ever know if it does...
8 Apr 17, 2004
10:43 pm

Robert Steely
robsteely@...
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Don't get me wrong, Meshwork is awesome. It's my favorite modeler I have used (LightWave included). It's full of little quirky things that are missing. ...
17 Feb 29, 2004
6:38 am

Jeff Quan
jeffq_cnet
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I'm opening the floor to brainstorming on the most difficult UI issue I face in the redesign of Meshwork. First, a bit of background. In the current version...
24 Jan 25, 2004
1:24 am

Joseph J. Strout
joe@...
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Hi all, I'd like to design several models on independent files, then paste or import them into a master file. I don't mind if all the textures get trashed, so...
5 Jan 17, 2004
11:13 am

Dave Horn
oroborosnz
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Hi Joe, In pouring thru this lists archives, the 'feature request' dream thread goes around every so often, and I hear there will be another version coming out...
2 Jan 12, 2004
2:59 pm

Joseph J. Strout
joe@...
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... Hmm, I've used it under Panther and it's working for me. Where have you placed the Quesa library? Best, - Joe -- ...
4 Nov 16, 2003
4:47 pm

Joseph J. Strout
joe@...
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Is there any chance for .obj importing and exporting? This is a fairly straight forward 3D format and it would come in very handy. I've been playing with...
7 Nov 7, 2003
10:58 pm

Lars Jensen
larsdjensen
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I want to make a ring that is triangular in cross-section. Drawing a triangle and lathing it into a ring is easy. However, the initial triangle is interpreted...
2 Nov 3, 2003
1:46 am

Joseph J. Strout
joe@...
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Hi Geoff - I'm still very excited about the prospect of working for Real Software! My homework assignment is ready for grading at ...
3 Oct 27, 2003
9:16 am

Lars Jensen
larsdjensen
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I haven't used pinned mode, so I went to check it out and maybe get some ideas for the new UI. But I can't get it to work using either 1.9 or 2.0. I've got a...
3 Oct 24, 2003
5:40 pm

Lars Jensen
larsdjensen
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In the page http://www.codenautics.com/meshwork/doc/sec3.html the anchor destination for "3.6 The Texture Map Window" is #SEC3.5 (which leads to Poses). lj...
1 Oct 23, 2003
4:16 pm

Lars Jensen
larsdjensen
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<http://www.codenautics.com/meshwork/teaser.png> It's got a long way to go, but it's making progress... Cheers, - Joe -- ...
8 Oct 22, 2003
12:40 am

Lars Jensen
larsdjensen
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