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Messages 535 - 564 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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535
Hi, I'm completely new to metamod and tried to follow all of the instructions. The problem I run into is that I update liblist.gam to point gamedll to the...
Stephen Morad
stephenmorad
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Jan 14, 2004
2:22 pm
536
Yes, this is a problem (feature? hehe) with Steam. Simply set the liblist.gam file to read-only after setting it up for metamod and you're good to go. ...
satertek
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Jan 15, 2004
2:58 am
537
Thanks for the help! Did I miss this step in the metamod instructions, or is it strangely absent? ... for...
Stephen Morad
stephenmorad
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Jan 15, 2004
1:37 pm
538
... spent ... Host_Shutdown<> ... Sys_ShutdownMemory<> ... I have a similar problem trying to run a version of MM compiled for the AMD64 (Linux). My output: ...
Chuck Gibke
cgibke
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Jan 28, 2004
4:27 am
539
... [...] ... Are you using the patched version of Metamod that is compatible with 64bit? Florian...
Florian Zschocke
zschocke@...
Send Email
Jan 28, 2004
9:37 am
540
... spent ... Host_Shutdown<> ... Sys_ShutdownMemory<> ... I have a similar problem trying to run a version of MM compiled for the AMD64 (Linux). My output: ...
Chuck Gibke
cgibke
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Jan 28, 2004
2:53 pm
541
... I found changes to the SDK and to a couple of metamod files here: http://www.ozforums.com/showthread.php? s=3c17f13f63e7d1da330cc4d4a2ab29a7&threadid=69234...
Chuck Gibke
cgibke
Offline Send Email
Jan 28, 2004
7:05 pm
542
... for ... was ... Yes, I picked up the modified SDK files (eiface.h, archtypes.h, Sequence.h) and the diff list for metamod's engine_api.h/cpp from the...
Chuck Gibke
cgibke
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Jan 28, 2004
7:05 pm
543
... Yes, gcc3 doesn't play very well with MM. My AMD64 port is currently a bit on hiatus so I'm afraid I can't help you much at the moment. ... Well, you may...
Florian Zschocke
zschocke@...
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Jan 28, 2004
7:50 pm
544
... MM works fine after compiling it with gcc 3.2.2, as does AM seem to do, only logd can't find the userindex when it's compiled with gcc 3.x. Perhaps AM has ...
Indan Zupancic
indan@...
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Jan 29, 2004
3:37 am
545
... to do, Would you provide more details, please? What distro are you using? Compiling for what architecture? i386/i686/amd64? I am using Suse 9.0-64 with its...
Chuck Gibke
cgibke
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Jan 29, 2004
6:58 pm
546
I just wanted to point out that Metamod does work with gcc 3.x, at least for me. I only have a little test server, so nothing serious. ... A not up to date...
Indan Zupancic
indan@...
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Jan 29, 2004
11:08 pm
547
Hi all I'm starting the programming with metamod. I would like to thank the persons who have made this great job. But (there are always a "but" :) i'm bloked....
qfqsf qsfqsd
tuxxavery
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Jan 30, 2004
3:04 pm
548
... You can hook the game dll calling the pfnAlertMessage() engine function. I don't know how to get engine generated log messages, though. Florian...
Florian Zschocke
zschocke@...
Send Email
Jan 30, 2004
3:44 pm
549
... Can take a look at logd's source code, it's a log parser. See logd.sourceforge.net. Greetings, Indan...
Indan Zupancic
indan@...
Send Email
Jan 30, 2004
6:21 pm
550
Greetings, I'm having some difficulty getting metamod to work; I have both metamod 1.17 and the hlsdk modified with all the goodies from November (SequenceGet,...
HJ
InzaneKaoz
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Feb 10, 2004
5:16 am
551
After a days' rest from coding and some sleep followed by caffiene, I came to realise that my whole Counter-Strike setup was broken; it didn't even like the...
InzaneKaoz
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Feb 11, 2004
1:53 pm
552
I'm writing a metamod plugin to hook RemoveEntity() and for some reason it is not working... I kept on removing code until it was bare bones, but it appears...
player220101
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Feb 14, 2004
5:12 am
553
MetaMod only calls hooks when a DLLAPI or NEWAPI function is called from the engine, or when an engine function is called from the DLL. MetaMod does not call...
Kevin Masterson
cybermind@...
Send Email
Feb 14, 2004
6:20 pm
554
I have installed metamod 1.17 on my server. I'm pretty sure I did it right, but I have a problem. When I type "meta" in the console, there are only 2 commands...
jake987722
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Feb 17, 2004
4:01 am
555
If you are running metamod on a dedicated server, you need to either run the meta commands from the server console or using the rcon command. It looks like...
Dsned
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Feb 17, 2004
6:08 pm
556
I want to write a metamod plugin that does what this amx plugin does: http://amxmod.net/amx-showplugin.php?id=44896 But I couldn't figure out which function I...
Marcelo Bezerra
mosca@...
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Feb 18, 2004
4:16 pm
557
I would like to request a plugin for metamod(excuse my english..i'm from romania) that would do something like that: I want to make a 'network' of dedicated...
mogul08
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Feb 23, 2004
2:22 pm
558
You would want to hook DispatchSpawn (or just Spawn, I've seen it named either) and then check to see that the v.classname member of the edict is "worldspawn" ...
Kevin Masterson
cybermind@...
Send Email
Feb 24, 2004
6:29 am
559
Yes, and nobody on this list has anything better to be doing that writing plugins for people who can't even be bothered explaining fully what they want. Can...
c0ld
c0ldfyr3
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Feb 24, 2004
3:53 pm
560
Thanks for the reply, but I got it working by hooking "ServerActivate"...
Marcelo Bezerra
mosca@...
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Feb 26, 2004
4:02 am
561
need help with my gamespy i downloaded it and for some reason it wont bring up my server window.evertime i click on one of my games in the window to bring up...
abnrugby82
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Feb 27, 2004
2:25 pm
562
This doesn't have anything to do with metamod that I can see. Best ask in a more appropriate place. Steve / K ... From: abnrugby82 To: metamod@yahoogroups.com ...
Steven Hartland
steven_hartland
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Feb 27, 2004
2:46 pm
563
I have noticed that due to inactivity people are beginning to fork Metamod ("Metamod+" and some homebrewn trivial hacks) in order to keep it patched with the...
player220101
Offline Send Email
Mar 3, 2004
4:38 am
564
... Maybe it's time to make the SourceForge presence of Metamod more public so that people can leave patches they wish to be added to MM in the patches tracker...
Florian Zschocke
zschocke@...
Send Email
Mar 3, 2004
9:36 am
Messages 535 - 564 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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