Metamod is "production/stable" and I don't think we're really looking to update it unless a serious issue comes up or an API call is needed by a plugin. The ...
Hello, I'm using Metamod on a Slackware box with 2.6.22.1. I followed the instructions to install hlds and after that I added: gamedll_linux...
Georgi Hristozov
georgi@...
Jul 25, 2007 2:04 am
696
HI I've installed metamod. i've followed all instructions from admin mod 2.50.60 help. I can't understand how can I choose the name of my server and what is ...
hi... first, i would like to apologise if this is an OT here and i've missed the place for posting this :) i made a metamod plugin for detecting aim bots on...
Hrvoje Zeba
hrvoje.zeba@...
Jan 3, 2008 3:32 am
698
Hrvoje Zeba wrote: Hi! Your plugin sound intersting. You should put up a small web page with the description you just send in the mail, e.g. under ...
Florian Zschocke
zschocke@...
Jan 3, 2008 7:37 pm
699
It does look very very interesting and promising as well! Really a well thought-out project. Perhaps you could give us more details about the neural network....
Aurelien Derouineau
cooloreo@...
Jan 3, 2008 11:47 pm
700
... tnx :) ... the neural net uses two hidden layers with 5 and 3 nodes. bias node is included in every layer. there are 4 input nodes and 1 output node. nn ...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 3:47 am
701
Arrey I m not a coder/developer but i m going to try ur plugin since we play on a mass lan and some ppl i hack thr so i will need ur plugin and if u know ne...
I would really like to give this a try, but for some reason I couldn't compile it for linux, is there anyone who can do this ? and if so pls post the binaries...
... shure, try it out but be careful... data used for training is not complete so you could have some false positives. ... sry, the best bet so far is to...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:05 pm
704
sry, i replyed to Aurelien directly... ... there is only one big reason for doing this... it was a school project ;) on the other hand, i compared the code i...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
705
sry, i replyed to Aurelien directly... ... all FPS games... shure. this may be useful for all the games where user input can be explioted in such a way. this...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
706
... yup... i could do it... just give me some sistem info. x86 or amd64? linux distro? -- I doubt, therefore I might be....
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:16 pm
707
Thx would be great, amd64 and the distri is debian 4.0 Greetings to Everyone ^^ Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
... i compiled both the i386 and the amd64 version... http://fly.cc.fer.hr/~hrvoje/projects/antiaim/antiaim_mm_i386.so ...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
709
... the needed aa_cs.nn file can be found here: http://fly.cc.fer.hr/~hrvoje/projects/antiaim/aa_cs.nn this file should be in the cstrike/ directory. -- I...
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
710
... little update: i've just noticed that it gives many false positives for close combat... the training data is to blame :) -- I doubt, therefore I might be....
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 8:13 pm
711
Hi, all I compiled it in sep, 2007. It worked , but today i download it can compile it again, it failed. I have added some needed .h header files from SDK_23...
woailinux
woailinux@...
Jun 12, 2008 3:22 pm
712
Hi! I have checked with the current source code of Metamod and all versions did compile flawlessly under Windows with VC6. I can't reproduce your problems. ......
Florian Zschocke
zschocke@...
Jun 18, 2008 7:40 am
713
I have downloaded the sources for metamod and i tried to compile them, everything compiles fine but putting it into the server addon directory and running the...
Did u compile using a 64-bit machine? What are your server specs ? Greez Raven Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
... That error means that the library is not properly linked with the standard C++ library. You should try editing the metamod/Makefile and set GCC to g++...
Florian Zschocke
zschocke@...
Jul 7, 2008 10:48 am
717
Hello everyone, I have a question about linux and metamod. MetaMod does not need to use libstdc++.so (metamod_i386.so executable)? Is that right? I have made...
On Thu, Jan 1, 2009 at 2:41 PM, dieterpeter42 <dieterpeter42@...> wrote: Hi! ... Metamod does not need the Standard C++ library since we use no ...
Florian Zschocke
zschocke@...
Jan 1, 2009 10:14 pm
719
... Hey thanks for your reply. When I use gcc instead of g++ I get the following error from HLDS: LoadLibrary failed on ./cstrike/dlls/mymodule.so: Undefined...
... Yes, uhm, this might be since newer gcc/glibc combinations. I'm not sure but I think this wasn't a problem with older versions. So you might have to link...
Florian Zschocke
zschocke@...
Jan 2, 2009 4:07 pm
721
You shouldn't link to libstdc++*.a directly. One way to get around C++ linkage errors when invoking gcc is to reimplement a few choice functions: ...
... Okay, but could you explain the reason? Thanks, Florian...
Florian Zschocke
zschocke@...
Jan 5, 2009 10:08 am
723
If you're not using C++ features maybe it's okay. I guess the risk is that multiple copies of the runtime might not play well with each other. Here's two...