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Messages 620 - 649 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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620
Finally got around to compiling metamod again. Downloaded metamod-1.17.2, applied the changes I've mentioned in previous emails in this thread, and it...
refux@...
refux
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Oct 4, 2004
9:32 pm
621
what about metamod and CS:S ? how can in istall it with source server ? i cant find liblist.gam -any help here ?...
Heinz
heinzschwallach
Offline Send Email
Oct 19, 2004
9:09 pm
622
... You cannot. The current Metamod does not work with CS:S. There is no Source version of Metamod yet. Florian...
Florian Zschocke
zschocke@...
Send Email
Oct 19, 2004
9:12 pm
623
HL2 engine will include a metamod like function. Metamod will not be needed for HL2 and all of its mods (that includes CSS) QUOTE: (from HLCoders list) ">...
Dustin
viperacen@...
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Oct 19, 2004
11:00 pm
624
Alfred, What place would Sourcemod hold if you're planning on writing a Metamod layer for the Source engine. Is this meant to replace such a project, or will...
Jason Weisberger
jbdubbs@...
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Oct 20, 2004
9:17 pm
625
SourceMod is my project and it is irrelevant to anything valve is planning. Since Valve plans on their own Source:Metamod, we'll use it. Here is what IS...
David Anderson
player220101
Offline Send Email
Oct 21, 2004
3:06 am
626
Hello, I'm sorry to bother as I'm sure many people do, but if you have a little bit of time I'd appreciate your help. I just downloaded the source for Metamod...
Matthew Metnetsky
met@...
Send Email
Nov 8, 2004
9:01 pm
627
... I suspect you are using an old version of the SDK. Make sure first that you have an updated and cleaned up version of the SDK to build Metamod on. You can...
Florian Zschocke
zschocke@...
Send Email
Nov 8, 2004
9:38 pm
628
Hi guys, I program Pascal and havent been able to find much usable info regarding moding. Could someone create me a simple DLL that exports easy to use...
cpconn@...
sparo1
Offline Send Email
Dec 3, 2004
1:04 am
629
Hello, First I would just like to say that this is the second time I write this email, so I might miss a few things now because I am pretty upset :/ My problem...
hopingthisoneisnotuna...
hopingthison...
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Dec 5, 2004
11:44 pm
630
Do you think you could post the source of that mod? Maybe it would help us see if it's a problem with the code or not... It would also greatly help me, since I...
Aurelien Derouineau
cooloreo@...
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Dec 6, 2004
7:48 pm
631
Could you tell me what options I have to change to be able to compile metamod under Visual C++ (Studio) .NET, like how to add the Half-Life SDK includes,...
Aurelien Derouineau
cooloreo@...
Send Email
Dec 6, 2004
7:49 pm
632
Hello, Unfortunately I cannot, as I did this for a company. However, it is all quite simple: In ClientConnect I spawn a thread which connects to a *sql...
hopingthisoneisnotuna...
hopingthison...
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Dec 7, 2004
3:08 am
633
... You can look at the source code of Admin Mod, it does that too. Florian...
Florian Zschocke
zschocke@...
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Dec 7, 2004
8:18 am
634
... There are project files for VS.NET available in the CVS for Metamod. Aren't they in the source package? If not you can always get them from the CVS...
Florian Zschocke
zschocke@...
Send Email
Dec 7, 2004
9:10 am
635
"In StartFrame, I check every X frame/second/whatever if the authentication is complete, and wether or not it was successful." The fact that the mod checks...
Aurelien Derouineau
cooloreo@...
Send Email
Dec 7, 2004
2:05 pm
636
Hello.. ... or ... the ... many, ... Not at all. All it does is first see if it's time to check if anybody are authenticating and if so are done, and if it's...
hopingthisoneisnotuna...
hopingthison...
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Dec 7, 2004
3:05 pm
637
... The only sure way to find out is to disable your plugin on the server that shows the lags and see if they go away. Florian...
Florian Zschocke
zschocke@...
Send Email
Dec 7, 2004
3:22 pm
638
No, it's not adminmod. It's a special mod that does this job specifically. It took me a while to find, but it looks like it's a very good program to base a...
Aurelien Derouineau
cooloreo@...
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Dec 10, 2004
4:55 am
639
Can you guys add BrainBread please?...
Martin
cozmicshredder
Online Now Send Email
Feb 4, 2005
5:05 am
640
... Sure. :) Florian...
Florian Zschocke
zschocke@...
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Feb 4, 2005
9:35 pm
641
Hi Guys, Is there anywhere I can download a win32 binary of the "Trace API" plugin for metamod? I can't get jghgtrace to work, and the Visual Studio projects...
Dave
mewse@...
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Mar 8, 2005
12:24 am
642
... If you have VS.NET you can use the attached project files for the trace plugin. Unpack the zip file into the trace_plugin directory. Florian...
Florian Zschocke
zschocke@...
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Mar 8, 2005
10:14 am
643
Hi all, I've a question: my CS server is a Dual Xeon PC; Now, I have to use the metamod_i386.so because I've a linux server? There isn't a version for 64 bit?...
nicjedi1982
Offline Send Email
Mar 19, 2005
5:48 pm
644
... to use the metamod_i386.so because I've a linux server? There isn't a version for 64 bit? << Right now, there are only the AMD 64 binaries:...
Chuck Gibke
cgibke
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Mar 19, 2005
6:59 pm
645
Intel's implementation of the AMD64 architecture is called EM64-T. If your processors have this, you can run AMD64 binaries, if your linux is running in...
David Anderson
player220101
Offline Send Email
Mar 20, 2005
4:26 am
646
Hi all We have a littel prob with our server. When we start the server with any plugins and only with MM for 64bit its still running. But if we want to load...
andre19xx
Offline Send Email
Apr 1, 2005
6:07 pm
647
Does it run without ClanMod? Also, you should only use "lin64" in specific situations. Use "linux" instead, even on amd64. ... http://www.tcwonline.org/ ...
David Anderson
player220101
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Apr 1, 2005
10:36 pm
648
... Yes it runs without ClanMod but when we use the linux command it happens the same....
andre19xx
Offline Send Email
Apr 2, 2005
1:43 pm
649
It seems then, that the problem is most likely with the plugin, not metamod. Or it could be Metamod's handling of that plugin. Check another 64-bit plugin to...
Aurelien Derouineau
cooloreo@...
Send Email
Apr 4, 2005
7:58 am
Messages 620 - 649 of 723   Oldest  |  < Older  |  Newer >  |  Newest
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