... The only sure way to find out is to disable your plugin on the server that shows the lags and see if they go away. Florian...
638
Aurelien Derouineau
cooloreo@...
Dec 10, 2004 4:55 am
No, it's not adminmod. It's a special mod that does this job specifically. It took me a while to find, but it looks like it's a very good program to base a...
Hi Guys, Is there anywhere I can download a win32 binary of the "Trace API" plugin for metamod? I can't get jghgtrace to work, and the Visual Studio projects...
642
Florian Zschocke
zschocke@...
Mar 8, 2005 10:14 am
... If you have VS.NET you can use the attached project files for the trace plugin. Unpack the zip file into the trace_plugin directory. Florian...
Hi all, I've a question: my CS server is a Dual Xeon PC; Now, I have to use the metamod_i386.so because I've a linux server? There isn't a version for 64 bit?...
Intel's implementation of the AMD64 architecture is called EM64-T. If your processors have this, you can run AMD64 binaries, if your linux is running in...
Hi all We have a littel prob with our server. When we start the server with any plugins and only with MM for 64bit its still running. But if we want to load...
Does it run without ClanMod? Also, you should only use "lin64" in specific situations. Use "linux" instead, even on amd64. ... http://www.tcwonline.org/ ...
... Yes it runs without ClanMod but when we use the linux command it happens the same....
649
Aurelien Derouineau
cooloreo@...
Apr 4, 2005 7:58 am
It seems then, that the problem is most likely with the plugin, not metamod. Or it could be Metamod's handling of that plugin. Check another 64-bit plugin to...
Only AdminMod is running. But we have found out that when you load CM after the server has start up. The plugin runs but couldn't understand any commands an...
man i want addons for cs 1.5 you can`t help me ??? Pt cine mha iubeste !? ..(shi toti caini mei) :P ... Do you Yahoo!? Make Yahoo! your home page...
652
Aurelien Derouineau
cooloreo@...
Apr 8, 2005 1:05 am
I think the problem might be AdminMod and ClanMod, instead of metamod. You have to remember that Metamod is the base plugin, which means if something doesn't...
When I install my metamod I get this when I try to start it: cs@birdie1:~/hlds_l$ ./hlds_run -game cstrike_public -debug Auto detecting CPU Using Pentium II...
654
Aurelien Derouineau
cooloreo@...
Apr 26, 2005 3:01 am
Seems like a memory hardware/handling problem, don't you think?...
655
Franjo Stipanovic
fritz@...
Jun 15, 2005 5:11 pm
I would like to code a plugin for HL2 (CS: Source). It should ask players when they join (ClientActivate?) for password, if they enter correct one (every user...
I want to write a script to get the server id and steam id when someone is connect to my server, and use those two ids in the MOTD(message of the day) so that...
658
Aurelien Derouineau
cooloreo@...
Jul 23, 2005 12:49 am
Hum... I'm sorry if asking this may waste time, but how do MOTDs currently work? Are they set by a TXT file or what? If they are, I do not see an easy way of...
Hook the MessageBegin/WriteByte/etc functions for the message "TeamScore" (GET_USER_MSG_ID). ... __________________________________________________ Do You...
It pulls the text out from motd.txt, maybe you can catch the data from motd.txt and append the SteamID and such. ... ...
662
Florian Zschocke
zschocke@...
Jul 26, 2005 7:10 pm
... That may be a problem because the Steam id may not yet be verified when the user connects and is shown the MOTD. I guess usually it will already be there...
Ok.. first off, I start CS 1.0 Steam mod. I install metamod & adminmod, everything is done right and several times. Now when I start a game on lets say...
664
Aurelien Derouineau
cooloreo@...
Aug 10, 2005 11:15 pm
lol why would you wanna play CS 1.0??? If you're against evolution, you shouldn't be having a computer right now... :p...
"Implemented a client cvar value querying API (to replace the alias method various 3rd party tools were using). Servers can call ...
666
Florian Zschocke
zschocke@...
Aug 16, 2005 4:50 am
... Yes, you add the function prototypes to the enginefuncs_t and NEW_DLL_FUNCTIONS structures as described in the original email. And note that Metamod will...