Search the web
Sign In
New User? Sign Up
metamod · Metamod Half-Life Utility Mod
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 525 - 554 of 723   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
525
I downloaded the most recent HL-SDK from the metamod site along with metamod v1.17. When I begin the compile I get the following errors: engine_api.cpp:787:...
johntyrrell99
Offline Send Email
Dec 4, 2003
11:31 pm
526
Sorry. I see yall are already aware of this. I should read other messages before I post. ... with...
johntyrrell99
Offline Send Email
Dec 5, 2003
4:15 am
527
Hi Group! I need some help I have a few ideers for a metamod plugin. But I can't seem to find any tutorials saying step 1-2-3... etc, so I dont know how to...
Anders M. Pedersen
anders_m_ped...
Offline Send Email
Dec 12, 2003
12:17 am
528
... Check the stub plugin and the trace plugin to get going. Florian...
Florian Zschocke
zschocke@...
Send Email
Dec 13, 2003
10:40 am
529
I have an error when I run Metamod on my Steam Dedicated Server. I take off MetaMod, and I don't get an error. So I that brings me to think this is a MetaMod...
stevenl1234
Offline Send Email
Dec 18, 2003
8:11 pm
530
I'm not sure if this is because of poor coding, but an error message occurs ONLY when Metamod is enabled on a Half-Life: Science and Industry 0.97b server: ...
madx100@...
madx100
Online Now Send Email
Dec 26, 2003
4:22 pm
531
Perhaps not specifically related to Metamod, but hopefully I can find an answer here. Is there any way to determine if a server command was executed by a...
Matthew Tyler
matt@...
Send Email
Dec 30, 2003
7:38 am
532
... WHat kind of command are you talking about, a client command or a server command? You said server command, but these won't get executed if a client types...
Florian Zschocke
zschocke@...
Send Email
Dec 30, 2003
12:47 pm
533
Server command, by "client" I mean people with rcon access (or even someone physically at the server). - Matt ... From: "Florian Zschocke" <zschocke@...> ...
Matthew Tyler
matt@...
Send Email
Dec 30, 2003
3:09 pm
534
... I see. Hmm, then I don't think I have an idea how to accomplish that. Sorry. Florian...
Florian Zschocke
zschocke@...
Send Email
Dec 30, 2003
3:46 pm
535
Hi, I'm completely new to metamod and tried to follow all of the instructions. The problem I run into is that I update liblist.gam to point gamedll to the...
Stephen Morad
stephenmorad
Offline Send Email
Jan 14, 2004
2:22 pm
536
Yes, this is a problem (feature? hehe) with Steam. Simply set the liblist.gam file to read-only after setting it up for metamod and you're good to go. ...
satertek
Offline Send Email
Jan 15, 2004
2:58 am
537
Thanks for the help! Did I miss this step in the metamod instructions, or is it strangely absent? ... for...
Stephen Morad
stephenmorad
Offline Send Email
Jan 15, 2004
1:37 pm
538
... spent ... Host_Shutdown<> ... Sys_ShutdownMemory<> ... I have a similar problem trying to run a version of MM compiled for the AMD64 (Linux). My output: ...
Chuck Gibke
cgibke
Offline Send Email
Jan 28, 2004
4:27 am
539
... [...] ... Are you using the patched version of Metamod that is compatible with 64bit? Florian...
Florian Zschocke
zschocke@...
Send Email
Jan 28, 2004
9:37 am
540
... spent ... Host_Shutdown<> ... Sys_ShutdownMemory<> ... I have a similar problem trying to run a version of MM compiled for the AMD64 (Linux). My output: ...
Chuck Gibke
cgibke
Offline Send Email
Jan 28, 2004
2:53 pm
541
... I found changes to the SDK and to a couple of metamod files here: http://www.ozforums.com/showthread.php? s=3c17f13f63e7d1da330cc4d4a2ab29a7&threadid=69234...
Chuck Gibke
cgibke
Offline Send Email
Jan 28, 2004
7:05 pm
542
... for ... was ... Yes, I picked up the modified SDK files (eiface.h, archtypes.h, Sequence.h) and the diff list for metamod's engine_api.h/cpp from the...
Chuck Gibke
cgibke
Offline Send Email
Jan 28, 2004
7:05 pm
543
... Yes, gcc3 doesn't play very well with MM. My AMD64 port is currently a bit on hiatus so I'm afraid I can't help you much at the moment. ... Well, you may...
Florian Zschocke
zschocke@...
Send Email
Jan 28, 2004
7:50 pm
544
... MM works fine after compiling it with gcc 3.2.2, as does AM seem to do, only logd can't find the userindex when it's compiled with gcc 3.x. Perhaps AM has ...
Indan Zupancic
indan@...
Send Email
Jan 29, 2004
3:37 am
545
... to do, Would you provide more details, please? What distro are you using? Compiling for what architecture? i386/i686/amd64? I am using Suse 9.0-64 with its...
Chuck Gibke
cgibke
Offline Send Email
Jan 29, 2004
6:58 pm
546
I just wanted to point out that Metamod does work with gcc 3.x, at least for me. I only have a little test server, so nothing serious. ... A not up to date...
Indan Zupancic
indan@...
Send Email
Jan 29, 2004
11:08 pm
547
Hi all I'm starting the programming with metamod. I would like to thank the persons who have made this great job. But (there are always a "but" :) i'm bloked....
qfqsf qsfqsd
tuxxavery
Offline Send Email
Jan 30, 2004
3:04 pm
548
... You can hook the game dll calling the pfnAlertMessage() engine function. I don't know how to get engine generated log messages, though. Florian...
Florian Zschocke
zschocke@...
Send Email
Jan 30, 2004
3:44 pm
549
... Can take a look at logd's source code, it's a log parser. See logd.sourceforge.net. Greetings, Indan...
Indan Zupancic
indan@...
Send Email
Jan 30, 2004
6:21 pm
550
Greetings, I'm having some difficulty getting metamod to work; I have both metamod 1.17 and the hlsdk modified with all the goodies from November (SequenceGet,...
HJ
InzaneKaoz
Offline Send Email
Feb 10, 2004
5:16 am
551
After a days' rest from coding and some sleep followed by caffiene, I came to realise that my whole Counter-Strike setup was broken; it didn't even like the...
InzaneKaoz
Offline Send Email
Feb 11, 2004
1:53 pm
552
I'm writing a metamod plugin to hook RemoveEntity() and for some reason it is not working... I kept on removing code until it was bare bones, but it appears...
player220101
Offline Send Email
Feb 14, 2004
5:12 am
553
MetaMod only calls hooks when a DLLAPI or NEWAPI function is called from the engine, or when an engine function is called from the DLL. MetaMod does not call...
Kevin Masterson
cybermind@...
Send Email
Feb 14, 2004
6:20 pm
554
I have installed metamod 1.17 on my server. I'm pretty sure I did it right, but I have a problem. When I type "meta" in the console, there are only 2 commands...
jake987722
Offline Send Email
Feb 17, 2004
4:01 am
Messages 525 - 554 of 723   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help