... Yes, uhm, this might be since newer gcc/glibc combinations. I'm not sure but I think this wasn't a problem with older versions. So you might have to link...
719
dieterpeter42
Jan 2, 2009 3:45 pm
... Hey thanks for your reply. When I use gcc instead of g++ I get the following error from HLDS: LoadLibrary failed on ./cstrike/dlls/mymodule.so: Undefined...
718
Florian Zschocke
zschocke@...
Jan 1, 2009 10:14 pm
On Thu, Jan 1, 2009 at 2:41 PM, dieterpeter42 <dieterpeter42@...> wrote: Hi! ... Metamod does not need the Standard C++ library since we use no ...
717
dieterpeter42
Jan 1, 2009 5:45 pm
Hello everyone, I have a question about linux and metamod. MetaMod does not need to use libstdc++.so (metamod_i386.so executable)? Is that right? I have made...
716
Florian Zschocke
zschocke@...
Jul 7, 2008 10:48 am
... That error means that the library is not properly linked with the standard C++ library. You should try editing the metamod/Makefile and set GCC to g++...
715
abentkus
Jun 28, 2008 4:43 pm
I'm developing on my desktop machine. I have kubuntu x86 installed so, no, its not an x64 OS. ... Auftrag von...
714
Raphael J. Hettich
godraven2002
Jun 28, 2008 2:36 pm
Did u compile using a 64-bit machine? What are your server specs ? Greez Raven Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
713
abentkus
Jun 28, 2008 2:59 am
I have downloaded the sources for metamod and i tried to compile them, everything compiles fine but putting it into the server addon directory and running the...
712
Florian Zschocke
zschocke@...
Jun 18, 2008 7:40 am
Hi! I have checked with the current source code of Metamod and all versions did compile flawlessly under Windows with VC6. I can't reproduce your problems. ......
711
woailinux
woailinux@...
Jun 12, 2008 3:22 pm
Hi, all I compiled it in sep, 2007. It worked , but today i download it can compile it again, it failed. I have added some needed .h header files from SDK_23...
710
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 8:13 pm
... little update: i've just noticed that it gives many false positives for close combat... the training data is to blame :) -- I doubt, therefore I might be....
709
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
... the needed aa_cs.nn file can be found here: http://fly.cc.fer.hr/~hrvoje/projects/antiaim/aa_cs.nn this file should be in the cstrike/ directory. -- I...
708
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 4:19 pm
... i compiled both the i386 and the amd64 version... http://fly.cc.fer.hr/~hrvoje/projects/antiaim/antiaim_mm_i386.so ...
707
Raphael J. Hettich
godraven2002
Jan 4, 2008 2:55 pm
Thx would be great, amd64 and the distri is debian 4.0 Greetings to Everyone ^^ Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
706
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:16 pm
... yup... i could do it... just give me some sistem info. x86 or amd64? linux distro? -- I doubt, therefore I might be....
705
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
sry, i replyed to Aurelien directly... ... all FPS games... shure. this may be useful for all the games where user input can be explioted in such a way. this...
704
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:09 pm
sry, i replyed to Aurelien directly... ... there is only one big reason for doing this... it was a school project ;) on the other hand, i compared the code i...
703
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 2:05 pm
... shure, try it out but be careful... data used for training is not complete so you could have some false positives. ... sry, the best bet so far is to...
702
Raphael J. Hettich
godraven2002
Jan 4, 2008 2:05 pm
I would really like to give this a try, but for some reason I couldn't compile it for linux, is there anyone who can do this ? and if so pls post the binaries...
701
warrior within
warriormaxxx
Jan 4, 2008 4:05 am
Arrey I m not a coder/developer but i m going to try ur plugin since we play on a mass lan and some ppl i hack thr so i will need ur plugin and if u know ne...
700
Hrvoje Zeba
hrvoje.zeba@...
Jan 4, 2008 3:47 am
... tnx :) ... the neural net uses two hidden layers with 5 and 3 nodes. bias node is included in every layer. there are 4 input nodes and 1 output node. nn ...
699
Aurelien Derouineau
cooloreo@...
Jan 3, 2008 11:47 pm
It does look very very interesting and promising as well! Really a well thought-out project. Perhaps you could give us more details about the neural network....
698
Florian Zschocke
zschocke@...
Jan 3, 2008 7:37 pm
Hrvoje Zeba wrote: Hi! Your plugin sound intersting. You should put up a small web page with the description you just send in the mail, e.g. under ...
697
Hrvoje Zeba
hrvoje.zeba@...
Jan 3, 2008 3:32 am
hi... first, i would like to apologise if this is an OT here and i've missed the place for posting this :) i made a metamod plugin for detecting aim bots on...
696
s.corridore
Sep 1, 2007 2:46 am
HI I've installed metamod. i've followed all instructions from admin mod 2.50.60 help. I can't understand how can I choose the name of my server and what is ...
695
Georgi Hristozov
georgi@...
Jul 25, 2007 2:04 am
Hello, I'm using Metamod on a Slackware box with 2.6.22.1. I followed the instructions to install hlds and after that I added: gamedll_linux...
694
David Anderson
player220101
Apr 25, 2007 1:17 pm
Metamod is "production/stable" and I don't think we're really looking to update it unless a serious issue comes up or an API call is needed by a plugin. The ...
693
sourceforager
Apr 25, 2007 12:45 pm
Please refer to this thread: http://sourceforge.net/forum/forum.php?thread_id=1714977&forum_id=459109 I'm starting my server using: [root@wilber /hlds]#...
692
David Anderson
player220101
Apr 15, 2007 4:37 am
It's not hardcoded. Read the section about config.ini: http://metamod.org/metamod.html ... http://www.bailopan.net/ ... ...
691
sourceforager
Apr 14, 2007 3:45 pm
I'm running the latest version of Metamod-P: meta version Metamod v1.19p31 2007/04/05 (5:13) by Will Day http://www.metamod.org/ Patch: Metamod-P (mm-p) v31 by...