Hi all We have a littel prob with our server. When we start the server with any plugins and only with MM for 64bit its still running. But if we want to load...
Does it run without ClanMod? Also, you should only use "lin64" in specific situations. Use "linux" instead, even on amd64. ... http://www.tcwonline.org/ ...
It seems then, that the problem is most likely with the plugin, not metamod. Or it could be Metamod's handling of that plugin. Check another 64-bit plugin to...
Aurelien Derouineau
cooloreo@...
Apr 4, 2005 7:58 am
650
Only AdminMod is running. But we have found out that when you load CM after the server has start up. The plugin runs but couldn't understand any commands an...
I think the problem might be AdminMod and ClanMod, instead of metamod. You have to remember that Metamod is the base plugin, which means if something doesn't...
Aurelien Derouineau
cooloreo@...
Apr 8, 2005 1:05 am
653
When I install my metamod I get this when I try to start it: cs@birdie1:~/hlds_l$ ./hlds_run -game cstrike_public -debug Auto detecting CPU Using Pentium II...
Seems like a memory hardware/handling problem, don't you think?...
Aurelien Derouineau
cooloreo@...
Apr 26, 2005 3:01 am
655
I would like to code a plugin for HL2 (CS: Source). It should ask players when they join (ClientActivate?) for password, if they enter correct one (every user...
Franjo Stipanovic
fritz@...
Jun 15, 2005 5:11 pm
656
Uhh, wrong idea :) This is Metamod for Half-Life 1. For Half-Life 2 coding... Use Valve's built in plugin interface: ...
I want to write a script to get the server id and steam id when someone is connect to my server, and use those two ids in the MOTD(message of the day) so that...
Hum... I'm sorry if asking this may waste time, but how do MOTDs currently work? Are they set by a TXT file or what? If they are, I do not see an easy way of...
Aurelien Derouineau
cooloreo@...
Jul 23, 2005 12:49 am
659
Hi all! I'm trying to find a way to obtain teamscore in CS with metamod. If anyone has got any ideas ?...
Hook the MessageBegin/WriteByte/etc functions for the message "TeamScore" (GET_USER_MSG_ID). ... __________________________________________________ Do You...
... That may be a problem because the Steam id may not yet be verified when the user connects and is shown the MOTD. I guess usually it will already be there...
Florian Zschocke
zschocke@...
Jul 26, 2005 7:10 pm
663
Ok.. first off, I start CS 1.0 Steam mod. I install metamod & adminmod, everything is done right and several times. Now when I start a game on lets say...
... Yes, you add the function prototypes to the enginefuncs_t and NEW_DLL_FUNCTIONS structures as described in the original email. And note that Metamod will...
Florian Zschocke
zschocke@...
Aug 16, 2005 4:50 am
667
I've looked all over the net for this, yet there seems to be no mention of the problem. I've installed Mmetamod: Source exactly according to the instructions ...
Are you running a dedicated server or listenserver? Seems to be a bug in the listenserver GameInfo.txt file. If it's a ded server you have to ensure that the...
okay i installed all the files andd put it in the server files via FTP (smartftp.com) in cstrike/addons/metamod: i have plugins.ini which contains: win32...
Instead of using the -dll option, edit cstrike/liblist.gam. Change gamedll "dlls\mp.dll" to gamedll "addons\metamod\dlls\metamod.dll"...
Aurelien Derouineau
cooloreo@...
Sep 11, 2005 1:46 pm
671
Hi, I'm trying to write a metamod mod and having lots of time spent banging my head against a wall. I have a plugin, an exact copy of the files used in the...
... Metamod logs to the console and the log. I'm not sure if you have to turn on logging for it. 'badfile' means that the DLL could not be loaded. That may be ...
Florian Zschocke
zschocke@...
Sep 12, 2005 3:43 pm
673
Hi, I'm writing a stats mod (I know it has been done before, but I need specific functionality in it), and the starting point to my mind should be logging who...