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Messages 563 - 592 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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563
I have noticed that due to inactivity people are beginning to fork Metamod ("Metamod+" and some homebrewn trivial hacks) in order to keep it patched with the...
player220101
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Mar 3, 2004
4:38 am
564
... Maybe it's time to make the SourceForge presence of Metamod more public so that people can leave patches they wish to be added to MM in the patches tracker...
Florian Zschocke
zschocke@...
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Mar 3, 2004
9:36 am
565
Wow. I did not even _know_ that Metamod was an SF project. I think your idea of publicizing that is very good - how often does Will integrate these patches...
David Anderson
player220101
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Mar 3, 2004
7:46 pm
566
... The SF site of Metamod hasn't had much activity so far. Will usually puts in new game support or patches when he is send them, or when his free time allows...
Florian Zschocke
zschocke@...
Send Email
Mar 3, 2004
9:41 pm
567
Hi, there I developed a metamod project, I named it as rcontrol. It's basicly control another HL server (I use it to control HLTV), so user can control HLTV...
weigao_99
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Mar 4, 2004
2:42 pm
568
My guess is you aren't using the latest SDK patches. They are, unfortunately, scattered amongst hlcoders posts from Alfred Reynolds. Here is what he said last...
David Anderson
player220101
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Mar 4, 2004
3:27 pm
569
Thank you sooooo much. It safed my life. After apply the patch, my program works so good. Thanks Wei...
weigao_99
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Mar 5, 2004
6:05 am
570
Hey. Anyone got any info on this at all ? I've been playing with it but it doesn't wanna work at all. This is what I've been trying... int iSeq1 =...
c0ld
c0ldfyr3
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Mar 28, 2004
10:32 pm
571
Hello, I download metamod-1.17 and hlsdk-2.3. I added the 3 .h files to the sdk, and patched metamod. I am trying to compile but I have this error : [...] make...
lebnix
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Apr 6, 2004
6:24 am
572
Which gcc version are you using? I guess you should compile with gcc 2.95....
Marcelo Bezerra
mosca@...
Send Email
Apr 6, 2004
2:59 pm
573
Hi all Wonder if someone has the time to help me. I have installed MetaMod and AdminMod Version 2.50.58, and I am struggeling to get it to work. I have read...
gustavsemail
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Apr 8, 2004
2:31 pm
574
You're not supplying enough information for anyone to help you. "Does not work" is usually not much to go by. Sorry, Florian...
Florian Zschocke
zschocke@...
Send Email
Apr 8, 2004
2:42 pm
575
Im having trouble getting people to hang out long enough to get the latest sound files or mods that I have added to my server. Is there a way to allow them to...
sparkytech21
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Apr 9, 2004
2:24 am
576
if you have a webserver you can enable the sv_downloadurl cvar on your server. for info on that go to htp://www.euvclan.com and search the public forum for a...
Michael Costa
silentrunner...
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Apr 9, 2004
1:50 pm
577
... a ... cant ... The game engine assumes that everything in the map resource files (mapname.res) must be present before loading the game. Sounds are not ...
Chuck Gibke
cgibke
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Apr 9, 2004
4:44 pm
578
Hello, I used gcc-3.3 It works with 2.95 Thx a lot ... Wno- ... 2.3/multiplayer/common - ... I/home/sim/dev/hlsdk- ... *, ... long ... (const ... ...
lebnix
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Apr 11, 2004
6:55 pm
579
Hello, I would like to know how to retrieve the server ip and port ? I managed to get the server name using : CVAR_GET_STRING("hostname") but didnt find out...
lebnix
Offline Send Email
Apr 12, 2004
12:13 am
580
... look at the net_address cvar, it is IP:port ... take a look at ClientUserInfoChanged ( http://metamod.org/dllapi_notes.html#ClientUserInfoChanged )...
Kevin Masterson
cybermind@...
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Apr 12, 2004
8:19 pm
581
Hello, Thx a lot for ur help, I managed to get it work.. I still have a little problem : When invoking : void ClientUserInfoChanged( edict_t *pEntity, char...
lebnix
Offline Send Email
Apr 13, 2004
2:36 am
582
... function ? You have to store the IPs in ClientConnect, i.e. #define MAX_IP_LENGTH 22 //22 = xxx.xxx.xxx.xxx:xxxxx\0 char UserIPs[32][MAX_IP_LENGTH]; BOOL...
Kevin Masterson
cybermind@...
Send Email
Apr 13, 2004
3:26 pm
583
I would like to be able to compile my own METAMOD.DLL file. I think I remember what files to edit in the source but I tried learning how to compile it using...
Sean Kiles
cheating4cha...
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Apr 13, 2004
7:52 pm
584
I have gotten metamod to work with counter-strike and have tons of plugins. It also works with just the metamod.dll and the plugins.ini. But when i copy the...
currenteprofile
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Apr 16, 2004
3:11 am
585
Did you looked at your Console ? what error do you got ? ... From: currenteprofile To: metamod@yahoogroups.com Sent: Friday, April 16, 2004 3:14 AM Subject:...
Raven
godraven2002
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Apr 16, 2004
12:44 pm
586
where can i find the download for version 1.17x3 i want to edit a conditionzero server...
stoney4cs
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Apr 16, 2004
5:28 pm
587
Thats the thing. It doesn't say ANYTHING. It give the little "[" and then exits out. ... of ... mods, ... And ... thats ... unsubscribe@yahoogroups.com ... of...
currenteprofile
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Apr 16, 2004
5:44 pm
588
... You can get it here http://www.amxmodx.org/metamodx.php...
godraven2002
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Apr 16, 2004
5:48 pm
589
... http://www.amxmodx.org Florian...
Florian Zschocke
zschocke@...
Send Email
Apr 16, 2004
5:53 pm
590
Hello. I had try to compile metamod 1.17 with hlsdk2.3 and with Visual Studio 6, it fails with errors. I had insert headers directories in followed order...
da.elf
da.elf@...
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Apr 19, 2004
2:43 am
591
You're not using the patched eiface.h file... http://www.adminmod.org/downloads/updated_eiface.tgz Try that. ... http://www.tcwonline.org/ ...
David Anderson
player220101
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Apr 19, 2004
12:46 pm
592
Hello, pplz! I spend lot of time to find way to detect shots in a cs mod. But I'm even does not found ammo values. Most of game data I get in UpdateClientData ...
da.elf
da.elf@...
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Apr 26, 2004
8:39 pm
Messages 563 - 592 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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