cl_metamod no longer works on secure servers......
jesse l. dailey
jldailey@...
Aug 1, 2002 5:08 pm
148
Hi, i had some problems that arises across differing versions of metamod. I had a metamod plugin that works perfectly fine with v1.12.3, then i d/l v1.12.4,...
Just to add, both DispatchUse and DispatchUse_Post do not seem to be called at all when i "use" something in a CS map. All the other Dispatch functions like...
hmm.. its fine for me even if it does not work on secure servers... I need it to write plugins for some CS match we play within a LAN. Does anyone have the...
it wont work for any mod using VAC ... From: "starflare.geo" <starflare@...> To: <metamod@yahoogroups.com> Sent: Thursday, August 08, 2002 4:01 PM ...
Maximilian Marx
evilhrdirector@...
Aug 8, 2002 6:20 pm
152
I have been talking to a few other server admins who have upgraded to DOD 3.1 yesterday. They are experiencing the same problems I am. Plugins are not...
Doc Holiday
docholiday@...
Aug 9, 2002 3:11 am
153
... Note that Metamod (as of 1.12.4) does not claim to support DOD 3.1; see: http://metamod.org/gamesupport.html It lists only DOD 3.0, as that is the latest...
Heh heh, nah Will I understand the process. I was just wondering if anyone else was experiencing the same thing as well. You do a great job and we all (well...
Doc Holiday
docholiday@...
Aug 9, 2002 5:22 am
155
ok im sooo srry this isnt the place to ask but no one else answers i figured one of you might know...i heard ogc had a winamp thing...so i dl/ed one that said...
gbs05
gbs05@...
Aug 9, 2002 5:44 am
156
... There was one person on hlds-linux reporting an issue with DOD 3.1 under Metamod, but it wasn't clear if it was a general problem, or just him; the couple...
... Yes, if it is an ogc version I guess that VAC would still catch it. Florian....
Florian Zschocke
zschocke@...
Aug 9, 2002 8:16 am
158
except that VAC doesnt catch ogc these days so... take your chances......
jesse l. dailey
jldailey@...
Aug 9, 2002 4:20 pm
159
if there any way to edit somethin to be undetectable...? ... From: "jesse l. dailey" <jldailey@...> To: <metamod@yahoogroups.com> Sent: Friday, August...
gbs05
gbs05@...
Aug 9, 2002 5:32 pm
160
I'm not sure you're understanding what the issue is. Sure, you (or someone) could write something that's undetectable, but Valve has made it a priority to...
ok...the thing is to CONTROL winamp...because when im playing on a map like fy_iceworld or funmaps like that i dont need sound but when im playin on dust i...
gbs05
gbs05@...
Aug 10, 2002 2:18 am
162
there are some possibilities. you could 'say' the track name on every track change and you could also 'bind' winamp controls to your keyboard or simply draw...
Maximilian Marx
evilhrdirector@...
Aug 10, 2002 4:06 am
163
i dont think its possible to write a metamod plugin for it unless you are running a listen server. only way to do it would be clientside metamod / client hook....
Maximilian Marx
evilhrdirector@...
Aug 10, 2002 4:07 am
164
How to determine the port on which a HL server is running?? (eg. 27015). Hav'nt found anything... thx, pete...
this is a rather confusing e-mail (on your part) all you have to do is get the server info. (eg. Status host name: sfsaf ip adress: xx.xxx.xxx2701x map:...
gbs05
gbs05@...
Aug 13, 2002 9:42 pm
166
this is a littled delayed...but how would i bind winamp controls to my keyboard, all i really want to do is control volume, and sometimes change track. ... ...
gbs05
gbs05@...
Aug 13, 2002 9:43 pm
167
im trying to compile a plugin with MSVC and everytime i include extdll.h from the sdk, i get: ...\vc98\mfc\include\afxv_w32.h(14) : fatal error C1189: #error :...
jesse l. dailey
jldailey@...
Aug 19, 2002 5:09 pm
168
Hey! I want to run the StatsMe program when I use Podbot. How can I do that? I see that the podbot uses gamedll "podbot\podbot.dll" , so I can't replace it...
... Use the "+localinfo mm_gamedll" option. See: http://metamod.org/metamod.html#localinfo Also, I believe there's some discussion of the topic in the online...
hm...seems i overlooked it... ... From: "fisch_666" <Fisch.666@...> To: <metamod@yahoogroups.com> Sent: Monday, August 26, 2002 7:05 PM Subject: [metamod]...
Maximilian Marx
evilhrdirector@...
Aug 26, 2002 9:29 pm
173
Hi Guys, i tried to compile "hard" to my servers. But i got some errormessages and the compiler stops. Sorry im a newbie in compiling metamod. What the...
IGaZo Sysadmin
network@...
Aug 31, 2002 12:39 pm
174
... You need an updated version of the HL SDK. The GetPlayerAuthId engine function was added for HL 1109, but Valve didn't release a corresponding SDK version...
There is a bug, or at least an oddity, in MM 1.13.0. Metamod uses the LOAD_FILE_FOR_ME() function provided by the engine to check for the plugins.ini file and...
Florian Zschocke
zschocke@...
Sep 2, 2002 10:56 am
176
... Indeed, sometimes LOAD_FILE_FOR_ME is a bit _too_ helpful at trying to load a file. That particular routine is used for this kind of thing partially...