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metamod · Metamod Half-Life Utility Mod

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  • Members: 384
  • Category: Game Programming
  • Founded: Mar 31, 2001
  • Language: English
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Messages 697 - 726 of 726   Newest  |  < Newer  |  Older >  |  Oldest
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726 cybermind@... Send Email May 20, 2010
2:34 am
Halflife doesn't allow you to set cvars which haven't actually been created yet, and as such, the command line can only be used to set cvars which exist in the...
725 douglas.tan@...
douglas.tan... Send Email
Apr 29, 2010
12:59 am
I've looked at the DLL/Engine notes and it's not clear to me how to prevent rounds from beginning. In my instance, all connecting clients will be placed onto...
724 douglas.tan@...
douglas.tan... Send Email
Apr 29, 2010
12:56 am
I'm trying to configure CVars registered by metamod plugins on the command line, instead of using server.cfg to set the value. It seems that doing something...
723 David Anderson
player220101 Send Email
Jan 6, 2009
9:26 am
If you're not using C++ features maybe it's okay. I guess the risk is that multiple copies of the runtime might not play well with each other. Here's two...
722 Florian Zschocke
zschocke@... Send Email
Jan 5, 2009
10:08 am
... Okay, but could you explain the reason? Thanks, Florian...
721 David Anderson
player220101 Send Email
Jan 5, 2009
12:43 am
You shouldn't link to libstdc++*.a directly. One way to get around C++ linkage errors when invoking gcc is to reimplement a few choice functions: ...
720 Florian Zschocke
zschocke@... Send Email
Jan 2, 2009
4:07 pm
... Yes, uhm, this might be since newer gcc/glibc combinations. I'm not sure but I think this wasn't a problem with older versions. So you might have to link...
719 dieterpeter42 Send Email Jan 2, 2009
3:45 pm
... Hey thanks for your reply. When I use gcc instead of g++ I get the following error from HLDS: LoadLibrary failed on ./cstrike/dlls/mymodule.so: Undefined...
718 Florian Zschocke
zschocke@... Send Email
Jan 1, 2009
10:14 pm
On Thu, Jan 1, 2009 at 2:41 PM, dieterpeter42 <dieterpeter42@...> wrote: Hi! ... Metamod does not need the Standard C++ library since we use no ...
717 dieterpeter42 Send Email Jan 1, 2009
5:45 pm
Hello everyone, I have a question about linux and metamod. MetaMod does not need to use libstdc++.so (metamod_i386.so executable)? Is that right? I have made...
716 Florian Zschocke
zschocke@... Send Email
Jul 7, 2008
10:48 am
... That error means that the library is not properly linked with the standard C++ library. You should try editing the metamod/Makefile and set GCC to g++...
715 abentkus Send Email Jun 28, 2008
4:43 pm
I'm developing on my desktop machine. I have kubuntu x86 installed so, no, its not an x64 OS. ... Auftrag von...
714 Raphael J. Hettich
godraven2002 Send Email
Jun 28, 2008
2:36 pm
Did u compile using a 64-bit machine? What are your server specs ? Greez Raven Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
713 abentkus Send Email Jun 28, 2008
2:59 am
I have downloaded the sources for metamod and i tried to compile them, everything compiles fine but putting it into the server addon directory and running the...
712 Florian Zschocke
zschocke@... Send Email
Jun 18, 2008
7:40 am
Hi! I have checked with the current source code of Metamod and all versions did compile flawlessly under Windows with VC6. I can't reproduce your problems. ......
711 woailinux
woailinux@... Send Email
Jun 12, 2008
3:22 pm
Hi, all I compiled it in sep, 2007. It worked , but today i download it can compile it again, it failed. I have added some needed .h header files from SDK_23...
710 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
8:13 pm
... little update: i've just noticed that it gives many false positives for close combat... the training data is to blame :) -- I doubt, therefore I might be....
709 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
4:19 pm
... the needed aa_cs.nn file can be found here: http://fly.cc.fer.hr/~hrvoje/projects/antiaim/aa_cs.nn this file should be in the cstrike/ directory. -- I...
708 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
4:19 pm
... i compiled both the i386 and the amd64 version... http://fly.cc.fer.hr/~hrvoje/projects/antiaim/antiaim_mm_i386.so ...
707 Raphael J. Hettich
godraven2002 Send Email
Jan 4, 2008
2:55 pm
Thx would be great, amd64 and the distri is debian 4.0 Greetings to Everyone ^^ Von: metamod@yahoogroups.com [mailto:metamod@yahoogroups.com] Im Auftrag von ...
706 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
2:16 pm
... yup... i could do it... just give me some sistem info. x86 or amd64? linux distro? -- I doubt, therefore I might be....
705 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
2:09 pm
sry, i replyed to Aurelien directly... ... all FPS games... shure. this may be useful for all the games where user input can be explioted in such a way. this...
704 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
2:09 pm
sry, i replyed to Aurelien directly... ... there is only one big reason for doing this... it was a school project ;) on the other hand, i compared the code i...
703 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
2:05 pm
... shure, try it out but be careful... data used for training is not complete so you could have some false positives. ... sry, the best bet so far is to...
702 Raphael J. Hettich
godraven2002 Send Email
Jan 4, 2008
2:05 pm
I would really like to give this a try, but for some reason I couldn't compile it for linux, is there anyone who can do this ? and if so pls post the binaries...
701 warrior within
warriormaxxx Send Email
Jan 4, 2008
4:05 am
Arrey I m not a coder/developer but i m going to try ur plugin since we play on a mass lan and some ppl i hack thr so i will need ur plugin and if u know ne...
700 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 4, 2008
3:47 am
... tnx :) ... the neural net uses two hidden layers with 5 and 3 nodes. bias node is included in every layer. there are 4 input nodes and 1 output node. nn ...
699 Aurelien Derouineau
cooloreo@... Send Email
Jan 3, 2008
11:47 pm
It does look very very interesting and promising as well! Really a well thought-out project. Perhaps you could give us more details about the neural network....
698 Florian Zschocke
zschocke@... Send Email
Jan 3, 2008
7:37 pm
Hrvoje Zeba wrote: Hi! Your plugin sound intersting. You should put up a small web page with the description you just send in the mail, e.g. under ...
697 Hrvoje Zeba
hrvoje.zeba@... Send Email
Jan 3, 2008
3:32 am
hi... first, i would like to apologise if this is an OT here and i've missed the place for posting this :) i made a metamod plugin for detecting aim bots on...
Messages 697 - 726 of 726   Newest  |  < Newer  |  Older >  |  Oldest
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