I am getting this error whenever I try to compile the new metamod: engine_api.cpp: In function `struct sequenceEntry_s * mm_SequenceGet (const char *, const...
617
Florian Zschocke
zschocke@...
Sep 5, 2004 6:49 pm
... Make sure that you use the updated SDK files. You can find patched versions of the SDK as well as patches for the original SDK under ...
618
Cian Sweeney
skirecs@...
Sep 10, 2004 3:02 am
Anyone know where I could get this plugin, and/or when and if it will be released?...
619
Kevin Masterson
cybermind@...
Sep 10, 2004 4:49 am
OLO would probably know better. Check http://www.olo.counter-strike.pl/...
620
refux@...
refux
Oct 4, 2004 9:32 pm
Finally got around to compiling metamod again. Downloaded metamod-1.17.2, applied the changes I've mentioned in previous emails in this thread, and it...
621
Heinz
heinzschwallach
Oct 19, 2004 9:09 pm
what about metamod and CS:S ? how can in istall it with source server ? i cant find liblist.gam -any help here ?...
622
Florian Zschocke
zschocke@...
Oct 19, 2004 9:12 pm
... You cannot. The current Metamod does not work with CS:S. There is no Source version of Metamod yet. Florian...
623
Dustin
viperacen@...
Oct 19, 2004 11:00 pm
HL2 engine will include a metamod like function. Metamod will not be needed for HL2 and all of its mods (that includes CSS) QUOTE: (from HLCoders list) ">...
624
Jason Weisberger
jbdubbs@...
Oct 20, 2004 9:17 pm
Alfred, What place would Sourcemod hold if you're planning on writing a Metamod layer for the Source engine. Is this meant to replace such a project, or will...
625
David Anderson
player220101
Oct 21, 2004 3:06 am
SourceMod is my project and it is irrelevant to anything valve is planning. Since Valve plans on their own Source:Metamod, we'll use it. Here is what IS...
626
Matthew Metnetsky
met@...
Nov 8, 2004 9:01 pm
Hello, I'm sorry to bother as I'm sure many people do, but if you have a little bit of time I'd appreciate your help. I just downloaded the source for Metamod...
627
Florian Zschocke
zschocke@...
Nov 8, 2004 9:38 pm
... I suspect you are using an old version of the SDK. Make sure first that you have an updated and cleaned up version of the SDK to build Metamod on. You can...
628
cpconn@...
sparo1
Dec 3, 2004 1:04 am
Hi guys, I program Pascal and havent been able to find much usable info regarding moding. Could someone create me a simple DLL that exports easy to use...
629
hopingthisoneisnotuna...
hopingthison...
Dec 5, 2004 11:44 pm
Hello, First I would just like to say that this is the second time I write this email, so I might miss a few things now because I am pretty upset :/ My problem...
630
Aurelien Derouineau
cooloreo@...
Dec 6, 2004 7:48 pm
Do you think you could post the source of that mod? Maybe it would help us see if it's a problem with the code or not... It would also greatly help me, since I...
631
Aurelien Derouineau
cooloreo@...
Dec 6, 2004 7:49 pm
Could you tell me what options I have to change to be able to compile metamod under Visual C++ (Studio) .NET, like how to add the Half-Life SDK includes,...
632
hopingthisoneisnotuna...
hopingthison...
Dec 7, 2004 3:08 am
Hello, Unfortunately I cannot, as I did this for a company. However, it is all quite simple: In ClientConnect I spawn a thread which connects to a *sql...
633
Florian Zschocke
zschocke@...
Dec 7, 2004 8:18 am
... You can look at the source code of Admin Mod, it does that too. Florian...
634
Florian Zschocke
zschocke@...
Dec 7, 2004 9:10 am
... There are project files for VS.NET available in the CVS for Metamod. Aren't they in the source package? If not you can always get them from the CVS...
635
Aurelien Derouineau
cooloreo@...
Dec 7, 2004 2:05 pm
"In StartFrame, I check every X frame/second/whatever if the authentication is complete, and wether or not it was successful." The fact that the mod checks...
636
hopingthisoneisnotuna...
hopingthison...
Dec 7, 2004 3:05 pm
Hello.. ... or ... the ... many, ... Not at all. All it does is first see if it's time to check if anybody are authenticating and if so are done, and if it's...
637
Florian Zschocke
zschocke@...
Dec 7, 2004 3:22 pm
... The only sure way to find out is to disable your plugin on the server that shows the lags and see if they go away. Florian...
638
Aurelien Derouineau
cooloreo@...
Dec 10, 2004 4:55 am
No, it's not adminmod. It's a special mod that does this job specifically. It took me a while to find, but it looks like it's a very good program to base a...
639
Martin
cozmicshredder
Feb 4, 2005 5:05 am
Can you guys add BrainBread please?...
640
Florian Zschocke
zschocke@...
Feb 4, 2005 9:35 pm
... Sure. :) Florian...
641
Dave
mewse@...
Mar 8, 2005 12:24 am
Hi Guys, Is there anywhere I can download a win32 binary of the "Trace API" plugin for metamod? I can't get jghgtrace to work, and the Visual Studio projects...
642
Florian Zschocke
zschocke@...
Mar 8, 2005 10:14 am
... If you have VS.NET you can use the attached project files for the trace plugin. Unpack the zip file into the trace_plugin directory. Florian...
643
nicjedi1982
Mar 19, 2005 5:48 pm
Hi all, I've a question: my CS server is a Dual Xeon PC; Now, I have to use the metamod_i386.so because I've a linux server? There isn't a version for 64 bit?...
644
Chuck Gibke
cgibke
Mar 19, 2005 6:59 pm
... to use the metamod_i386.so because I've a linux server? There isn't a version for 64 bit? << Right now, there are only the AMD 64 binaries:...
645
David Anderson
player220101
Mar 20, 2005 4:26 am
Intel's implementation of the AMD64 architecture is called EM64-T. If your processors have this, you can run AMD64 binaries, if your linux is running in...