TFC has a CurWeapon message and we've got a bunch of TFC helpers (including ammo functions) for AMX Mod X. So my same message as before still applies. Source: ...
688
altpluzf4
Mar 23, 2007 4:48 am
Thank you for your time. I've learned basic assembly (via a 'cracking39; tutorial *for educational purposes*) I'll look around and test some things and see what...
689
David Anderson
player220101
Mar 23, 2007 6:26 am
pvPrivateData is a void * pointer to the CBaseEntity structure in the HL1SDK. This structure is mod specific, but you can get an idea of the information in it...
690
altpluzf4
Mar 30, 2007 11:40 pm
I used to have the JGHG Trace plugin, but it's been a while and I no longer have it. The link on the metamod plugin page leads to a dead end. If anyone has it,...
691
sourceforager
Apr 14, 2007 3:45 pm
I'm running the latest version of Metamod-P: meta version Metamod v1.19p31 2007/04/05 (5:13) by Will Day http://www.metamod.org/ Patch: Metamod-P (mm-p) v31 by...
692
David Anderson
player220101
Apr 15, 2007 4:37 am
It's not hardcoded. Read the section about config.ini: http://metamod.org/metamod.html ... http://www.bailopan.net/ ... ...
693
sourceforager
Apr 25, 2007 12:45 pm
Please refer to this thread: http://sourceforge.net/forum/forum.php?thread_id=1714977&forum_id=459109 I'm starting my server using: [root@wilber /hlds]#...
694
David Anderson
player220101
Apr 25, 2007 1:17 pm
Metamod is "production/stable" and I don't think we're really looking to update it unless a serious issue comes up or an API call is needed by a plugin. The ...
695
Georgi Hristozov
georgi@...
Jul 25, 2007 2:04 am
Hello, I'm using Metamod on a Slackware box with 2.6.22.1. I followed the instructions to install hlds and after that I added: gamedll_linux...
696
s.corridore
Sep 1, 2007 2:46 am
HI I've installed metamod. i've followed all instructions from admin mod 2.50.60 help. I can't understand how can I choose the name of my server and what is ...
697
Hrvoje Zeba
hrvoje.zeba@...
Jan 3, 2008 3:32 am
hi... first, i would like to apologise if this is an OT here and i've missed the place for posting this :) i made a metamod plugin for detecting aim bots on...
698
Florian Zschocke
zschocke@...
Jan 3, 2008 7:37 pm
Hrvoje Zeba wrote: Hi! Your plugin sound intersting. You should put up a small web page with the description you just send in the mail, e.g. under ...
699
Aurelien Derouineau
cooloreo@...
Jan 3, 2008 11:47 pm
It does look very very interesting and promising as well! Really a well thought-out project. Perhaps you could give us more details about the neural network....
700
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 3:47 am
... tnx :) ... the neural net uses two hidden layers with 5 and 3 nodes. bias node is included in every layer. there are 4 input nodes and 1 output node. nn ...
701
warrior within
warriormaxxx
Jan 4, 2008 4:05 am
Arrey I m not a coder/developer but i m going to try ur plugin since we play on a mass lan and some ppl i hack thr so i will need ur plugin and if u know ne...
702
Raphael J. Hettich
godraven2002
Jan 4, 2008 2:05 pm
I would really like to give this a try, but for some reason I couldn't compile it for linux, is there anyone who can do this ? and if so pls post the binaries...
703
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:05 pm
... shure, try it out but be careful... data used for training is not complete so you could have some false positives. ... sry, the best bet so far is to...
704
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
sry, i replyed to Aurelien directly... ... there is only one big reason for doing this... it was a school project ;) on the other hand, i compared the code i...
705
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
sry, i replyed to Aurelien directly... ... all FPS games... shure. this may be useful for all the games where user input can be explioted in such a way. this...
706
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:16 pm
... yup... i could do it... just give me some sistem info. x86 or amd64? linux distro? -- I doubt, therefore I might be....
707
Raphael J. Hettich
godraven2002
Jan 4, 2008 2:55 pm
Thx would be great, amd64 and the distri is debian 4.0 Greetings to Everyone ^^ Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
708
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
... i compiled both the i386 and the amd64 version... http://fly.cc.fer.hr/~hrvoje/projects/antiaim/antiaim_mm_i386.so ...
709
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
... the needed aa_cs.nn file can be found here: http://fly.cc.fer.hr/~hrvoje/projects/antiaim/aa_cs.nn this file should be in the cstrike/ directory. -- I...
710
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 8:13 pm
... little update: i've just noticed that it gives many false positives for close combat... the training data is to blame :) -- I doubt, therefore I might be....
711
woailinux
woailinux@...
Jun 12, 2008 3:22 pm
Hi, all I compiled it in sep, 2007. It worked , but today i download it can compile it again, it failed. I have added some needed .h header files from SDK_23...
712
Florian Zschocke
zschocke@...
Jun 18, 2008 7:40 am
Hi! I have checked with the current source code of Metamod and all versions did compile flawlessly under Windows with VC6. I can't reproduce your problems. ......
713
abentkus
Jun 28, 2008 2:59 am
I have downloaded the sources for metamod and i tried to compile them, everything compiles fine but putting it into the server addon directory and running the...
714
Raphael J. Hettich
godraven2002
Jun 28, 2008 2:36 pm
Did u compile using a 64-bit machine? What are your server specs ? Greez Raven Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
715
abentkus
Jun 28, 2008 4:43 pm
I'm developing on my desktop machine. I have kubuntu x86 installed so, no, its not an x64 OS. ... Auftrag von...
716
Florian Zschocke
zschocke@...
Jul 7, 2008 10:48 am
... That error means that the library is not properly linked with the standard C++ library. You should try editing the metamod/Makefile and set GCC to g++...