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Messages 178 - 207 of 1216   Oldest  |  < Older  |  Newer >  |  Newest
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178
I just got a report from someone using Meshwork 1.6.1 on a beige G3, who finds that Meshwork crashes whenever he accesses the Poses window. Has anybody else...
Joseph J. Strout
joe@...
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Mar 14, 2000
9:54 pm
179
My Blue & White G3 with MacOS 8.6 works fine. However as I mentioned earlier there is a glitch in Meshwork 1.6.1 wherein if a bone that is part of a pose is...
Martin Dillon
martind@...
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Mar 14, 2000
11:17 pm
180
... Yep, but that's not what's going on here. Thanks for the feedback though! Cheers, -- Joe ...
Joseph J. Strout
joe@...
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Mar 14, 2000
11:33 pm
181
Hey there, Joe! Meshwork is more and more becoming the tool of choice for the creation of the heads for our PuppetTime puppets. I was working with meshwork...
steve cooley
dj_catnip@...
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Mar 24, 2000
11:00 pm
182
Hi Steve, ... Sounds like you need to make more liberal use of the Show/Hide commands. I always hide all but the part of the model I'm working on, as it...
Joseph J. Strout
joe@...
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Mar 24, 2000
11:21 pm
183
Hi Joe :) Firstly, let me say that I think that Meshwork is marvellous. It is just about the most usefultool I have for designing models for use with OpenGL or...
Andy Bull
andy@...
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Mar 26, 2000
10:20 pm
184
... Thanks for your very kind comments! It's good to hear now and then. ... OK, if you want the truth, I'll tell you, though it will sound a bit silly. But...
Joseph J. Strout
joe@...
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Mar 28, 2000
3:19 pm
185
... How about making it configurable? ... Shortcuts on everything which is used with any frequency at all, I'd say. Having to go into the menus is annoying...
Mike Powell
belar@...
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Mar 29, 2000
12:42 am
186
Now, after having spent a while not commenting, and using Meshwork myself, I'm still not too fond of the interface... Here is the wish list of changes I'd like...
Mike Powell
belar@...
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Mar 29, 2000
1:18 am
187
Joe, I too have experienced a crash on quitting after importing a 3DMF file into Meshwork 1.6.1. I have a Blue&white G3 running MacOS 8.6 with virtual memory...
Martin Dillon
martind@...
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Mar 29, 2000
1:34 am
188
... I have been getting crashes, too, related to use of 3dmf files in *other* programs as well, so I wonder if it is something in MacOS or in Meshworks. That...
Dr. Thomas J. Brueckner
tbrueckn@...
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Mar 29, 2000
9:17 am
189
... I'm pretty sure most Meshwork users would hate the extra step. (I've gotten WAY more positive feedback on Meshwork's clean, easy-to-learn and efficient...
Joseph J. Strout
joe@...
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Mar 29, 2000
3:19 pm
190
... Yes please!! and/or a "select all points connected to this point" function. __________________________________________________ Do You Yahoo!? Talk to your...
steve cooley
dj_catnip@...
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Mar 29, 2000
7:00 pm
191
... I've just used my time machine to go back many months and add exactly this feature. Just command-click the point. (Or if you want it applied recursively,...
Joseph J. Strout
joe@...
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Mar 29, 2000
7:39 pm
192
... Hey, looky there! neato! :) thanks, Joe... Steve Cooley http://www.puppettime.com __________________________________________________ Do You Yahoo!? ...
steve cooley
dj_catnip@...
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Mar 29, 2000
9:46 pm
193
Okay, I tried writing this response in a point-by-point manner, but it got too haphazard, so I'll rewrite it all in a much more strait forward manner which I...
Mike Powell
belar@...
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Mar 30, 2000
10:45 am
194
... I thought this was the only point made by the "Aspiring Video Game Programmer" that made any sense at all. A lot of the time it would be useful to select a...
Andy
andy@...
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Mar 30, 2000
3:33 pm
195
I thought the entire thing made a lot of sense, especially the three-space cursor....
Carlos Castillo-Garsow
cc96@...
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Mar 31, 2000
12:28 am
196
... Find someone who has a copy of Lightwave. Sit down with at their machine for a while and play with it. This stuff may sound ridiculous at first. I know it...
Mike Powell
belar@...
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Mar 31, 2000
12:25 am
197
... yeah, i second that. (or third) __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. ...
steve cooley
dj_catnip@...
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Mar 31, 2000
1:42 am
198
... This paragraph worries me and I'd like to add my 2 cents here - Meshwork is a terrific program !, and I feel compelled to try and convince you Joe to keep...
Martin Dillon
martind@...
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Mar 31, 2000
7:30 am
199
I use VersionTracker every day and I didn't even notice Joe's ad. A lot of people have learnt to ignore banner ads. I personally think that promotion by users...
Michael Louka
Michael.Louka@...
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Mar 31, 2000
8:06 am
200
First of all, I want to say GOOD JOB! Meshwork is the only modelling program with an interface I can comprehend and it's also one of the most powerful. I...
howellme@...
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Apr 13, 2000
9:09 pm
201
Hi all, Yes, I've been very busy the last couple of weeks -- travelling to Texas on business last week, and this week at a Carbon kitchen at Apple. (I'm at a...
Joseph J. Strout
joe@...
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Apr 14, 2000
9:21 pm
202
... Thank you for your kind words! ... This is a very good idea, and something I'd like to add. ... Even making selections in a perspective view would be hard....
Joseph J. Strout
joe@...
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Apr 14, 2000
9:21 pm
203
... Selecting/Editing in the preview or perspective mode could easily be done with picking in OpenGL or Quickdraw3D. I've written an application that makes...
Gregory Bayard
greg@...
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Apr 15, 2000
12:09 am
204
... Hmmm. I'm still sorta new to this stuff, so correct me where I'm wrong. My assumption, based on examining meshwork models in 3dmfMapper, was that simple...
Matt Howell
howellme@...
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Apr 17, 2000
3:47 pm
205
... Not really... There's a lot more to editing than picking -- picking is easy, even with my current code base. Picking lets you know when a point has been...
Joseph J. Strout
joe@...
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Apr 17, 2000
8:56 pm
206
... Sure, that's true for 3DMF. But we were talking about POV-Ray. Examine the POV-Ray source file (it's just text, too), and you'll discover no UV's...
Joseph J. Strout
joe@...
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Apr 17, 2000
9:06 pm
207
I have noticed that Meshwork's "Undo" command often corrupts the model- this is not good. Sometimes it just flips the face orientation of random polygons, and...
Evan Thompson
evanthompson@...
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Apr 18, 2000
2:32 am
Messages 178 - 207 of 1216   Oldest  |  < Older  |  Newer >  |  Newest
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