The 1999 Pumpkin Carving Contest is over -- an announcement I accidentally sent to my registered Meshwork users list, rather than to the Meshwork mailing list....
Joseph J. Strout
joe@...
Nov 1, 1999 4:02 pm
42
I would like to thank my wife and little Ben Chris and Ros, Joe S who made it possible, and all those wonderful people who decide thay weren't going to bother...
giles williams
giles@...
Nov 2, 1999 12:04 am
43
Hi gang, Organizational news: I've formed a small software company on the side to better support & develop Meshwork, along with some other apps in the...
Joseph J. Strout
joe@...
Nov 9, 1999 10:43 pm
44
... Looks great to me, but iCab reports all the following up with your HTML (iCab *is very fussy*) http://www.codenautics.com/meshwork/ Warning (1/1):...
giles williams
giles@...
Nov 9, 1999 11:18 pm
45
I've been having problems with vertices doing unexpected things while manipulating them in orthographic views, they 'jump' to unexpected positions if I have...
giles williams
giles@...
Nov 10, 1999 4:03 pm
46
... Hmm, could be. I'll look into it tonight; thanks for the heads-up. Cheers, -- Joe ,------------------------------------------------------------------. ......
Joseph J. Strout
joe@...
Nov 10, 1999 4:03 pm
47
... Snap-to-grid isn't supposed to be disabled in orthographic views -- the grid is in 3D space (x,y,z), not screen space (h,v). However, it's also clearly not...
Joseph J. Strout
joe@...
Nov 11, 1999 4:17 pm
48
Just wanted to let you all know that Meshwork v1.5 is just about done; it's now a matter of documenting the cool new features and trying to stomp out any...
Joseph J. Strout
joe@...
Nov 15, 1999 11:36 pm
49
... I can't wait! It'll probably arrive long before the G4 Sawtooth I ordered last month. Giles. -- Giles Williams. <*>...
giles williams
giles@...
Nov 16, 1999 4:16 pm
50
It's here! Version 1.5 has just been posted to the Codenautics server. You can grab it from Meshwork's new home page: http://codenautics.com/meshwork/ The big...
Joseph J. Strout
joe@...
Nov 20, 1999 10:16 pm
51
... cool - I know what I'm gonna be playing with all tomorrow! -- Liz & Giles Williams | Language, n. The music with 44 Napier Road, E11 3JR. UK |...
giles williams
giles@...
Nov 21, 1999 1:15 am
52
Right, first the congrats - the Pose Window works, and nicely too, I can see this being really quite useful. ...now the brickbats... The poses winow doesn't...
giles williams
giles@...
Nov 21, 1999 6:29 pm
53
Sorry for the confusion over my last few posting, I'm still getting used to my new domain name. Giles -- Giles Williams. <*>...
giles williams
giles@...
Nov 21, 1999 6:29 pm
54
... Thanks for the feedback! Including the glitches; I thought I'd had the display glitches stamped out, and I wasn't aware of the problem with the last item...
Joseph J. Strout
joe@...
Nov 21, 1999 6:29 pm
55
Well, it's about time for the first round of bug-stomping after a major release. (I'm half-serious: I try to release with no bugs, but I don't have the...
Joseph J. Strout
joe@...
Nov 24, 1999 4:53 pm
56
I know of one registered user of the 68k version of Meshwork. Are there any others? The reason I ask is that it's getting increasingly difficult to make ...
Joseph J. Strout
joe@...
Nov 24, 1999 4:59 pm
57
I've just posted version 1.5.1 of Meshwork to the (new) usual place: http://codenautics.com/meshwork/ New in this version: - fixed bug (introduced in 1.5)...
Joseph J. Strout
joe@...
Nov 26, 1999 4:11 pm
58
In 1.5.1, I improved the ability of the Poses window to update itself to the addition, deletion, and renaming of bones in the model. However, it still appears...
Joseph J. Strout
joe@...
Nov 27, 1999 11:37 pm
59
Hi gang, I've just posted version 1.5.2 of Meshwork; this fixes a number of bugs involving bones and poses: - fixed bug causing strange effects when adding...
Joseph J. Strout
joe@...
Nov 28, 1999 11:02 pm
60
Just a note to say... Jo, if you're considering using the 'alternate-vertices' resource we mulled over, don't bother - the latest build of meQanno is reading...
giles williams
giles@...
Nov 30, 1999 4:04 pm
61
... Wow! That's great. Be careful about the order in which a child bone's transformations are applied, relative to its parent's transformation -- I had this...
Joseph J. Strout
joe@...
Nov 30, 1999 4:36 pm
62
Joe, I'm having some problems fixing the meshwork export of meQanno and this has cropped up. I'd used experimentation to get it right in the past, but my ...
giles williams
giles@...
Dec 2, 1999 1:10 pm
63
... The facing is indeed stored by the order of the vertices. I can't say off the top of my head whether it's clockwise or anticlockwise -- I'd have to look...
Joseph J. Strout
joe@...
Dec 2, 1999 3:59 pm
64
I hate to release a new version for just one little bug fix, but that's what I've done in posting 1.5.3. It fixes an Undo bug which could crash Meshwork when...
Joseph J. Strout
joe@...
Dec 2, 1999 3:59 pm
65
Hi! Does anyone know if there is a 3d model of the human heart somewhere in the public domain? I am curious about it. My dad recently had coronary bypass...
Dr. Thomas J. Brueckner
tbrueckn@...
Dec 2, 1999 4:51 pm
66
Crashes with error 12 on attempting to delete the first pose of any model with poses. eg. neutral pose1 <- crashes when attempting to delete this pose pose2 ...
giles williams
giles@...
Dec 2, 1999 5:43 pm
67
I'm interested in some other features for Meshwork, which really would make it as an editor: 1) The ability to view, properly, from isometric. Orthographic's...
James Milne
james@...
Dec 2, 1999 5:47 pm
68
... Doh! If only you'd discovered this yesterday, I would have released a fix with 1.5.3. As it is, I'm going out of town, and won't be able to fix this till...
Joseph J. Strout
joe@...
Dec 2, 1999 5:49 pm
69
... Well... You'd only need one slider/dial if the rotation about the bone was relative to the current view. This would work more smoothly if the poses window...
giles williams
giles@...
Dec 2, 1999 5:59 pm
70
... Well, orthographic has the advantage that the plane of the screen is still a well-defined plane in model space. With an isometric projection, that's no...