I would really appreciate it if someone could help me update Quesa to 6.1 or QuickDraw 3d I downloaded Quesa 6.1 last night and I don't see an installer...
... I think you mean 1.6? ... Quesa 1.6d13 doesn't have an installer. 1.6d14 will, but it's not out yet. ... What version of MacOS are you running, and what...
Joseph J. Strout
joe@...
May 4, 2002 7:13 pm
835
Yes, I do mean 1.6 And I am using Mac OS 9 Sorry I forgot to tell you. Thanks -Adam...
... You still forgot to tell me what version of Meshwork you're using. But this is enough. Using Mac OS 9, you should be using the Classic version of...
Joseph J. Strout
joe@...
May 5, 2002 4:07 am
837
Are you looking for Quickdraw3D? I had a hard time finding it, but finally did at: ...
... Well, it's part of the QuickTime installer; it also comes installed by default on classic Macs. But when using the QT installer, I think it may not be...
Joseph J. Strout
joe@...
May 5, 2002 6:39 pm
839
Is it possible to import 3D Studio mesh files into Meshwork? The import menu has a 3DS option but any 3DS files I have access to can't be selected in the ...
... I have read that since Apple stopped development of Quickdraw3D, it's not in the most recent Classic versions of QuickTime (hence the difficulty of finding...
... Yes. ... That means they have the incorrect type code. ... The type code, yes. Do a 3DS export from Meshwork to see what type it expects, then set yours...
Joseph J. Strout
joe@...
May 6, 2002 10:33 pm
842
... Incorrect. It's there, but it's not part of the "Easy Install". ... True, unless you do a "Custom Install". Cheers, - Joe -- ...
Joseph J. Strout
joe@...
May 6, 2002 10:33 pm
843
... Here's some info I found on the .Max format. I heard that it was a closed format, but I didn't realize how complicated the issue was until I started ... ...
I've got an interesting problem: Meshwork averages normals across different materials. At least, that's what happens with 3DMF export. For example: create a...
... It does if the vertices are shared across these materials. If that's not what you want, then duplicate the vertices across the material boundary -- in your...
Joseph J. Strout
joe@...
May 10, 2002 5:19 pm
846
... Cool. Thanks for the tip. :-) Cheers, Tim Wayper ____________________________________________________________ Timothy Wayper...
Hi all, I've found what appears to be a triangle facing bug which seems to be triggered by 3DMF export. I've made an example file to demonstrate, based of the...
Joe, I know you are probably up to your ears in suggestions for v2.0, but I thought of two that seem like they'd be pretty easy to include. The first one is...
David, many of your suggestions ring true with me too. I am also using meshwork to do fairly high poly stuff - 5000 triangles and up - and when the ghosted...
... I'll take them as suggestions for 2.1. 2.0 is taking no new features; I'm struggling to get it out the door as it is! ... Yes, this is on my list. ... ...
Joseph J. Strout
joe@...
May 17, 2002 2:23 pm
851
... I've never charged for upgrades in the past, but this turns out to be not a very sound strategy from a business point of view -- for any product, the...
Joseph J. Strout
joe@...
May 17, 2002 2:43 pm
852
... Idea for refinement: when those boxes are displaying a centroid, make them bold, as an indicator that you had grabbed more than one point. lj ...
Gregory wrote- I am curious what you are building David? Aircraft here. I'm also focusing on aircraft, particularly those from the 50's. Like several others on...
... I turn the grid on to get exact points. More precise, and I think it's easier, really. ... I was just having this issue the other day. Clever solution. ...
Matt Howell
howellme@...
May 18, 2002 7:08 pm
855
... Good idea... in the meanwhile, just Hide the geometry you're not interested in. Find Overlaps is already restricted to the unhidden vertices. And, in case...
Joseph J. Strout
joe@...
May 18, 2002 7:57 pm
856
... Oh boy David - Go to this url, go directly to this url, do not pass GO, do not collect $200: http://www.targetware.net/ ...
Hello All, My name is Chris Smallfield and although I have been a long time Meshwork User I have never been a member of this list. I recently put up a webpage...
Good idea Chris. I'll try to put together a collection of pics of some models I'm doing for a Myth2 mod, but I'm very busy lately, so no telling when it will...
Mike Hurley
mauglir@...
May 19, 2002 11:42 pm
859
Hi, I think I found a slight mistake in Meshwork doc (version 1.9). In the file format description, you can read (vertices section) "weight: a floating-point...
Stef
stef_millet@...
May 20, 2002 10:48 am
860
Hello, I have built a 3D starship using Meshwork. Then I used the sphere feature to build a great blue bubble around the starship. I colored the bubble with a...
Pepe
DaVincent@...
Jun 28, 2002 10:07 am
861
Pepe, Someone may have answered this already, but I don't have all my mail available here. Try making the translucent object, in this case the bubble, either...
But good luck getting it right now. Gridlock, though I was able to find it mirrored somewhere with Google, fortunately. That much closer to my precious...