I think you need to add this to your linking step: -lstdc++ Those linking errors are basic C++ constructs/keywords; linking with the C++ library, and perhaps...
Thanks for the pointer, I ended up changing the LINK_WIN compile command to have a: --driver-name g++ And that did the trick. For the sake of completeness I'd...
... The SDK you downloaded is not patched, it is the original SDK as released from Valve. To update it to the latest engine interface version you need this...
Florian Zschocke
zschocke@...
Aug 2, 2004 8:17 pm
607
Well I guess I must of already had the patched source since I still get the same error: c:/MinGW/bin/gcc -ggdb3 -Wall -Wno-unknown-pragmas ...
... Please check out the branch "mmwork" from CVS. I would have to check but it could be that the code for the trace plugin has only been adjusted recently....
Florian Zschocke
zschocke@...
Aug 5, 2004 7:19 am
609
Hi. I don't have much experience in writing metamod plugins except for a few that I've modified. I'm wondering if anyone can tell me a little about how CS...
Hello, I've spent days in the forums and on my own trying to figure out how to get these programs to run together. I have all of the programs up to date. ...
... Lookup +localinfo mm_gamedll in the Metamod usage docu: http://metamod.org/metamod.html Florian...
Florian Zschocke
zschocke@...
Aug 18, 2004 2:32 pm
612
Will, when are you going to update your metamod to work with CSS? No metamod is causing chaos on servers including myg0t running around and a broken rcon. Your...
... I'm not sure what you mean about being "not windows". There should be both a unix tar and a windows zip of the sourcecode on sourceforge. In any case, I'm...
Hello max151515, Metamod cannot be updated for CSS until Valve releases an SDK for Half-Life 2's engine. Sorry. Maybe Source will even have its own ...
hi, without a released SDK it will be hard to get metamod working, won't it? no more windows is a bad idea...? - it's the best idea ever.... greetings florian...
mailinglists@...
Aug 30, 2004 5:13 pm
616
I am getting this error whenever I try to compile the new metamod: engine_api.cpp: In function `struct sequenceEntry_s * mm_SequenceGet (const char *, const...
... Make sure that you use the updated SDK files. You can find patched versions of the SDK as well as patches for the original SDK under ...
Florian Zschocke
zschocke@...
Sep 5, 2004 6:49 pm
618
Anyone know where I could get this plugin, and/or when and if it will be released?...
Cian Sweeney
skirecs@...
Sep 10, 2004 3:02 am
619
OLO would probably know better. Check http://www.olo.counter-strike.pl/...
Kevin Masterson
cybermind@...
Sep 10, 2004 4:49 am
620
Finally got around to compiling metamod again. Downloaded metamod-1.17.2, applied the changes I've mentioned in previous emails in this thread, and it...
... You cannot. The current Metamod does not work with CS:S. There is no Source version of Metamod yet. Florian...
Florian Zschocke
zschocke@...
Oct 19, 2004 9:12 pm
623
HL2 engine will include a metamod like function. Metamod will not be needed for HL2 and all of its mods (that includes CSS) QUOTE: (from HLCoders list) ">...
Dustin
viperacen@...
Oct 19, 2004 11:00 pm
624
Alfred, What place would Sourcemod hold if you're planning on writing a Metamod layer for the Source engine. Is this meant to replace such a project, or will...
Jason Weisberger
jbdubbs@...
Oct 20, 2004 9:17 pm
625
SourceMod is my project and it is irrelevant to anything valve is planning. Since Valve plans on their own Source:Metamod, we'll use it. Here is what IS...
Hello, I'm sorry to bother as I'm sure many people do, but if you have a little bit of time I'd appreciate your help. I just downloaded the source for Metamod...
Matthew Metnetsky
met@...
Nov 8, 2004 9:01 pm
627
... I suspect you are using an old version of the SDK. Make sure first that you have an updated and cleaned up version of the SDK to build Metamod on. You can...
Florian Zschocke
zschocke@...
Nov 8, 2004 9:38 pm
628
Hi guys, I program Pascal and havent been able to find much usable info regarding moding. Could someone create me a simple DLL that exports easy to use...
Hello, First I would just like to say that this is the second time I write this email, so I might miss a few things now because I am pretty upset :/ My problem...
Do you think you could post the source of that mod? Maybe it would help us see if it's a problem with the code or not... It would also greatly help me, since I...
Aurelien Derouineau
cooloreo@...
Dec 6, 2004 7:48 pm
631
Could you tell me what options I have to change to be able to compile metamod under Visual C++ (Studio) .NET, like how to add the Half-Life SDK includes,...
Aurelien Derouineau
cooloreo@...
Dec 6, 2004 7:49 pm
632
Hello, Unfortunately I cannot, as I did this for a company. However, it is all quite simple: In ClientConnect I spawn a thread which connects to a *sql...