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Messages 788 - 817 of 1216   Oldest  |  < Older  |  Newer >  |  Newest
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788
I still think it would be really usefull if the user could place an image for each of the 6 primary views. An image that could be placed to line up with the...
clocworxx
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Mar 3, 2002
11:32 pm
789
... OK, but where's the stupid feature request? This is an intelligent one. ;) It's also a pretty common one, I just haven't had time to do it yet. I hope...
Joseph J. Strout
joe@...
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Mar 3, 2002
11:39 pm
790
At 04:01 PM 3/3/2002 -0800, you [Joe Strout] wrote: [snip] ... Ah, then let me make _my_ stupid (maybe "minor" is a better word?) feature request: I'd like to...
Christopher Kempke
ckempke@...
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Mar 4, 2002
1:04 am
791
... Well that's certainly not minor. That'd be a major change which would break any 3rd-party programs which are depending on the current format. ... Well,...
Joseph J. Strout
joe@...
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Mar 4, 2002
3:10 pm
792
scale and drag select tools in the pinned texture window would probably snuff out any issues regarding size and placement of verts on the uv texture map. ... ...
kotos six
kotos6
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Mar 6, 2002
12:04 am
793
I found that adding these keyboard menu shortcuts has sped up my meshing considerably. I suggest adding them to the next version (maybe some of these were...
Lars Jensen
larsdjensen
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Mar 6, 2002
5:53 pm
794
... Hmmm... that list of single stroke key commands reminds me of,. . . . windows or unix. What would be really useful to me though is a keystroke to toggle...
Gregory La Vardera
La_Vardera
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Mar 6, 2002
6:16 pm
795
... You don't have to anyway. Just hold the "m" (Marquis) key when you need to make a selection, then let go of it and go back to using whatever tool you were...
Joseph J. Strout
joe@...
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Mar 6, 2002
6:27 pm
796
... Thanks. Some of them are indeed already there, and some of them I can't in good conscience do (like cmd-P for anything that's not Print), but many of the...
Joseph J. Strout
joe@...
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Mar 6, 2002
6:27 pm
797
Oh, one other huge one I forgot: Edit > Redo: Y (stolen from Anaglyph, hence the 'L' for that) ... Even when you have no Print item? That is strict. OK, how...
Lars Jensen
larsdjensen
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Mar 7, 2002
6:59 am
798
... Doh! -- Gregory La Vardera Gregory La Vardera Architect www.lamidesign.com glv@... 856 662 4909...
Gregory La Vardera
La_Vardera
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Mar 7, 2002
1:11 pm
799
I have an idea for the texture window - I am finding it would be helpful to be able to display the texture map of other materials in the texture window on an...
Gregory La Vardera
La_Vardera
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Mar 14, 2002
12:59 am
800
Even though Quesa doesn't yet support it, it might be nice to have the option to apply compression to textures. I can hook ya up with a nice HyperCard XCMD...
amesburyhatco
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Apr 3, 2002
5:10 am
801
Anybody who's interested in importing models in SKN format (the model format used by The Sims), please contact me privately. I'd like to get your feedback on...
Joseph J. Strout
joe@...
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Apr 5, 2002
4:40 am
802
I can't wait to try it!Just email me and let me know how I can help ok? Thanks, -Adam...
Adam Logan
daramni
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Apr 5, 2002
5:07 am
803
... Unrelated, but since you're aproaching the magical unit number upgrade, could we have a Windows menu that allows us to select from all open mesh files? I...
jnastasi
aokjoey
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Apr 5, 2002
12:18 pm
804
... No, not in 2.0. I'm not making anything special out of the x.0 upgrade; it's going to be a small step with a couple of bug fixes and a couple of new...
Joseph J. Strout
joe@...
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Apr 5, 2002
2:59 pm
805
I'm just plugging somebody elses software but only because it's another great reason to have meshwork... seeing that it seems to be the ONLY decent program...
amesburyhatco
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Apr 15, 2002
4:48 pm
806
... Sigh, I've been checking it out for almost two years. Unfortunately, though the feature set is great, it is not a supported product. Look at the date on ...
jnastasi
aokjoey
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Apr 15, 2002
10:28 pm
807
It doesent look old... http://www.essencesw.com/ That's old? It's all carbon n' stuff. ... it's ... seems ... seems ... draging ... out. ... Unfortunately,...
amesburyhatco
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Apr 16, 2002
1:40 am
808
In case you've been wondering, I'm still here, working away at Meshwork 2.0 (which, despite the round number, is just a small update to 1.9, per my usual...
Joseph J. Strout
joe@...
Send Email
Apr 16, 2002
5:09 am
809
... Joe was talking about the XS3D page at - <http://www.xs3d.com/> This hasn't been updated for ages. The last beta of the software was a year ago. Cheers, ...
Ian Robinson
canicula9
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Apr 16, 2002
8:14 am
810
... You are looking at a web site. Download and run it, then try and get a release date of the developer. Again, the last news item was exactly one year ago. I...
Joe Nastasi
aokjoey
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Apr 16, 2002
9:45 am
811
... "were"? Has Quesa stalled? Kind of hard to tell from the site. lj __________________________________________________ Do You Yahoo!? Yahoo! Tax Center -...
Lars Jensen
larsdjensen
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Apr 16, 2002
3:26 pm
812
... It has not. There's steady progress being made (including some performance optimizations!). Cheers, - Joe -- ...
Joseph J. Strout
joe@...
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Apr 16, 2002
3:39 pm
813
... No, they are still busy. Look on the online forum they have. It's busy every day. BUT, there hasn't been a new release in a while and that's what counts, ...
Joe Nastasi
aokjoey
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Apr 16, 2002
4:52 pm
814
... True. I fear I may be the one holding up the release -- I took on a complete rewrite of the Viewer (used in Meshwork's Preview window, for example), which...
Joseph J. Strout
joe@...
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Apr 16, 2002
5:04 pm
815
... It has been languishing for the last few months, mainly because I haven't had time to clean up the latest versions of it. I'll have to get back to making...
James Milne
james_milne@...
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Apr 16, 2002
9:53 pm
816
... If you have the time, you might want to. It's obviously has some interest. I've seen it mentioned on the RB email lists too. Joseph Nastasi YOU ARE GO! ...
Joseph Nastasi
aokjoey
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Apr 17, 2002
11:51 am
817
I've created a textured brick wall for use in an RPG that looks good but it's huge. The resulting 3DMF is 2.6mb in file size. How do I reduce that and still...
robsteely@...
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Apr 18, 2002
6:24 pm
Messages 788 - 817 of 1216   Oldest  |  < Older  |  Newer >  |  Newest
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