... Indeed, sometimes LOAD_FILE_FOR_ME is a bit _too_ helpful at trying to load a file. That particular routine is used for this kind of thing partially...
175
Florian Zschocke
zschocke@...
Sep 2, 2002 10:56 am
There is a bug, or at least an oddity, in MM 1.13.0. Metamod uses the LOAD_FILE_FOR_ME() function provided by the engine to check for the plugins.ini file and...
174
Will Day
wdmetamod
Aug 31, 2002 6:51 pm
... You need an updated version of the HL SDK. The GetPlayerAuthId engine function was added for HL 1109, but Valve didn't release a corresponding SDK version...
173
IGaZo Sysadmin
network@...
Aug 31, 2002 12:39 pm
Hi Guys, i tried to compile "hard" to my servers. But i got some errormessages and the compiler stops. Sorry im a newbie in compiling metamod. What the...
172
Maximilian Marx
evilhrdirector@...
Aug 26, 2002 9:29 pm
hm...seems i overlooked it... ... From: "fisch_666" <Fisch.666@...> To: <metamod@yahoogroups.com> Sent: Monday, August 26, 2002 7:05 PM Subject: [metamod]...
171
fisch_666
Aug 26, 2002 6:05 pm
... In Metamod 1.13, metagma.ini ist not longer supported. Read the cangelog: File "metagame.ini" no longer supported....
170
Maximilian Marx
evilhrdirector@...
Aug 26, 2002 5:40 pm
u could also use a metagame.ini ... From: "Will Day" <willday@...> To: <metamod@yahoogroups.com> Sent: Monday, August 26, 2002 4:23 PM Subject:...
169
Will Day
wdmetamod
Aug 26, 2002 3:23 pm
... Use the "+localinfo mm_gamedll" option. See: http://metamod.org/metamod.html#localinfo Also, I believe there's some discussion of the topic in the online...
168
hallstein
Aug 26, 2002 3:16 pm
Hey! I want to run the StatsMe program when I use Podbot. How can I do that? I see that the podbot uses gamedll "podbot92;podbot.dll" , so I can't replace it...
167
jesse l. dailey
jldailey@...
Aug 19, 2002 5:09 pm
im trying to compile a plugin with MSVC and everytime i include extdll.h from the sdk, i get: ...\vc9892;mfc\include92;afxv_w32.h(14) : fatal error C1189: #error :...
166
gbs05
gbs05@...
Aug 13, 2002 9:43 pm
this is a littled delayed...but how would i bind winamp controls to my keyboard, all i really want to do is control volume, and sometimes change track. ... ...
165
gbs05
gbs05@...
Aug 13, 2002 9:42 pm
this is a rather confusing e-mail (on your part) all you have to do is get the server info. (eg. Status host name: sfsaf ip adress: xx.xxx.xxx2701x map:...
164
pwinklercogidata
pwinklercogi...
Aug 13, 2002 10:45 am
How to determine the port on which a HL server is running?? (eg. 27015). Hav'nt found anything... thx, pete...
163
Maximilian Marx
evilhrdirector@...
Aug 10, 2002 4:07 am
i dont think its possible to write a metamod plugin for it unless you are running a listen server. only way to do it would be clientside metamod / client hook....
162
Maximilian Marx
evilhrdirector@...
Aug 10, 2002 4:06 am
there are some possibilities. you could 'say' the track name on every track change and you could also 'bind' winamp controls to your keyboard or simply draw...
161
gbs05
gbs05@...
Aug 10, 2002 2:18 am
ok...the thing is to CONTROL winamp...because when im playing on a map like fy_iceworld or funmaps like that i dont need sound but when im playin on dust i...
160
Eli Connelly
eli_798
Aug 9, 2002 8:09 pm
I'm not sure you're understanding what the issue is. Sure, you (or someone) could write something that's undetectable, but Valve has made it a priority to...
159
gbs05
gbs05@...
Aug 9, 2002 5:32 pm
if there any way to edit somethin to be undetectable...? ... From: "jesse l. dailey" <jldailey@...> To: <metamod@yahoogroups.com> Sent: Friday, August...
158
jesse l. dailey
jldailey@...
Aug 9, 2002 4:20 pm
except that VAC doesnt catch ogc these days so... take your chances......
157
Florian Zschocke
zschocke@...
Aug 9, 2002 8:16 am
... Yes, if it is an ogc version I guess that VAC would still catch it. Florian....
156
Will Day
wdmetamod
Aug 9, 2002 6:25 am
... There was one person on hlds-linux reporting an issue with DOD 3.1 under Metamod, but it wasn't clear if it was a general problem, or just him; the couple...
155
gbs05
gbs05@...
Aug 9, 2002 5:44 am
ok im sooo srry this isnt the place to ask but no one else answers i figured one of you might know...i heard ogc had a winamp thing...so i dl/ed one that said...
154
Doc Holiday
docholiday@...
Aug 9, 2002 5:22 am
Heh heh, nah Will I understand the process. I was just wondering if anyone else was experiencing the same thing as well. You do a great job and we all (well...
153
Will Day
wdmetamod
Aug 9, 2002 5:08 am
... Note that Metamod (as of 1.12.4) does not claim to support DOD 3.1; see: http://metamod.org/gamesupport.html It lists only DOD 3.0, as that is the latest...
152
Doc Holiday
docholiday@...
Aug 9, 2002 3:11 am
I have been talking to a few other server admins who have upgraded to DOD 3.1 yesterday. They are experiencing the same problems I am. Plugins are not...
151
Maximilian Marx
evilhrdirector@...
Aug 8, 2002 6:20 pm
it wont work for any mod using VAC ... From: "starflare.geo" <starflare@...> To: <metamod@yahoogroups.com> Sent: Thursday, August 08, 2002 4:01 PM ...
150
starflare.geo
Aug 8, 2002 3:01 pm
hmm.. its fine for me even if it does not work on secure servers... I need it to write plugins for some CS match we play within a LAN. Does anyone have the...
149
starflare.geo
Aug 8, 2002 2:17 pm
Just to add, both DispatchUse and DispatchUse_Post do not seem to be called at all when i "use" something in a CS map. All the other Dispatch functions like...
148
starflare.geo
Aug 8, 2002 2:04 pm
Hi, i had some problems that arises across differing versions of metamod. I had a metamod plugin that works perfectly fine with v1.12.3, then i d/l v1.12.4,...
147
jesse l. dailey
jldailey@...
Aug 1, 2002 5:08 pm
cl_metamod no longer works on secure servers......