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Messages 239 - 272 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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239
When I try to use the UTIL_HudMessage as it exists in the SDK or as Will used it in Metamod's sdk_util.cpp, if the message I send it over 80 characters long,...
Kevin Smith
capt_kevman
Offline Send Email
Dec 2, 2002
11:30 pm
240
... Make sure that each line of the message is limited to <80 characters. Florian....
Florian Zschocke
zschocke@...
Send Email
Dec 3, 2002
7:09 am
241
I have difficulty kicking players because the console display is not big enough and I cannot see all the users. Is there some way to enlarge the console...
Diane L. Grace
grace_diane2001
Offline Send Email
Dec 4, 2002
3:07 am
242
Press the "page up" key. Geoff ... From: Diane L. Grace To: metamod@yahoogroups.com Sent: Tuesday, December 03, 2002 19:07 Subject: [metamod] Plugin for...
sr71goku
Online Now Send Email
Dec 10, 2002
12:47 am
243
Whenever I use metamod on my CS 1.5 Mod, the players enter as spectators and gets stuck as spectators. The only time it runs correctly is when there is no...
Diane L. Grace <grace...
grace_diane2001
Offline Send Email
Dec 13, 2002
6:10 am
244
I seem to have the all the files in the right places but still get ERROR: ini:Metamod plugins file empty or missing : ...
mkashifsyed <mkashifs...
mkashifsyed@...
Send Email
Dec 14, 2002
8:52 pm
245
I get the following error when attempting to load an MM plugin I've written: [META] ERROR: dll: Failed query plugin '<csbld_mm.dll>'; Couldn't find...
Matthew Tyler
matt@...
Send Email
Dec 19, 2002
11:59 pm
246
I forgot to mention in my last mail ('couldn't find GiveFnptrsToDll()" error) that the output from dlerror() is NOT included in the logs, meaning there might...
Matthew Tyler
matt@...
Send Email
Dec 20, 2002
3:17 am
249
I resolved my problem. I didn't have a .def file. - Matt...
Matthew Tyler
matt@...
Send Email
Dec 20, 2002
10:26 pm
250
What do you guys use to compile the linux SOs for plugins? I've been able to compile a win32 DLL using MSVC++, but I get weird errors trying to use GCC to do...
Matthew Tyler
matt@...
Send Email
Dec 21, 2002
6:02 pm
251
A short time ago, at a computer terminal far, far away, Matthew Tyler ... One important piece of data is what gcc version are you using; the code as is doesn't...
Will Day
wdmetamod
Offline Send Email
Dec 21, 2002
6:48 pm
252
With GCC 2.96 I get a different error: undefined symbol: __out_of_range__FPCc. The __rethrow error occured when I compiled with GCC 3.2. "-lgcc" had no effect....
Matthew Tyler
matt@...
Send Email
Dec 21, 2002
7:00 pm
255
Hello there, i'm an avid gamer of counterstrike but Cstrike 1.5 gives me a hard time killing my enemies because of this jumping thing they put on. how can i...
rght2_me <rght2_me@...>
rght2_me
Offline Send Email
Jan 17, 2003
3:52 pm
256
hello is there somebody who could tell me how to fix my Counterstrike because my PC gets hang evrytime an SG granade throw in the middle of the game. THANX...
rght2_me <rght2_me@...>
rght2_me
Offline Send Email
Jan 17, 2003
3:55 pm
257
I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of sdk_util.cpp (which was taken from util.cpp in adminmod): #ifdef WIN32 #define...
ravenous_bug_blatter_...
ravenous_bug...
Offline Send Email
Jan 17, 2003
9:32 pm
258
... Yep, I fixed this earlier (a missing #include "osdep.h" in sdk_util.cpp), but I guess that was after I posted 1.13.3. ... Thanks. Unfortunately the person...
Will Day
wdmetamod
Offline Send Email
Jan 17, 2003
10:04 pm
259
Does he use MSVC 6 or 7 (.NET)? - SR71Goku ... From: Will Day [mailto:willday@...] Sent: Friday, January 17, 2003 14:05 To: metamod@yahoogroups.com ...
Geoff H.
sr71goku
Online Now Send Email
Jan 18, 2003
12:11 am
260
... gives ... they ... ===================================================================== Look for plugins in www.metamod.org * AXN plugin by Redguy (CS 1.3...
aixemg3 <aixemg3@...>
aixemg3
Offline Send Email
Jan 18, 2003
11:25 pm
261
Hey guys, after sending countless e-mails between Will Day and myself, I'm now looking to the general public for an issue I've had. I recently downloaded the...
nick_viper2003 <Viper...
nick_viper2003
Offline Send Email
Jan 19, 2003
12:41 am
262
This was sent to the list a few days ago by someone else, it may solve the ... I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of...
Matthew Tyler
matt@...
Send Email
Jan 19, 2003
12:58 am
263
I can compile it out of the box with msvc 7 after adjusting the include pages for my machine. Although I haven't tried it for this release, I have compiled...
Ravenous Bugblatter B...
ravenous_bug...
Offline Send Email
Jan 19, 2003
1:05 am
264
Sad to say, adding the following to the top of sdk_util.cpp didn't help: #ifdef WIN32 #define vsnprintf _vsnprintf #endif nor did adding the Metamod source...
nick_viper2003 <Viper...
nick_viper2003
Offline Send Email
Jan 20, 2003
5:53 am
265
I'm having some trouble with CSBLd. Some clients are getting the following message when they try to execute the check function: [metamod: command 'csbld_check'...
Matthew Tyler
matt@...
Send Email
Jan 20, 2003
11:44 pm
266
Hi all, How is it possible to know if a weapon has fired? I'll explain better :P... everytime a player fires his gun or a grenade goes off, I want my plugin to...
mircosanguineti <mirc...
mircosanguineti
Offline Send Email
Jan 24, 2003
5:19 pm
267
Is there an easy way to determine if a server is running a particular MetaMod plugin from within another plugin? Specifically there's certain functionality...
Matthew Tyler
matt@...
Send Email
Feb 5, 2003
9:26 pm
268
A short time ago, at a computer terminal far, far away, Matthew Tyler ... Not really, no. One of the things Metamod is currently lacking is a framework for...
Will Day
wdmetamod
Offline Send Email
Feb 5, 2003
10:33 pm
269
Thanks for the reply. Hmm... Might there be another way to do it, e.g. checking if certain CVARs exist? I'm not sure how it could be done but there must be...
Matthew Tyler
matt@...
Send Email
Feb 6, 2003
3:53 am
270
... Well, you could always manually open and parse the addons/metamod/plugins.ini file. Of course, that won't tell you whether the plugin has been unloaded,...
Will Day
wdmetamod
Offline Send Email
Feb 6, 2003
4:19 am
271
I was attempting to load bot plugins the usual way which is done in HLDS server but for 1.6 Beta through steam. Problem is, localinfo var doesn't seem to be...
vvacme <mriachi@...>
vvacme
Offline Send Email
Feb 13, 2003
8:04 am
272
... The only feasiable way that I found to pass commandline switch information to Metamod was through +localinfo. I'm not aware of it no longer working in...
Will Day
wdmetamod
Offline Send Email
Feb 13, 2003
8:10 am
Messages 239 - 272 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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