Hey gang, I just checked TurboSquid, and the only 3DMF models I can find are the ones I've submitted. Am I searching incorrectly somehow, or what? I *know*...
Joseph J. Strout
joe@...
Aug 2, 2001 3:11 pm
601
I posted a request for people to upload their models on iDevGames. So many some people will step up to the plate. But I often find that the Mac tends to have a...
editor@...
Aug 3, 2001 12:41 am
602
... I planned to upload some of the A-OK! models (which are really PARTS of spacecraft, not the whole enchilada), but I have reservations. While I wouldn't...
Joseph Nastasi
jnastasi@...
Aug 3, 2001 12:57 am
603
... I think it's worth putting them up there even if you add a licensing restriction (i.e., can't be used for profit). This is quite reasonable. But it would...
Joseph J. Strout
joe@...
Aug 3, 2001 4:17 am
604
I see that version 1.8.2 is on the web site!...
doozy@...
Aug 6, 2001 5:55 pm
605
... Really? I haven't announced it yet because from here, it looks like the whole codenautics.com domain is down. I've been trying all day to contact my ISP...
Joseph J. Strout
joe@...
Aug 6, 2001 7:33 pm
606
Codenautics Software is pleased to announce the release of version 1.8.2 of Meshwork, the efficient 3D trimesh modeler! This release brings several bug fixes...
Joseph J. Strout
joe@...
Aug 7, 2001 5:15 pm
607
Hi Joe, I still haven't had time to learn Meshwork but I do look forward to it. (Perhaps once the contest is over.) I added the 1.8.2. to iDevGames.com. Please...
editor@...
Aug 23, 2001 9:22 am
608
I will make you a better one. No sense in letting my new favorite program have an OS7 inspired icon set. You need those hugh 128x128 alphaicons for the...
jeff@...
Aug 23, 2001 4:35 pm
609
... Beg your pardon? I'm quite proud of the icons. (Especially the fancy new OS X ones.) ... The OS9 icons (prior to 1.7, IIRC) follow the Apple icon...
Joseph J. Strout
joe@...
Aug 23, 2001 5:30 pm
610
Aye! I know. I'm a spaz. You kept the old icon in the "Classical" environment but you have an awesome, huge, one is ONX. There completely different. Tell...
jeff@...
Aug 24, 2001 3:45 pm
611
... you get used to BBIs (Big Beautiful Icons). ... Goodness, we don't advocate self-injury here! Just make cool models for the MWMW page. ;) Cheers, - Joe ...
Joseph J. Strout
joe@...
Aug 24, 2001 4:11 pm
612
I just downloaded meshworks 1.8.2 for OS X and followed the tutorial. it's a very good program. However the 3d preview option does not work. I get a message...
sinistarum@...
Aug 26, 2001 7:24 pm
613
... This means that you have not properly installed Quesa. Go to <http://www.quesa.org/>, click on "Download", and follow the directions. Cheers, - Joe -- ...
Joseph J. Strout
joe@...
Aug 27, 2001 2:09 pm
614
thanks, put the files in the wrong library directory. It works great. btw: i am working on a project with this artist, you might like his work....
sinistarum@...
Aug 29, 2001 4:38 am
615
I know it has nothing to do with you, Joe but could you guess when Real Basic will support your nifty bones... if it will at all. Just any blind guess. Humor...
jeff@...
Aug 30, 2001 4:35 am
616
... focusing more on bug fixes and filling gaps than on any major new features. But perhaps shortly after that. ... They do, don't they! We could start by...
Joseph J. Strout
joe@...
Aug 30, 2001 1:50 pm
617
I'll be brief: it's getting increasingly onerous to support versions of MacOS prior to 8.5. For example, I'm currently working on a new method of supporting...
Joseph J. Strout
joe@...
Sep 1, 2001 10:59 pm
618
... 9.1. (I could use an 8.6 machine if I really wanted, but I don't have any good reason to.) ... Classic, but I could switch to Carbon if the proper preview...
Matt Howell
howellme@...
Sep 1, 2001 11:37 pm
619
... 9.1 ... English...
Jay Donovan
uresaman@...
Sep 2, 2001 2:17 am
620
... 9.04 ... classic powerpc ... german ( but english is ok, though =) have phun! -meph -- [mephisto industry] |...
[mephisto]
mephisto@...
Sep 2, 2001 9:55 am
621
9.1; classic...
doozy@...
Sep 2, 2001 11:44 pm
622
platform MAC OS X language English...
sinistarum@...
Sep 8, 2001 5:15 pm
623
Hi Joe, If you want to get feedback, the best way is to create a poll on the left hand side for people to fill out. Carlos Camacho iDevGames.com...
editor@...
Sep 10, 2001 6:48 am
624
Click on the dimension3 logo at http://www.klinksoftware.com/ The penguin and betaman are moonlighting, I see... __________________________ JEFF QUAN Associate...
Jeff Quan
jeffq@...
Sep 10, 2001 6:31 pm
625
How many polys is too many for RB3D? Does Meshwork have a way to count them? That would be cool. My model is 28k more than beta man and at the moment, it is...
jeff@...
Sep 12, 2001 3:15 pm
626
... There is no definite answer to this. How slow is too slow for your application? As a rule of thumb, I suggest about 1000 triangles for a main character,...
Joseph J. Strout
joe@...
Sep 12, 2001 3:47 pm
627
... Just a note: the Preview window *does* work under Carbon. It just requires that you've properly installed Quesa (http://www.quesa.org). Cheers, - Joe -- ...
Joseph J. Strout
joe@...
Sep 13, 2001 8:52 pm
628
has anyone ever had meshwork showing any of the following behavior: -when i'm selecting 'Undo' often many of my vertices will shift around a little for no...
jonas echterhoff
joni@...
Sep 23, 2001 11:42 am
629
... I've seen this once or twice, but haven't been able to pin it down. Any data you can provide on it (like a reliable procedure for reproducing the problem)...