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metamod · Metamod Half-Life Utility Mod

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Group Information

  • Members: 384
  • Category: Game Programming
  • Founded: Mar 31, 2001
  • Language: English
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Messages 239 - 272 of 726   Oldest  |  < Older  |  Newer >  |  Newest
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239 Kevin Smith
capt_kevman Send Email
Dec 2, 2002
11:30 pm
When I try to use the UTIL_HudMessage as it exists in the SDK or as Will used it in Metamod's sdk_util.cpp, if the message I send it over 80 characters long,...
240 Florian Zschocke
zschocke@... Send Email
Dec 3, 2002
7:09 am
... Make sure that each line of the message is limited to <80 characters. Florian....
241 Diane L. Grace
grace_diane2001 Send Email
Dec 4, 2002
3:07 am
I have difficulty kicking players because the console display is not big enough and I cannot see all the users. Is there some way to enlarge the console...
242 sr71goku Send Email Dec 10, 2002
12:47 am
Press the "page up" key. Geoff ... From: Diane L. Grace To: metamod@yahoogroups.com Sent: Tuesday, December 03, 2002 19:07 Subject: [metamod] Plugin for...
243 Diane L. Grace <gr...
grace_diane2001 Send Email
Dec 13, 2002
6:10 am
Whenever I use metamod on my CS 1.5 Mod, the players enter as spectators and gets stuck as spectators. The only time it runs correctly is when there is no...
244 mkashifsyed <mkash...
mkashifsyed@... Send Email
Dec 14, 2002
8:52 pm
I seem to have the all the files in the right places but still get ERROR: ini:Metamod plugins file empty or missing : ...
245 Matthew Tyler
matt@... Send Email
Dec 19, 2002
11:59 pm
I get the following error when attempting to load an MM plugin I've written: [META] ERROR: dll: Failed query plugin '<csbld_mm.dll>'; Couldn't find...
246 Matthew Tyler
matt@... Send Email
Dec 20, 2002
3:17 am
I forgot to mention in my last mail ('couldn&#39;t find GiveFnptrsToDll()" error) that the output from dlerror() is NOT included in the logs, meaning there might...
249 Matthew Tyler
matt@... Send Email
Dec 20, 2002
10:26 pm
I resolved my problem. I didn't have a .def file. - Matt...
250 Matthew Tyler
matt@... Send Email
Dec 21, 2002
6:02 pm
What do you guys use to compile the linux SOs for plugins? I've been able to compile a win32 DLL using MSVC++, but I get weird errors trying to use GCC to do...
251 Will Day
wdmetamod Send Email
Dec 21, 2002
6:48 pm
A short time ago, at a computer terminal far, far away, Matthew Tyler ... One important piece of data is what gcc version are you using; the code as is doesn't...
252 Matthew Tyler
matt@... Send Email
Dec 21, 2002
7:00 pm
With GCC 2.96 I get a different error: undefined symbol: __out_of_range__FPCc. The __rethrow error occured when I compiled with GCC 3.2. "-lgcc" had no effect....
255 rght2_me <rght2_me...
rght2_me Send Email
Jan 17, 2003
3:52 pm
Hello there, i'm an avid gamer of counterstrike but Cstrike 1.5 gives me a hard time killing my enemies because of this jumping thing they put on. how can i...
256 rght2_me <rght2_me...
rght2_me Send Email
Jan 17, 2003
3:55 pm
hello is there somebody who could tell me how to fix my Counterstrike because my PC gets hang evrytime an SG granade throw in the middle of the game. THANX...
257 ravenous_bug_blatter_...
ravenous_bug... Send Email
Jan 17, 2003
9:32 pm
I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of sdk_util.cpp (which was taken from util.cpp in adminmod): #ifdef WIN32 #define...
258 Will Day
wdmetamod Send Email
Jan 17, 2003
10:04 pm
... Yep, I fixed this earlier (a missing #include "osdep.h" in sdk_util.cpp), but I guess that was after I posted 1.13.3. ... Thanks. Unfortunately the person...
259 Geoff H.
sr71goku Send Email
Jan 18, 2003
12:11 am
Does he use MSVC 6 or 7 (.NET)? - SR71Goku ... From: Will Day [mailto:willday@...] Sent: Friday, January 17, 2003 14:05 To: metamod@yahoogroups.com ...
260 aixemg3 <aixemg3@....
aixemg3 Send Email
Jan 18, 2003
11:25 pm
... gives ... they ... ===================================================================== Look for plugins in www.metamod.org * AXN plugin by Redguy (CS 1.3...
261 nick_viper2003 <Vi...
nick_viper2003 Send Email
Jan 19, 2003
12:41 am
Hey guys, after sending countless e-mails between Will Day and myself, I'm now looking to the general public for an issue I've had. I recently downloaded the...
262 Matthew Tyler
matt@... Send Email
Jan 19, 2003
12:58 am
This was sent to the list a few days ago by someone else, it may solve the ... I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of...
263 Ravenous Bugblatter B...
ravenous_bug... Send Email
Jan 19, 2003
1:05 am
I can compile it out of the box with msvc 7 after adjusting the include pages for my machine. Although I haven't tried it for this release, I have compiled...
264 nick_viper2003 <Vi...
nick_viper2003 Send Email
Jan 20, 2003
5:53 am
Sad to say, adding the following to the top of sdk_util.cpp didn't help: #ifdef WIN32 #define vsnprintf _vsnprintf #endif nor did adding the Metamod source...
265 Matthew Tyler
matt@... Send Email
Jan 20, 2003
11:44 pm
I'm having some trouble with CSBLd. Some clients are getting the following message when they try to execute the check function: [metamod: command 'csbld_check&#39;...
266 mircosanguineti <m...
mircosanguineti Send Email
Jan 24, 2003
5:19 pm
Hi all, How is it possible to know if a weapon has fired? I'll explain better :P... everytime a player fires his gun or a grenade goes off, I want my plugin to...
267 Matthew Tyler
matt@... Send Email
Feb 5, 2003
9:26 pm
Is there an easy way to determine if a server is running a particular MetaMod plugin from within another plugin? Specifically there's certain functionality...
268 Will Day
wdmetamod Send Email
Feb 5, 2003
10:33 pm
A short time ago, at a computer terminal far, far away, Matthew Tyler ... Not really, no. One of the things Metamod is currently lacking is a framework for...
269 Matthew Tyler
matt@... Send Email
Feb 6, 2003
3:53 am
Thanks for the reply. Hmm... Might there be another way to do it, e.g. checking if certain CVARs exist? I'm not sure how it could be done but there must be...
270 Will Day
wdmetamod Send Email
Feb 6, 2003
4:19 am
... Well, you could always manually open and parse the addons/metamod/plugins.ini file. Of course, that won't tell you whether the plugin has been unloaded,...
271 vvacme <mriachi@.....
vvacme Send Email
Feb 13, 2003
8:04 am
I was attempting to load bot plugins the usual way which is done in HLDS server but for 1.6 Beta through steam. Problem is, localinfo var doesn't seem to be...
272 Will Day
wdmetamod Send Email
Feb 13, 2003
8:10 am
... The only feasiable way that I found to pass commandline switch information to Metamod was through +localinfo. I'm not aware of it no longer working in...
Messages 239 - 272 of 726   Oldest  |  < Older  |  Newer >  |  Newest
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