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Messages 255 - 288 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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255
Hello there, i'm an avid gamer of counterstrike but Cstrike 1.5 gives me a hard time killing my enemies because of this jumping thing they put on. how can i...
rght2_me <rght2_me@...>
rght2_me
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Jan 17, 2003
3:52 pm
256
hello is there somebody who could tell me how to fix my Counterstrike because my PC gets hang evrytime an SG granade throw in the middle of the game. THANX...
rght2_me <rght2_me@...>
rght2_me
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Jan 17, 2003
3:55 pm
257
I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of sdk_util.cpp (which was taken from util.cpp in adminmod): #ifdef WIN32 #define...
ravenous_bug_blatter_...
ravenous_bug...
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Jan 17, 2003
9:32 pm
258
... Yep, I fixed this earlier (a missing #include "osdep.h" in sdk_util.cpp), but I guess that was after I posted 1.13.3. ... Thanks. Unfortunately the person...
Will Day
wdmetamod
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Jan 17, 2003
10:04 pm
259
Does he use MSVC 6 or 7 (.NET)? - SR71Goku ... From: Will Day [mailto:willday@...] Sent: Friday, January 17, 2003 14:05 To: metamod@yahoogroups.com ...
Geoff H.
sr71goku
Online Now Send Email
Jan 18, 2003
12:11 am
260
... gives ... they ... ===================================================================== Look for plugins in www.metamod.org * AXN plugin by Redguy (CS 1.3...
aixemg3 <aixemg3@...>
aixemg3
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Jan 18, 2003
11:25 pm
261
Hey guys, after sending countless e-mails between Will Day and myself, I'm now looking to the general public for an issue I've had. I recently downloaded the...
nick_viper2003 <Viper...
nick_viper2003
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Jan 19, 2003
12:41 am
262
This was sent to the list a few days ago by someone else, it may solve the ... I just tried 1.13.3 in MSVC 7, and all I had to do was add this to the top of...
Matthew Tyler
matt@...
Send Email
Jan 19, 2003
12:58 am
263
I can compile it out of the box with msvc 7 after adjusting the include pages for my machine. Although I haven't tried it for this release, I have compiled...
Ravenous Bugblatter B...
ravenous_bug...
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Jan 19, 2003
1:05 am
264
Sad to say, adding the following to the top of sdk_util.cpp didn't help: #ifdef WIN32 #define vsnprintf _vsnprintf #endif nor did adding the Metamod source...
nick_viper2003 <Viper...
nick_viper2003
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Jan 20, 2003
5:53 am
265
I'm having some trouble with CSBLd. Some clients are getting the following message when they try to execute the check function: [metamod: command 'csbld_check'...
Matthew Tyler
matt@...
Send Email
Jan 20, 2003
11:44 pm
266
Hi all, How is it possible to know if a weapon has fired? I'll explain better :P... everytime a player fires his gun or a grenade goes off, I want my plugin to...
mircosanguineti <mirc...
mircosanguineti
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Jan 24, 2003
5:19 pm
267
Is there an easy way to determine if a server is running a particular MetaMod plugin from within another plugin? Specifically there's certain functionality...
Matthew Tyler
matt@...
Send Email
Feb 5, 2003
9:26 pm
268
A short time ago, at a computer terminal far, far away, Matthew Tyler ... Not really, no. One of the things Metamod is currently lacking is a framework for...
Will Day
wdmetamod
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Feb 5, 2003
10:33 pm
269
Thanks for the reply. Hmm... Might there be another way to do it, e.g. checking if certain CVARs exist? I'm not sure how it could be done but there must be...
Matthew Tyler
matt@...
Send Email
Feb 6, 2003
3:53 am
270
... Well, you could always manually open and parse the addons/metamod/plugins.ini file. Of course, that won't tell you whether the plugin has been unloaded,...
Will Day
wdmetamod
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Feb 6, 2003
4:19 am
271
I was attempting to load bot plugins the usual way which is done in HLDS server but for 1.6 Beta through steam. Problem is, localinfo var doesn't seem to be...
vvacme <mriachi@...>
vvacme
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Feb 13, 2003
8:04 am
272
... The only feasiable way that I found to pass commandline switch information to Metamod was through +localinfo. I'm not aware of it no longer working in...
Will Day
wdmetamod
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Feb 13, 2003
8:10 am
273
This is a broad question but I have redhat on the other partition of this HD with all the packages available, but I have no clue how to go about compiling a...
Matt Moyles
littlespy@...
Send Email
Feb 13, 2003
12:10 pm
274
... MOD_DIR = /home/halflife/hlds_l/cstrike/addons/metamod/dlls CPP = g++ BASEFLAGS = -Dstricmp=strcasecmp -Dstrcmpi=strcasecmp CPPFLAGS = ${BASEFLAGS} -m386...
Matthew Tyler
matt@...
Send Email
Feb 13, 2003
9:24 pm
275
Will, Have you considered add C++ exception handling to all the functions in metamod that are called by the engine. i.e. function whatever() { try { /* body of...
Ravenous BugBlatter B...
ravenous_bug...
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Feb 13, 2003
11:58 pm
276
A short time ago, at a computer terminal far, far away, Ravenous BugBlatter ... Have I considered it before? No not really. :) My actual c++ coding ...
Will Day
wdmetamod
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Feb 14, 2003
5:57 am
277
... catch given unexpected events, and I've the impression in the past that this would be similar functionality to the c++ exception handling (although...
Ravenous Bugblatter B...
ravenous_bug...
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Feb 14, 2003
11:35 am
282
I haven't been able to find any documentation on the possible debug levels that can be specified with meta_debug (how much/what type of debugging info, etc.),...
Matthew Tyler
matt@...
Send Email
Feb 19, 2003
12:33 am
283
A short time ago, at a computer terminal far, far away, Matthew Tyler ... Well, the debug messages have mostly been added when I wanted to observe the...
Will Day
wdmetamod
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Feb 19, 2003
2:41 am
284
metamod.org only has the latest 1.15 thanks...
sinoshaoppeng <sinosh...
sinoshaoppeng
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Feb 19, 2003
5:26 pm
285
Try http://metamod.org/files/old/ yeahm, i figured 1.15 doesn't work in the latest 1.6 Ded. server so i had to downgrade metamod myself earlier....
Max Riachi
vvacme
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Feb 19, 2003
5:59 pm
286
... I'm not aware of 1.15 having problems. It should be needless to say, but if you're having problems with 1.15 that didn't exist with 1.14, you need to...
Will Day
wdmetamod
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Feb 19, 2003
6:12 pm
287
... so i ... say, but ... you need ... the ... there's ... Liberty, to ... neither ... Nov. 11, 1755 i'm sorry for that i didn't report.:) well i installed the...
sinoshaoppeng <sinosh...
sinoshaoppeng
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Feb 19, 2003
8:19 pm
288
Problem is, i don't know what happens exactly, i only know that the HLDS server hangs in it's start-up process but nothing is logged from it. If i wait long...
Max Riachi
vvacme
Offline Send Email
Feb 20, 2003
6:16 am
Messages 255 - 288 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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